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Game News Tom and Brenda's Shaker: Lore Update

Discussion in 'RPG Codex News & Content Comments' started by Crooked Bee, Oct 19, 2012.

  1. Crooked Bee (no longer) a wide-wandering bee Patron

    Crooked Bee
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    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Tags: Brenda Brathwaite; Kickstarter; Loot Drop; Shaker; Tom Hall

    Tom and Brenda's oldschool RPG Shaker, currently running a rather slow Kickstarter campaign, has received a new update. It presents the world map of the game and some related lore snippets:

    Hey, folks, we've been having discussions about the world of Antera...and here is the current world map! There may be slight refinements as we go... and the places, races, and story deepens. Check it out!

    THE WORLD OF ANTERA

    [​IMG]

    Connelly (or whoever you customize as your main character) and team find themselves on a world they've visited before, but only in a narrow sense, under strict orders. Now they will be required to explore it more deeply to find out what happened...and if there is the possibility of any way home. If not, it's time to settle in and find their place in this new world!

    This area is Blade Sector, the second sector in the way Shaker operatives have divided up this world and its primary inhabitation sites. Sector names are based on locally familiar words, so that an off-mention will not sound strange. Anvil Sector is inhabited, but is not near the Delta Node on Antera.

    Here are a few highlighted places in the area the game will take place in:

    THE HUB CITY: LOKE

    Loke is a beautiful city on the water, a thriving city for trade and a meeting place for all races. This has been the team's first stop on all their missions.

    FELAIRN FOREST: THE SURVIVORS

    Living in Rhun-Daar, the humanoid race of the Paldor are survivors of a great onslaught of creatures from Darkling Crag. They won the war, but at a dear loss to their population. Those remaining have an intense mistrust of strangers.

    BYRGAAD: CITY UPON COLDRISE

    Home to wintry-mountain dwellers the Grell, their Mt. Valchonne has at its base lava-heated Valchonne Springs.

    PLAINS OF SERE

    Dry-cracked plains in the lower regions of the south, below Landsrift. Home to hard-shelled, hardy race known as the Fen-Rasei, who live in the barren city of Tiladi.

    WARCHAL SWAMPHOME: THE XYLA

    Home to a magical, earthen-borne race know as the Xyla, they are often chaotic, but are immensely useful when facing magical foes, and can learn to enhance their innate ranged attacks.

    ARAPATHI JUNGLE: THE CITY OF KALAA

    The hirsute race of the Kalakaan mastered their surroundings and became renowned for their healing prowess and subtle fighting skills. Their beliefs do not allow them to use ranged weapons -- a purity of attack lies in landing the personal strike upon the enemy -- but they can grow to be devastating fighters.​

    You can find the original update here.
     
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  2. DwarvenFood Arcane Patron

    DwarvenFood
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    Sorry Bee, not even worth a brofist.
     
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  3. DarkUnderlord Bringing that old Raptor magic.

    DarkUnderlord
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    Obsidian should be taking notes. See that? Double A's. That's how you fucking name shit in fantasy.
     
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  4. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    :lol:
     
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  5. Harold Arcane

    Harold
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    :deadhorse:

    You've heard of the Kickstarter Madre Casino. We all have, the legend, the curses. Foolishness about it lying in the middle of the City of the Trolls, buried beneath a blood-red cloud of biodrone jism. A bright, shining monument luring lazy gamedev gold-diggers to their doom. [...]

    But getting your SHAKER up on it. That's not the hard part. It's letting go.

    :drink:
     
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  6. Tical Arcane

    Tical
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    Generic Bethduh fantasy map ftw

    [​IMG]
     
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  7. DalekFlay Arcane Patron

    DalekFlay
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    "You wanted a lore update, so the team got together and threw darts at a board filled with letters and we made a fucking lore update!"
     
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  8. ~RAGING BONER~ Learned

    ~RAGING BONER~
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    why does everything about this ks feel so half assed?


    I can always tell, almost instinctively when a game world is a carefully crafted labor of love...this shit right here? I could wipe my ass and come up with a better lore update.
     
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  9. HobGoblin42 Self-Ejected Patron Developer

    Self-Ejected
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    After releasing that one-hour-photoshop worldmap the term 'quarter assed' would be more suitable.
     
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  10. Trash Pointing and laughing.

    Trash
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    I'm lolling at how much flak this turn-based blobber that has oldschool written all over it gets while rtwfuckingp 'we need millions to make a mod in the Baldurs Gate engine' PE gets cum all over it. Tsk tsk tsk.
     
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  11. rpgcodexusername Arcane

    rpgcodexusername
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  12. Bladderfish Augur

    Bladderfish
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    What, you mean you can't tell the difference between a kickstarter that had constant regular updates, a very well designed campaign and personnel who have more experience than anyone else in the industry at creating quality RPGs ... and a bunch of one-hit wonders (if that) that jumped on the bandwagon without even putting together a TODO list never mind a well designed game?

    Old school written all over it? Written all over what exactly? Brenda's face as John Romero draws on it with his jizm while he masturbates over the free cash he is going to get for doing nothing?
     
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  13. Trash Pointing and laughing.

    Trash
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    If that? Do return your copies of Wolvenstein 3d, Doom, Commander Keen and Anachronox at once, heathen.
     
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  14. Alex betthurt

    Alex
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    They still sound better than the names in P:E's kickstarter, though.
     
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  15. Jaesun Fabulous Moderator

    Jaesun
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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
     
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  16. Trash Pointing and laughing.

    Trash
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    Anachronox is looking funny at you now. But hey, let's all toss flak at the guy's new project so we can be sure he'll never go back to making the kind of games that are on every codexians top list.
     
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  17. Morkar illiterate

    Morkar
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    Chillax guys.
     
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  18. ~RAGING BONER~ Learned

    ~RAGING BONER~
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    [​IMG][​IMG]
     
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  19. HobGoblin42 Self-Ejected Patron Developer

    Self-Ejected
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    Honestly, any game developer who earned money by creating retarded antisocial games for Zynga should never ever succeed on Kickstarter. Never.
     
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  20. DalekFlay Arcane Patron

    DalekFlay
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    Why are cats and dogs on both sides of the cat and dog battle? Are the blue cats spies? Are the red cats defectors?

    Need a lore update.
     
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  21. Morkar illiterate

    Morkar
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    It will be revealed that the real enemies in the game are the trees. They are seeking revenge for getting pissed at from dogs and getting scratches from cats. Cats and dogs have to unite to face their new enemy together or they would both get defeated from the trees.
     
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  22. SCO Arcane In My Safe Space

    SCO
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    Shadorwun: Hong Kong
    People would probably give money to Tom Hall, if, John 'i'm going to make you my bitch' Romero wasn't there or at least didn't show his fucking mug.
     
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  23. Micmu Magister

    Micmu
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    The question now is... will we get two lores for the price of one? Or just one?
     
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  24. mediocrepoet Arcane Patron

    mediocrepoet
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    Codex 2012 MCA Project: Eternity Divinity: Original Sin 2

    Yeah, after Mover Corp. and Shaker Corp. I knew they had really tapped into a vein of deep creativity for this one.
     
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