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Torment Torment: Tides of Numenera Pre-Release Thread [ALPHA RELEASED, GO TO NEW THREAD]

Discussion in 'inXile Entertainment' started by Infinitron, Dec 19, 2012.

  1. Roguey Arcane Sawyerite

    Roguey
    Joined:
    May 29, 2010
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    If you beat it too quickly just play it again ffs. Multiple times if need be.

    If the writing is terminally boring then it won't even matter how long it is.
     
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  2. Infinitron I post news Patron

    Infinitron
    Joined:
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    New questions from Dr Schultz and hiver: http://www.adamheine.com/2014/07/about-torments-crisis-system.html


     
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  3. throwaway Arbiter

    throwaway
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    Wonder how the TToN team feels about the PoE storyboards(/illustrated story sequences?).
     
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  4. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    hiver gets personal: http://www.adamheine.com/2014/08/about-what-we-do.html

     
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  5. Infinitron I post news Patron

    Infinitron
    Joined:
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    http://www.adamheine.com/2014/08/wait-wait-wait-one-billion-years.html

     
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  6. Mangoose Arcane Patron

    Mangoose
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    Divinity: Original Sin Project: Eternity
    Sounds like they hired Damon Lindelof :M
     
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  7. J_C One Bit Studio Patron Developer

    J_C
    Joined:
    Dec 28, 2010
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    15,324
    Location:
    Hungary
    Project: Eternity Wasteland 2 Shadorwun: Hong Kong
    Well, humans didn't evolve like they did just for gags. There is a reason why we have 2 legs, 2 arms, 2 eyes and a humanoid form. Because this form is very effective for our way of life. I don't think that humans would evolve into little grey guys or other alien forms if we would live millions of years on this planet. Sure, there would be some evolution, more (or less) developed brains or bigger dicks, maybe we would be weak because we rely on technology too much. But we would look very similarly to our current image.
     
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  8. MaskedMan very cool Patron

    MaskedMan
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    8 glorious 'thal civilizations and we have to play when the world has regressed to saps once again. :decline:
     
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  9. Zorba the Hutt Arcane Weasel

    Zorba the Hutt
    Joined:
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    I want to be a melonhead
     
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  10. Rahdulan Arcane Patron

    Rahdulan
    Joined:
    Oct 26, 2012
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    3,967
    It's almost as if the game was based on an already existing property backed by multiple books detailing the setting or something. Crazy journalists almost had me fooled. :hahano:
     
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  11. Infinitron I post news Patron

    Infinitron
    Joined:
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    http://www.adamheine.com/2014/08/numenera-creatures-burden-or-opportunity.html

    Adam Heine You screwed up the HTML tags on that one sentence there.
     
    Last edited: Aug 15, 2014
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  12. Adam Heine Arcane Developer

    Adam Heine
    Joined:
    Feb 16, 2013
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    Location:
    Chiang Mai, Thailand
    The guy's emoticon plus Blogger screwed it up (and then I failed to preview the post; the ONE TIME).

    (Thanks for the catch).
     
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  13. StaticSpine Arcane Patron

    StaticSpine
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    Location:
    Moscow
    Shadorwun: Hong Kong
  14. Adam Heine Arcane Developer

    Adam Heine
    Joined:
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    Man, it has been a while, hasn't it? I believe there's a semi-major one planned soon, but I don't know any more than that.
     
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  15. Volourn Pretty Princess Pretty Princess

    Volourn
    Joined:
    Mar 10, 2003
    Messages:
    21,395
    "really advanced science"

    L0L

    In other words, magic.


    FUCK OFF.
     
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  16. PlanHex Arcane Patron

    PlanHex
    Joined:
    Dec 31, 2007
    Messages:
    1,930
    Location:
    Copenhagen, Denmark
    Are you gonna kick out the wasteland team and go in production soon?
    :cmcc:
     
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  17. Curious_Tongue Larpfest Patron

    Curious_Tongue
    Joined:
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    Location:
    Australia
    Codex 2012 Codex 2013 Serpent in the Staglands Codex USB, 2014
    The selection pressures that gave us our form came from a time before civilisation.

    And human evolution is observable in just a few generations.

    http://content.time.com/time/health/article/0,8599,1931757,00.html

     
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  18. Jaesun Fabulous Moderator

    Jaesun
    Joined:
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    Location:
    Seattle, WA USA
    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    This is a fucking FANTASY setting.
     
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  19. Curious_Tongue Larpfest Patron

    Curious_Tongue
    Joined:
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    Codex 2012 Codex 2013 Serpent in the Staglands Codex USB, 2014
    Have you ever read The Lathe of Heaven? A man has dreams that can turn into reality, but they have to have a logical reason for existing.

    For me, fantasy works best when you can at least imagine a logic behind it.
     
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  20. StaticSpine Arcane Patron

    StaticSpine
    Joined:
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    Shadorwun: Hong Kong
    If it is planned soon, that's already some great news.

    Thanks, Adam!
     
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  21. FeelTheRads Arcane Patron

    FeelTheRads
    Joined:
    Apr 18, 2008
    Messages:
    13,250
    It's science fantasy actually: http://en.wikipedia.org/wiki/Book_of_the_new_sun

    Probably the only setting about which retards can go "hurr durr it's science fantasy it haz nanobutz i dont see problem with floating arches" and have a leg to stand on.

    But I suppose it's also easy to go full retard with this without realizing.
     
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  22. agris Arcane Patron

    agris
    Joined:
    Apr 16, 2004
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    3,812
    nano is a class

    *deep breath*

    :flamesaw:
     
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  23. Mangoose Arcane Patron

    Mangoose
    Joined:
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    Location:
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    Divinity: Original Sin Project: Eternity
    Not to mention Numenora is set one billions year in the future. Not just a few millions. 1000 millions.

    And not to mention that some of the "past" civilizations were able to manipulate star matter. And change the laws of physics. And explore parallel universes and dimensions:

    Do you people read?
     
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  24. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Some dumbfuckery from "Huminds" on George Ziets' Formspring: http://tormentrpg.tumblr.com/post/95831800415/george-ziets-on-joining-inxile-torment-combat

    :killitwithfire:
     
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  25. StaticSpine Arcane Patron

    StaticSpine
    Joined:
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    Shadorwun: Hong Kong
    stopped reading after

    it gives me hope that the game will not be a disaster after the Turn Based combat decision.
     
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