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Game News Torment: Tides of Numenera Released

Discussion in 'RPG News & Content' started by Infinitron, Feb 28, 2017.

  1. DeepOcean Arcane

    DeepOcean
    Joined:
    Nov 8, 2012
    Messages:
    5,468
    Right now by biggest disappointment can be summed up like this:

    Inxile narrative designer: "Hey player, come here, come here, I have some things to show you. You know, the story of the Changing God? It is an exciting tale of betrayal, mystery and stuff."
    Me: Dude, you already spoilered your plot on the trailer, all you had to say, I already know.
    Inxile narrative designer: "But, but, I will tell you more of that stuff and how the Changing God is misterious and a cool antagonist."
    Me: "Don't care the slightest... Oh... nice, those robots here are cool, can the story be about them?"
    Inxile narrative designer: "But don't you want to know your past? It is cool I promise you."
    Me: "My character past or the Changing God past? I don't feel responsible for any of that shit so I couldn't care the slightest."
    Inxile narrative designer: "But your companions are curious about you past, don't you care about them?"
    Me: "Ohh... nice, those psychic guys on that tavern are incredibly cool, can I joy them?"
    Inxile narrative designer: "No, they aren't your companions."
    Me: DeepOcean look to the stars with a deep sad feeling of unrealized potential "A pity then."
    Inxile narrative designer: "Look, Alligern is trying to say something amusing to you."
    Me: "DeepOcean all of sudden has a vivid memory manifest of an old floating skull on an ancient Mortuary "Can you... I dunno, add a floating skull that makes silly jokes on your game?"
    Inxile narrative designer: "That would be too silly, from where did you get this strange idea?"
    Me: "Nah, just thinking on a silly old game."
    Inxile narrative designer: "Hey, we have a companion that is a comic relief character too, name is Arritis, he has a majestic hair..."
    Me:"Ohh... those insect people that eat electricity are cool, can I recruit one of them?"
     
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  2. DeepOcean Arcane

    DeepOcean
    Joined:
    Nov 8, 2012
    Messages:
    5,468
    Fine, she/him/xir/it just needed to realease her queer self on the voice over. I dunno, at least tranny Aligern would be a funny character.
     
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  3. Bohrain Savant Patron

    Bohrain
    Joined:
    Aug 10, 2016
    Messages:
    768
    Just wait for that sweet, sweet Alzheimer's so you can play Fallout for the first time over and over again!
     
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  4. lukaszek the determinator

    lukaszek
    Joined:
    Jan 15, 2015
    Messages:
    4,826
    deterministic system > RNG
     
    Last edited: Dec 2, 2017
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  5. l3loodAngel Proud INTJ Patron Edgy

    l3loodAngel
    Joined:
    Nov 19, 2010
    Messages:
    1,438
    I like the game thus far, but man the combat stinks. A decent combat system is an achievement, which cannot be unlocked in this day an age...

    It takes a really special person to come up with such a monstrosity as numenera combat. It's the first time I am playing a game that: "Wants to be a Dragon!" itself.
     
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  6. Naraya Savant

    Naraya
    Joined:
    Oct 19, 2014
    Messages:
    565
    Location:
    Hyperion
    For now I'm having much more fun than with PoE, even though PoE felt more polished in general. I especially like that there are almost no voiceovers which makes actually reading the dialogue that more comfortable, and conversations are pretty interesting without being humongous lore-dumps, like in PoE.

    Also, for some reason graphics and colours in ToN look very washed-out to me, so I'm using some filters to make it look better (I know it's not everyone's cup of tea but I like it): http://imgur.com/a/9pWuO

    edit: I must've been blind or drunk or both. Playing a bit more made me install PoE: The White March for the first time - looking forward to it.
     
    Last edited: Mar 3, 2017
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  7. V_K Arcane

    V_K
    Joined:
    Nov 3, 2013
    Messages:
    4,215
    Location:
    at a Nowhere near you
    None of the drag queens in the pic are Jonny McGovern, he's a fairly manly dude (for a gay guy). But you still wouldn't want him as your voice actor because his diction is terrible.
     
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  8. Ruzen Learned

    Ruzen
    Joined:
    May 24, 2015
    Messages:
    229
    • Informative Informative x 6
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  9. Lurker King Self-Ejected The Real Fanboy

    Self-Ejected
    Joined:
    Jan 21, 2015
    Messages:
    1,865,419
    It's not doing well. That intro didn't help either.
     
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  10. Turok Erudite

    Turok
    Joined:
    Dec 11, 2008
    Messages:
    1,053
    Location:
    Venezuela
    I can't play it right now. I will lost the inmershun if i only play as a casual gamer, this games have to be played until your eyes get all red and you hear the birds and the gallos of the morning.
     
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  11. Fenix Cipher Vatnik

    Fenix
    Joined:
    Jul 18, 2015
    Messages:
    3,963
    Location:
    Russia atchoum!
    For now it is far interesting to read you guys about Numazuma, then try to even pirate it.
    And after I read these 7 pages, I hardly can see I'll be interested in it in teh fuchche.
     
    Last edited: Mar 2, 2017
    • Bad Spelling Bad Spelling x 2
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  12. Kem0sabe Arcane

    Kem0sabe
    Joined:
    Mar 7, 2011
    Messages:
    10,434
    Location:
    The Bosom of the Holy Spirit
    Look at the cuck who says "based on my own experience, more players will play it on console than on pc"

    Is this fucker serious? What experience is that? Did he not see the amazing sucess of straight to bargain bin DOS and WL2 on consoles?

    Inxile truly has the most delusional fan base around.
     
