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Torment Torment: Tides of Numenera Pre-Release Thread [ALPHA RELEASED, GO TO NEW THREAD]

Discussion in 'inXile Entertainment' started by Infinitron, Dec 19, 2012.

  1. Kem0sabe Arcane

    Kem0sabe
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    If it's not the 2D announcement... then there is no guarantee of a hard on, raging or otherwise. :dance:
     
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  2. Brother None inXile Entertainment Developer

    Brother None
    Joined:
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    Messages:
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    Fine. Inspired by the competition we've decided to go with a persistent online world, financed by micro-transactions. :salute: It's the best of both worlds, both deep and immersive AND social!!

    PS: it's not 2D, sorry if I got hopes up on that topic.
     
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  3. Rake Arcane

    Rake
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    Todd Howard on the writting team?
     
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  4. FeelTheRads Arcane Patron

    FeelTheRads
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    13,250
    Houses too, I hope?
     
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  5. evdk comrade troglodyte :M Patron

    evdk
    Joined:
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    Location:
    Corona regni Bohemiae
    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign
    What is your brand of Error 37 message?
     
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  6. Either Turn Based or Phase Based announcement, I guess then.
     
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  7. norolim Cipher

    norolim
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    Pawland
    What about a Season Pass?! I want a Season Pass!
     
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  8. Jaesun Fabulous Moderator

    Jaesun
    Joined:
    May 14, 2004
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    36,924
    Location:
    Seattle, WA USA
    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    And DLC!!!

    :bounce:
     
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  9. catfood AGAIN

    catfood
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    Nirvana for mice
    Yeah, you have a point. Discovering all that weird shit was half the fun of PST.

    But.

    I don't know about anyone else, but I will most likely forget all about it before I even get to play the game.
     
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  10. hiver Guest

    hiver
    Oh nice another 10K tier hit today... already at 45.000. Nice.
     
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  11. Brother None inXile Entertainment Developer

    Brother None
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    And here is update six. Meres, Castoff's Labyrinth, mini-stretch goals...Brian Mitsoda?
     
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  12. evdk comrade troglodyte :M Patron

    evdk
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    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign
    MITSODA!!! And Castoff's Labyrinth sounds like an interesting game mechanic. Hopefully it will actually be worth not reloading.
    Brother None What happens when you die while dead in the Labyrinth? Some kind of the old Mortuary deal?
     
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  13. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Haha, I can't believe they're actually bringing Brian Mitsoda :incline:
     
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  14. Stabwound Arcane

    Stabwound
    Joined:
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    Sorry, no raging boner for Mitsoda from me. Isn't he busy enough with other things, anyway?

    Castoff’s Labyrinth sounds p. cool though.
     
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  15. Jaesun Fabulous Moderator

    Jaesun
    Joined:
    May 14, 2004
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    Location:
    Seattle, WA USA
    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    FUCK YEAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHH!

    MITSODA!
     
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  16. Gozma Prestigious Gentleman Arcane

    Gozma
    Joined:
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    Kinda fucked up that they are creating incentives so that all the writers on RPGs should immediately start marketing themselves as internet celebrities.

    "Yeah, I wrote clean as an elven arse... I'm a stretch goal name"
     
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  17. skuphundaku Economic devastator, Mk. 11 Patron

    skuphundaku
    Joined:
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    Codex 2012 Codex 2013 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    :bro: :yeah:
    I wouldn't have bet my money on that either. Nice surprise though. However, I hope he won't ignore Dead State now.
     
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  18. Excidium P. banal

    Self-Ejected
    Joined:
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    Third World
    The labyrinth does sounds p. cool.
     
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  19. Broseph Fabulous Hoosier Patron

    Broseph
    Joined:
    Nov 24, 2012
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    3,700
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    Ziets should put "stretch goal writer" on his LinkedIn profile.
     
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  20. Brian Ohne-Soda bitte.
     
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  21. Harg Harfardarssen Cipher Patron

    Harg Harfardarssen
    Joined:
    Aug 28, 2012
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    Location:
    Dreams, where I'm a viking.
    Project: Eternity Torment: Tides of Numenera
    Disgruntled boner, maybe, for Mitsoda. But the castoff's labyrinth is starting to make it really angry...
     
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  22. Jaesun Fabulous Moderator

    Jaesun
    Joined:
    May 14, 2004
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    Location:
    Seattle, WA USA
    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    That labyrinth sounds pretty fucking sweet. There is some pretty cool stuff they could do with that.
     
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  23. Hobo Elf Arcane

    Hobo Elf
    Joined:
    Feb 17, 2009
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    Location:
    Khorinis dumpster
    The Labyrinth sounds like an interesting place to get lost in. I'm liking how these KS projects are building upon each other, essentially one upping each other constantly. It creates a healthy kind of competition.
     
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  24. tuluse Prestigious Gentleman Arcane

    tuluse
    Joined:
    Jul 20, 2008
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    11,399
    Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
    At least it means actual people will get credit for what they did instead of the old way where you supposed to trust in companies.
     
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  25. Gozma Prestigious Gentleman Arcane

    Gozma
    Joined:
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    Yeah, I'm not exactly against it, just kinda uneasy. Like what about trying to make a unified aesthetic when one guy is like "I write Gromnir dialog, it's my thing, I have 1000 twitter followers that send me blowjob formspring questions"
     
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