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Torment Torment: Tides of Numenera Thread

Discussion in 'inXile Entertainment' started by Florian Gheorghe, Feb 28, 2017.

  1. Jedi Master Radek Arcane

    Jedi Master Radek
    Joined:
    Dec 12, 2013
    Messages:
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    Hi Sherry.

    What is your opinion on the recent reveal that Brian Fargo eats hamsters everyday?

    It must be very scary and frightening.

    Don't worry, we will keep you away from bad Fargo.

    Remember to never go to inXile offices alone, especially at night!

    Thanks,
    JMR
     
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  2. Gruncheon Educated

    Gruncheon
    Joined:
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    Messages:
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    I know we're all speculating on 'what went wrong' here so my two cents is that the development process was really decentralised. One of the great things about the original Torment was how well it all hung together, nothing hangs together here. You get some good stuff in the Valley of Dead Heroes but the buildup is pretty dogshit. There doesn't feel like there's a unifying influence to the game. Or at least, it feels that the writers were told 'this here's the theme' and then left to their own devices to shite on on whatever they felt best represented that theme. There was no masterplanner sewing the whole thing together, more of a big brute slamming each part onto the next.
     
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  3. TT1 Magister Patron

    TT1
    Joined:
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    Messages:
    1,294
    Location:
    From Rio to Krakow
    Make the Codex Great Again! Grab the Codex by the pussy A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    From Reddit:

    FIVE.MILLIONS.DOLLARS.

    FOUR.YEARS.OF.DEVELOPMENT.

    That is, summing up:



    :badnews:
     
    Last edited: Mar 8, 2017
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  4. hexer Guest

    hexer
    Meanwhile in alternate reality..
    • InXile apologizes
    • pulls the game from the stores
    • delivers on all promises
    • creates a masterpiece
    • redeems itself and is a bro again
     
    Last edited by a moderator: Mar 8, 2017
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  5. Kem0sabe Arcane

    Kem0sabe
    Joined:
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    Location:
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    Infinitron usually posts if the ip address of the offending interweb personality, if suspicious, yet he's uncharacteristicaly silent.
     
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  6. canakin Arbiter

    canakin
    Joined:
    May 15, 2011
    Messages:
    419
    And what complexity do your precious Troika games or TToN offer?
     
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  7. felipepepe Prestigious Gentleman Codex's Heretic Patron

    felipepepe
    Joined:
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    Location:
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    LOL, blaming the world's #1 Tim Cain fanclub for Troika going broke.

    And yeah, you got us: we only like Planescape: Torment because it's actually a JRPG and has those sweet Final Fantasy summon animations.
     
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  8. FeelTheRads Arcane Patron

    FeelTheRads
    Joined:
    Apr 18, 2008
    Messages:
    13,250
    I was expecting some serious damage control, but maybe he's actually playing the game and can't really defend it?

    Or he's working on his resume for that new PR position at inXile. :kingcomrade:
     
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  9. hexer Guest

    hexer
    What does one life lie matter?
     
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  10. hello friend Arcane

    hello friend
    Joined:
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    5,993
    Location:
    I'm on an actual spaceship. No joke.
    Eyyo listen up my dude ill trade you a Cinderquill for a Squirter. Or I can do you an Oddish if you prefer.

    I think that's a pretty fair deal.
     
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  11. IHaveHugeNick Arcane

    IHaveHugeNick
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    Time for something more optimistic.

     
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  12. GloomFrost Arbiter

    GloomFrost
    Joined:
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    LOl! I dont think they can possibly afford to make something like white march. Torment absolutely bombed on steam and console sales are almost non existent, numbers are not even close to POE oh and they are also in the middle of developing BT4 and W3.
     
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  13. Lacrymas Arcane

    Lacrymas
    Joined:
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    As Darth Roxor pointed out, they funneled the Numanuma funds into the development of Wasteland 2, with the intent of funneling the BT4 money into Numenera, but they got very few pledges for that. This is the end result.
     
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  14. Habbonovio Educated

    Habbonovio
    Joined:
    Mar 5, 2017
    Messages:
    92
    The game has many flaws, but let's try to not be delusional, it's not an offense to the genre and it's enjoyable.

    Still, I can understand your anger if you kickstarted it or you paid the 45 german shekels Gaben asked for.

    [​IMG]
     
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  15. Lacrymas Arcane

    Lacrymas
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    I didn't pay anything and I'm still angry. It also depends on what you mean by "offense".
     
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  16. Creamy Muffin Savant

    Creamy Muffin
    Joined:
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    Location:
    sucking dick in a well lit alley
    If the nps in the game were "expanded depth npcs" i shudder to think what they would have looked like in not strech goal version.
     
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  17. vortex Fabulous Optimist

    vortex
    Joined:
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    This would be a shame. It has interesting world build and the setting. If not this year then maybe next some DLC could squeeze through.
     
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  18. hexer Guest

    hexer
    It's 1% from receiving Mixed rating and becoming part of Bundle Stars discount offers.
     
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  19. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    82,068
    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    I've already said several times that YES! is Roqua. You don't have to see his IP to figure that out.
     
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  20. hexer Guest

    hexer
    So Torment bombed, Deus Ex bombed, Baldur's bombed.. what's next on the list for devs to train wreck.. Vampire and Arcanum?
    Is nothing sacred these days?
     
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  21. Parabalus Arcane

    Parabalus
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    I'm quite confident it still would have been shit without a console version, you can't polish a turd etc.
     
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  22. Lacrymas Arcane

    Lacrymas
    Joined:
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    If only they had made any of them good, maybe they wouldn't have bombed... It's quite a poetic justice in a sense though, their very intent of pleasing the popamole crowd for bigger sales is the thing that brings them down.
     
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  23. GloomFrost Arbiter

    GloomFrost
    Joined:
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    I m still 99% sure that it all went downhill the second they decided to port it on consoles. It probably cost a lot more then they predicted therefore they had to cut VO, locations, simplify role playing system and combat.
     
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  24. felipepepe Prestigious Gentleman Codex's Heretic Patron

    felipepepe
    Joined:
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    Messages:
    16,589
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    Imagine what the whole game would've looked like with the initial $900k instead of $4.5M.

    ...or maybe that's exactly what we got. :argh:
     
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  25. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    82,068
    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    None of these games bombed because they were bad. They bombed because their brands ultimately weren't as popular as people thought. If you paid attention to Torment's Early Access sales, this was all very predictable long before the butthurt of the final release.

    Meanwhile D:OS 2 Early Access is over 100,000 and it's been out for less than half the time. Larian's going to do all right.
     
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