biggestboss
Liturgist
- Joined
- Feb 16, 2017
- Messages
- 528
Hi everyone, I've been planning out a turn-based CRPG that plays like Temple of Elemental Evil for the past couple of months and have recently started prototyping the systems and mechanics in Unity (please put away the pitchforks). So far, only the movement and party selection mechanics have been implemented. I plan on blocking out the menu settings, inventory, etc. next and combat mechanics after that. Unfortunately, I work a full time job so updates will be few and far between but I wanted to put this out there so that I may be more incentivized to keep making progress.
There was a link to a playable prototype here, but I've removed it for now - waiting until there is more substance to the game.
Thanks for reading this post and I hope you all have a great day.
There was a link to a playable prototype here, but I've removed it for now - waiting until there is more substance to the game.
Thanks for reading this post and I hope you all have a great day.
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