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Torment Torment: Tides of Numenera Pre-Release Thread [ALPHA RELEASED, GO TO NEW THREAD]

Discussion in 'inXile Entertainment' started by Infinitron, Dec 19, 2012.

  1. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    No, they're above that tier, but below the Cain/Avellone tier. Don't be so binary.

    Also, what Zed said.
     
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  2. Roguey Arcane Sawyerite

    Roguey
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    I disagree. Cook has a name in P&P circles, but who knows who Saunders or McComb are? I'd put them below Tom Hall even (whose Commander Keen successor failed).

    Or they could perceive it as a band getting back together without the lead singer.
     
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  3. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    ...enough of a name to get $111 average pledge per backer on his Kickstarter. And most of those people will probably pledge to Torment. Ka-ching!

    McComb can gain instant cred for being MCA's second in command in PS:T and for being a Planescape co-creator. Kevin Saunders has actually worked on recent games, so he has that working for him.

    Anyway, we don't know who else they might be bringing. Got any ideas?
     
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  4. Akarnir Educated

    Akarnir
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    The question is, Are people really gonna react to ''Torment'' ?

    Sure the monocled gentlemen on the codex really knows it's implication, but I'm pretty sure that most people that played PS:T would probably react to ''Planescape'' more than ''torment''. As the first is less generic, and above all, evokes the entire setting.

    In an hypothetical case, If I had to choose the name, I would pick Planescape 2 over Torment 2.
     
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  5. Rake Arcane

    Rake
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    Saunders has the MotB lead working for him also. Given that MotB is the best game Obsidian has made that counts.Ziets made his fame with that game alone.
     
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  6. Kem0sabe Arcane

    Kem0sabe
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    It all depends on how the game is marketed on Kickstarter and what they show or lack to show. Imagine that they go for 3D unless you pay them the 2D 2 million dollar stretch goal (hypothetical bullshit), i doubt the fanbase will react to that in a positive manner, no one want´s a 3D torment game.
     
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  7. Brother None inXile Entertainment Developer

    Brother None
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    Yeah! We'd rather want inXile to invest more than they should in graphics, because that's not a herald of the decline at all!

    That would be more than enough.
     
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  8. Akarnir Educated

    Akarnir
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    There's more than that. Torment : Tides of Numenera doesn't mean much. Nobody that is not already aware of the project wouldn't even make the connection with the initial Planescape Torment.
    Then you got the ''Numenera'' problem, and the technological implications behind it =/= Planar fantasy.
    Unless they blatantly lie (I doubt they would), many won't perceive this as a Planescape sequel, or even ''spiritual successor''. Even after watching the pitch video... If they ever get past the PC Gamer article to watch it.

    The RPG savy people ,like here on the codex, are a minority. I'm pretty sure that the whole ''Inner journey'' dialectic doesn't even ring a bell to the average guy (edited) who played PS:T back then. They enjoyed the story, setting, and gameplay, and that is all.

    I think they will get as much as the Shadowrun guys. Shadowrun and Numenera are both fairly popular amongst the limited P&P crowd. The Torment Team may be a little more ''legit'', due to their past experience, but at the same time shadowrun attracted those who played the previous shadowrun video games (same setting == important).

    I don't hate the Numenera setting. I even think it's great because it departs from the overused future settings (illogical space Opera and edgy cyberpunk). But Planescape would sold much more.
    A Planescape Torment 2 would raise 4 Million.
     
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  9. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Uh
     
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  10. Akarnir Educated

    Akarnir
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    that's doesn't mean what you think it means.

    I just meant those who just came accross this game, bought it, played it and don't hang on cRPG communities to know everything there is to know on cRPG.
     
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  11. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Eh, whatever. Why don't we just wait for the Kickstarter...see what happens.

    [​IMG]
     
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  12. Akarnir Educated

    Akarnir
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    yeah sure. But if some want to make bets, I say 1,800 000 $ .
     
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  13. Kirtai Augur

    Kirtai
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    I'm not sure how the sf vs fantasy thing will affect things. After all, Numenera is a post-human setting filled with sufficiently advanced technology that may as well be magic for all that anyone understands it (Clarkes third law). Of course, those settings can be hard to describe which won't help.
     
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  14. Kem0sabe Arcane

    Kem0sabe
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    *shrug* Planescape was the "whole package". It´s 2D art still looks better than any 3D RPG made to this day. So why not invest in having a 2D RPG with a good story and interesting characters? that was what Planescape was in the end, nothing more, nothing less.
     
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  15. Akarnir Educated

    Akarnir
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    Clarkes third law does have some limitations.

    But yeah overall, technology in this Setting is supposed to be like the force in star wars. Mysterious and random enough for it to look like magic. Well this is what kevin Saunders used as a comparison.
     
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  16. FeelTheRads Arcane Patron

    FeelTheRads
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    So, where's the fucking Kickstarter? It's next week already. Somebody find the draft page.
     
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  17. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    There's no Kickstarter draft yet, but I did find something new on inXile's KS profile: http://www.kickstarter.com/profile/inxile

    Narrator? What narrator? Accidental promo video credits leak?
     
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  18. Zed Codex Staff Patron

    Zed
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    Codex USB, 2014
  19. Koschey Arcane Patron

    Koschey
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    I think BN mentioned somewhere the Kickstarter would begin around Friday.

    Edit: Huh, seems I remembered wrong. Guess I should get some sleep.
     
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  20. Brother None inXile Entertainment Developer

    Brother None
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    Oy, don't blame me, that's something the Codex staff seemingly made up and started spreading. I never mentioned a date.

    But yeah it's Wednesday. We've been targeting the 6th for, hmm, a week or two now.
     
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  21. Zed Codex Staff Patron

    Zed
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    Codex USB, 2014
    take that, richard garriot.
     
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  22. Brother None inXile Entertainment Developer

    Brother None
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    Article blitz time: setting interview on IGN


     
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  23. Kz3r0 Arcane

    Kz3r0
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    Before Garriott, good move.:thumbsup:
     
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  24. Kz3r0 Arcane

    Kz3r0
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  25. Kz3r0 Arcane

    Kz3r0
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