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  13. stony3k Augur Patron

    stony3k
    Joined:
    May 8, 2007
    Messages:
    454
    Steamspy only has data until 2/27, so give them a few more days before we declare TToN a failure.
     
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  14. United Nations Legion

    United Nations
    Joined:
    Mar 29, 2007
    Messages:
    2,597
    Location:
    Plane tickets, bitch!
    Why are you trying to make the game look like Torchlight? LOL
     
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  15. Direwolf Arcane

    Direwolf
    Joined:
    Jul 25, 2006
    Messages:
    1,009
    Location:
    P┼Źneke
    Only faggots are afraid of spoilers.
     
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  16. almondblight Arcane

    almondblight
    Joined:
    Aug 10, 2004
    Messages:
    2,307
    Eh, it seems to match what's on Steam Stats.
     
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  17. Azrael the cat Prestigious Gentleman Arcane

    Azrael the cat
    Joined:
    Nov 8, 2007
    Messages:
    6,207
    Location:
    The island of misfit mascots
    Actually really enjoying this so far. It helps that it doesn't feel like PS:T, other than their both being story-fag games, both going for the 'superhero' angle instead of the 'plucky adventurer' angle, and the extent and manner of their C&C.

    Combat is much better than in PS:T, though that's an incredibly low bar (perhaps it would be better to say 'combat isn't wholly superfluous trash, unlike PS:T').

    I'm generally trying to avoid the temptation to 'quick-save' before each interaction, but I've done it a couple of times to test what happens when you lose a fight, or take the 'not what you'd normally do in a crpg' option (pissing off characters, surrendering to the group that wants to disect you instead of fighting them to avoid kidnap), and so far there actually seems to be more replayability than PS:T, in that there's a lot of stuff you'll only get from losing certain fights or taking what look like sub-optimal choices (i.e. very much a story-fag CYOA game like PS:T, but enjoyable for much the same reasons as PS:T).

    Not in a position yet to judge the overall story, or whether it will have the same weight as PS:T, but definitely enjoying the moment-to-moment stuff, bearing in mind that even though PS:T foreshadows almost every major event very early, on a first playthrough it takes quite a long time to shift from 'moment to moment interactions' to realising how those interactions tie into the overall plot.
     
    • Brofist Brofist x 2
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  18. Murk Arcane

    Murk
    Joined:
    Jan 17, 2008
    Messages:
    11,885
    Backer content, like this game's UI, was a mistake.
     
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  19. J_C One Bit Studio Patron Developer

    J_C
    Joined:
    Dec 28, 2010
    Messages:
    14,578
    Location:
    Hungary
    Project: Eternity Wasteland 2 Shadorwun: Hong Kong
    Jebus, soon the "LOL, Torment 2 is a failure because it has only sold 900 thousand" comments will arrive. The Codex is truly tull of idiots.
     
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  20. l3loodAngel Proud INTJ Patron Edgy

    l3loodAngel
    Joined:
    Nov 19, 2010
    Messages:
    1,438
    How is that? At least PST had fucking atributes and was based on D&D. Numenera so awkward I can't even describe it.

    A yeah, the UI gate UIghazi. How could I forget. Still nobody said TTON UI is worse than UI of W3, so there may still be hope.
     
    Last edited: Mar 2, 2017
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  21. Haba Harbinger of Decline Patron

    Haba
    Joined:
    Dec 24, 2008
    Messages:
    1,867,219
    Location:
    Land of Rape & Honey
    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    7000 people playing on launch date.

    "Mostly Positive" Steam user rating.

    Clearly a slam-dunk success story!
     
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  22. J_C One Bit Studio Patron Developer

    J_C
    Joined:
    Dec 28, 2010
    Messages:
    14,578
    Location:
    Hungary
    Project: Eternity Wasteland 2 Shadorwun: Hong Kong
    Are you saying that a text heavy old-school-ish RPG is not played by tens of thousands? Who would have thought? This number stil puts it into the Top 70 played games on Steam today, which has juggernauts like CSGO DOtA, GTA, Rocket League etc.
     
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  23. Ruzen Learned

    Ruzen
    Joined:
    May 24, 2015
    Messages:
    229
    Why are you so defensive about this?
    We are talking about launch day numbers. A game -which is easily top 10 material pc game- is finally getting a sequel, backed by +75K people, raised more than 4.2M.
    Remember these numbers! This looks like a successful campaign.

    Now, here are the launch numbers.
    Steam:
    Highest number of 7.4K people peaked in the launch days. 6K people in last 24 hours which mean It's falling. Received %78 Positive rating by only 318 people who bothered to write a review. Be mind that in last two weeks 7.5K people played Pillars.
    GoG: Only 97 people bothered writing a review with 4 stars. If I remember correctly Planescape: Torment is the highest selling game in GoG!

    It is clear that something is horribly wrong. I personally blame the combat being not fun. Do you have any real thoughts about this or are you keep going to comment from 2007 and say:" text heavy old-school-ish RPG is not played by tens of thousands " or compare RPG's with e-sports?
     
    Last edited: Mar 2, 2017
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  24. Haba Harbinger of Decline Patron

    Haba
    Joined:
    Dec 24, 2008
    Messages:
    1,867,219
    Location:
    Land of Rape & Honey
    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    This is a game that had 74,405 backers.
    Pillars of Eternity had 73,986.
    Divinity: Original Sin had 19,541.

    Why POE had a 30k peak with comparable numbers?
     
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  25. l3loodAngel Proud INTJ Patron Edgy

    l3loodAngel
    Joined:
    Nov 19, 2010
    Messages:
    1,438
    Oooh a Tasseography practitioner.
     
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