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Tower of Time - party-based real-time isometric dungeon crawler

Discussion in 'General RPG Discussion' started by Infinitron, Jul 14, 2017.

  1. Infinitron I post news Patron

    Infinitron
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    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
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    Some sort of RPG thing released on Steam Early Access today: http://store.steampowered.com/app/617480/Tower_of_Time/



    Spotted by Goral
     
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  2. Pretty Erudite Patron

    Pretty
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    Pretty good.
    Looks pretty good. Buying it today, probably will do one sentence review at a later time.
     
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  3. Maxie Magister

    Maxie
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    47 minutes of gameplay

     
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  4. Pretty Erudite Patron

    Pretty
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    Pretty good.
    Refunded after 26 minutes of run time.
    The game did no live up to my standarts.
     
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  5. Goral Arcane Patron The Real Fanboy

    Goral
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    What was wrong with it? It's clearly a Diablo clone so the target audience is pretty obvious Pretty.
     
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  6. Pretty Erudite Patron

    Pretty
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    Pretty good.
    This game review is based on 20 minutes of gameplay.

    While I indeed love diablo-like games (and dragon age 2&3 combat), battle system here is nothing like diablo.

    Then battle is started you are transfered to a seperate arena (which for some reason have vomit-inducing lowres ground textures) where you have to fight enemies in real time (with abilty to slow down time to issue commands). There is a loading screen you have to endure every time you enter battle.

    The battle engine is quite weak, with dumb enemies having an A.I. of tower defense creeps (follow path towards you), weak abilities and attack which don't have much weight and very limited amount of options available to player. It is nothing like visceral combat of Dragon Age 2.

    The character development system is very barebones, with 4 stats and only 6 abilities available per character. The character screen doesn't seem inspiring at all.

    Combat and UI makes the game feel like a rather bad mobile title (no comparison to prestigious mobile rpgs such as Vainglory which can rival crpgs of old times).

    Presentation outside of combat&character system is surprisingly good and initially it gave me a lot of optimism during prologue. A short battle blew most of my optimism away, and after seeing character screen and entereing second battle I made a decision to refund the game.
     
    Last edited: Jul 14, 2017
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  7. jarmaro Arbiter

    jarmaro
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    Lair of Despair
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  8. Infinitron I post news Patron

    Infinitron
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    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Huh: https://www.rockpapershotgun.com/2017/08/04/tower-of-time-review-early-access/

     
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  9. Iznaliu Arbiter

    Iznaliu
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    This is a total copout in terms of encounter design.
     
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  10. Infinitron I post news Patron

    Infinitron
    Joined:
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    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    John Walker REALLY likes this game: https://www.rockpapershotgun.com/2017/08/10/tower-of-time-interview/

     
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  11. ERYFKRAD Barbarian Patron

    ERYFKRAD
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    Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire
    Shit, that's the opposite of a ringing endorsement.
     
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  12. Iznaliu Arbiter

    Iznaliu
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    Can somebody explain why?
     
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  13. Cnaiur Learned

    Cnaiur
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    Because Sir Walker is a corpulent liberal who, after entering a post-child-lack-of-time era, resorts to low effort casual games to desperately cling on to his hobby from bygone times.

    If he recommends a game, you know it's easy, lacking complex combat mechanics and as a cherry on top probably features a contrived diversity checklist that will be rewarded with a post release 'interview'.
     
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  14. Iznaliu Arbiter

    Iznaliu
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    Does that mean he should kill his child?
     
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  15. rusty_shackleford Savant

    rusty_shackleford
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    http://steamcommunity.com/games/617480/announcements/detail/1657761307130887834

     
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  16. rusty_shackleford Savant

    rusty_shackleford
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    I played(and finished) the early access sometime last year when it only had Act 1, it was pretty fun. They've done a lot since then, the dev team moves really fast.

    Very combat heavy dungeon crawling with difficult combat.

    Steam says I have 29 hours played, so I assume that's about the length of act 1.
     
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  17. vazha Savant

    vazha
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    that itemisation tho... Quick wood wand of crap :(
     
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  18. Jimmious Arcane

    Jimmious
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    :swen:
     
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  19. Heretic Savant

    Heretic
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    It's out, how is it?
     
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  20. IHaveHugeNick Arcane

    IHaveHugeNick
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    Hey, this looks good.

    The scenes if it ends up stealing all the PoE's thunder.
     
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  21. Jimmious Arcane

    Jimmious
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    Hey this looks interesting. Anyone giving it a go?

    ....Ok
     
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  22. IHaveHugeNick Arcane

    IHaveHugeNick
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    Pirating it right now.
     
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  23. Drowed Arcane

    Drowed
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    The users seems to like it (95% positive). It looks fun.
     
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  24. Anomander Novice

    Anomander
    Joined:
    Oct 22, 2015
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    15
    I started playing it (I'm finishing level 2) and so far it's ok. Nothing special, but not bad either. On higher difficulties fights qucikly become tedious. Each battle is like 50 mobs - few different kinds in waves. It quckly gets boring. I had to lower difficulty to normal because of it.
    There are no XP so more enemies means nothing. On normal it's unfortunately pretty easy.
    Every fight brings some gold and trash (one or two items).
    You buy levels for characters so gold is most important stat.
    I can say more when I played more.
     
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  25. Villagkouras Savant

    Villagkouras
    Joined:
    Jul 3, 2014
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    Greece
    It has some bugs from what I see, not something really bad, but things like when you click on an object and shows its description, it sometimes forgets to remove the text. Or in some instance when rotating some statues, it was really hard to click the buttons.
    Also quicksaving is really quick, but you don't get a notice that the game is saved which is weird? I had to check that it works.
    I'm extremely early but the combat seems to have many influences from MOBA games, I agree with Anomander, the game is ok.
    Also the music is annoying.
     
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