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Game News Torment: Tides of Numenera to be published by Techland, gets teaser trailer

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: InXile Entertainment; Techland; Torment: Tides of Numenera

Well, that didn't take long. The news broke out today that the mystery publisher for Torment: Tides of Numenera, teased in yesterday's Kickstarter update, is none other than Techland, the Polish game developer responsible for the Call of Juarez, Dead Island and Dying Light franchises. They announced their plans to become a global publisher just a week ago, and Torment will be the first one. Here's the official press release courtesy of Gamasutra, along with a low-effort teaser trailer put together for the occasion:



June 10th, 2016 – Wroclaw, Poland/... Techland Publishing is proud to announce its collaboration with inXile Entertainment to globally publish the retail version of Torment: Tides of Numenera. The science-fantasy RPG is scheduled for a PC release in the first quarter of 2017.

Developed by inXile Entertainment, the renowned studio led by industry icon Brian Fargo,Torment: Tides of Numenera is the first title announced by Techland as part of its move into the international games publishing. Furthermore, the boxed edition of the game will be enhanced with a number of physical and digital bonuses that will ease players into the unique world of Numenera and further increase their immersion in the story.

‘I’ve been impressed with Techland and am pleased to be collaborating with them’ – says Brian Fargo, inXile Entertainment CEO. ‘Bringing a game of such scope and depth to the international market is a major undertaking, and we wanted to be sure we partnered with professionals who knew how to cater to the global community. Techland has been a great partner and their track record has convinced us they are the people we want to have at our side.'

Torment: Tides of Numenera is the highly-anticipated thematic successor to one of the best RPGs of all time - Planescape: Torment. The game has already amassed a dedicated following as shown by it being one of the three most-funded Kickstarter games to date. Bringing back the golden era of RPGs, the game features a deep, thematically satisfying story set in a world unlike any other – Earth a billion years in the future. On top of a thought-provoking narrative and a novel take on turn-based combat, Torment: Tides of Numenera offers hundreds of meaningful, game-changing choices that ensure no playthrough is ever the same.

Obviously, inXile are taking a gamble here, but I guess you can't beat those potato prices.
 

AMG

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"From the creators of Planescape: Torment"

Huh?

I guess even they think that Wasteland 2 is nothing to boast about :lol:
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
FWIW, I'm told that the trailer was entirely created by Techland.
 

Darkzone

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So because of the problems with the germans last time, the americans have to rely now on the poles. I guess things never change.
 

Bester

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39 likes - 19 dislikes.

Empty video.

Lol what's going on with this project. No money left AT ALL?
 

jungl

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They should of not tried to copy too much stuff from torment just its theme would of been enough. More dialogue then the bible? Who wants to read all that shit. Guarantee you this game will fail to deliver.
 
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PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
I'm not sure if the big three are vulnerable enough for all of these medium sized developer conversions to publishing to amount to more than smoke in the wind, but I wish Techland well in their endeavor.

Torment: Tides of Numenera offers hundreds of meaningful, game-changing choices that ensure no playthrough is ever the same.

68798977.jpg
 
Last edited:

himmy

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Torment: Tides of Numenera offers hundreds of meaningful, game-changing choices that ensure no playthrough is ever the same.

68798977.jpg



I hope it won't be the case here, but when they promised that "no two playthroughs are going to be the same" in Wasteland 2 they meant that everybody who played W2 abandoned the game at a different moment in the plot.
 

Drowed

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Nah, no adoration here. It's just a fun (and funny, for those who like that kind of humor) game with a good-but-underused/stunted turn-based combat system.
 

Black

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Eh, I have good memories of Techland (
CrimeCities002-210437_640w.jpg
:love:) though I didn't even know they still existed.
 

Drowed

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That's a tolerable opinion at least.
However, generally the fanboydom is strong around here.

You need to look at things in context. D:OS was one of the first games of the "kickstarter generation" to be released. Swen Vincke is extremely charismatic and was quite open throughout the game production process. And the game is turn-based, which has a huge (HUGE!) audience here. With all this in mind, and with all the impact of it being the first glass of water to a bunch of dehydrated beggars, many here are tolerant with a lot of D:OS defects.

But the general consensus I get here is more like it's a game with an interesting (but easy) combat, with a terrible plot, embarrassing writing, and a lot of bad jokes. Personally, I think the dialogue is charming, it's like watching a cartoon of the 80s. But humor is complicated: if you aren't laughing at the joke, you're probably thinking that the jokester is an imbecile. You either get it or don't, and D:OS's setting is a miss for a lot of people here.
 
Self-Ejected

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But the general consensus I get here is more like it's a game with an interesting (but easy) combat, with a terrible plot, embarrassing writing, and a lot of bad jokes. Personally, I think the dialogue is charming, it's like watching a cartoon of the 80s. But humor is complicated: if you aren't laughing at the joke, you're probably thinking that the jokester is an imbecile. You either get it or don't, and D:OS's setting is a miss for a lot of people here.
Dunno about the EE but the original is also completely frontloaded, the moment you leave Cyseal it goes to shit.
 

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