Delirious Nomad
Scholar
Opinions are like assholes. Everybody has them, all stink.
Vault Dweller said:1. Fallout
2. Planescape: Torment
3. Fallout 2
4. Arcanum
5. Baldur’s Gate 2: Shadows of Amn
6. Deus Ex
7. Vampire the Masquerade: Bloodlines
8. Ultima 7: The Black Gate // Baldur’s Gate
9. System Shock 2 // Gothic 2
10. Elder Scrolls 2: Daggerfall</blockquote>
It's not *my* list, it's the result of the collective ... wisdom, which explains why Deus Ex, BG, and Bloodlines are on the list. Well, it could have been worse, as many people voted for Morrowind, KOTOR, and IWD.Limorkil said:Very interesting. I have played almost nothing except RPGs since 1984, yet your top ten features only 5 games that I have played and only 1 that I have completed.
I strongly recommend that (trying harder). I doubt you'll get a chance to play a better game any time soon.I really want to play Fallout and PS:T, but I have had no luck obtaining them. Admittedly I could try harder.
Agree. It's a very decent adventure game, but hardly a top 10 *rpg*.I find BG2 very over-rated.
It's a different kind of game, much like Nethack is, that couldn't be compared to games like Fallout or even Torment in an apple-to-apple manner. The game was revolutionary when it was released and offered way more than MW & OB combined.Daggerfall is one of those games that people hark back to, yet when played it is not really all that interesting. It is on my "to be completed" list but every time I load up my saved game I do one dungeon quest and get very bored.
Fucking nostalgia twists everything. Me head hurts.
I grow weary of you attacking anyone who doesn't think like you do. You behave like a spoiled boy. Is this the only outlet you have to assert yourself?
LlamaGod said:He dismissed one of the best RPGs just because it's boring to him. If he actually tried playing it, he'd figure out awesome it is.
LlamaGod said:Nobody can call themselves an RPG gamer until they've become the Avatar.
LlamaGod said:Nobody can call themselves an RPG gamer until they've become the Avatar.
elander_ said:LlamaGod said:He dismissed one of the best RPGs just because it's boring to him. If he actually tried playing it, he'd figure out awesome it is.
Or maybe not. Not everyone enjoys the same games for the same reasons. And when they start playing that old game they may already played another more recent game that had all the fun of the older game and more.
LlamaGod said:Nobody can call themselves an RPG gamer until they've become the Avatar.
I supose that one of the reasons Ultima 7 is not so much talked about is because there are other games that provide the type of fun you find in Ultima 7 and expand on it. See Fallout for example. All the strong points of character interaction that are in Ultima 7 are in Fallout and much better done. Plus Fallout offers hardcore role-plaing and a great character and chargen system which hasn't been matched yet in user distributed xp systems. So it makes sense to talk more about Fallout than Ultima 7.
Zomg said:The NES Ultimas are stripped down versions of III (Exodus) and IV (Quest of the Avatar, the one you're talking about). I think that from Ultima IV up you're actually playing the story of a single guy, the Avatar, which is what Llama means.
LlamaGod said:Ultima 4 you start off as just an adventurer from our world (its suppost to be you yourself, each Ultima game is like a 'portal' into Britannia, each later game being a different time point, with 4 being your first entry (1-3 where in a different world, sort of)).
In it, British is giving a task to all adventurers to become the Avatar. In 4 you try that task and eventually succeed and become the Avatar, you come back to the world with the other games as the Avatar and with your previous history with you.
People who start with Ultima 7 need to be kicked in the nads. You cannot fully enjoy Ultima 7 without playing the ones before it.
I don't know how they did it; but they did it. "Ultima VII" is no more. Instead of an engrossing, immersive adventure-RPG we have here a kiddie hack-and-slash game. They threw out everything. The dialogues are so simplified you can't recognize them any more. The NPCs are mumbling drones who stand there just to give you information. There is no Britannia any more: instead of wonderfully crafted, living locations you have generic towns that look all the same. Ninety percent of the game world was removed: you wander around through empty screens and tiny towns with two-three buildings each. Where is the fantastic interactivity of the original? You can't interact with anything, except clicking on something and taking or consuming it. The houses are disastrously hollow and lifeless, as are the characters. You don't have a party, you have to wander around alone, slashing enemies by repeatedly clicking on them. You can't decide anything in the game: you travel from town to town, periodically buying or finding weapons and armor, doing only what you are supposed to do. The story, told the way it was told in this port, is boring and unoriginal. Where is the magnificent style of the original, its unique language, its humor, its unforgettable characters, Britannia with its history, tradition, culture?! How could they throw it all out of the window? What was the point of making this port?!
Played both of the NES versions of those. Any idea how they were stripped down?
LlamaBoy said:aboyd said:You behave like a spoiled boy. Is this the only outlet you have to assert yourself?
If he actually tried playing it, he'd figure out awesome it is.
Twinfalls said:LlamaBoy said:aboyd said:You behave like a spoiled boy. Is this the only outlet you have to assert yourself?
If he actually tried playing it, he'd figure out awesome it is.
LlamaBoy = this forum's Frankie
Not DS2, you need the first one (the expansion pack too, IIRC). Lazarus took years to make.sheek said:OK I'll try Ultima V: Lazarus if I can find a torrent of DS2.
sheek said:So why aren't Deus Ex and SS2 RPGs, as opposed to games with light RPG elements?
Because they have little to no NPC interaction which is for me one of the core elements of an RPG. That means dialogue. Simply having lots of choices is not enough, Tetris and Minesweeper force choices on you all the time.
LlamaGod said:Try actually playing Ultima 4.
Also: I never played Ultima 4 until last year. That's some pretty badass nostalgia influencing me right there.
What?Cimmerian Nights said:'Drums in the Deep'
If you told me how old I could figure out what year and then maybe guess what the hell you're talking about!Cimmerian Nights said:And not to ascribe this all to Drums in the Deep, it's just the oldest example I can think of. I think there's even more parallels - wading through the aftermath of a catastrophe, peicing together the details of what happened through the words of the deceased, leading up to the discovery of and confrontation with the cause of the catastrophe.