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Game News Turn-based tactical fantasy mercenary company RPG Glorious Companions released on Steam Early Access

Discussion in 'RPG Codex News & Content Comments' started by Infinitron, Jun 4, 2019.

  1. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Tags: Ancient Forge Studio; Glorious Companions

    Imagine Battle Brothers, except in 3D (including legs) and set in a more unconventional fantasy world with red lizardmen and dudes with mohawks. That's what Ancient Forge Studio's Glorious Companions appears to be. The game first came to our attention in March but has clearly been in development for longer than that, because it's already out on Steam Early Access as of today. There's a lot to read in the game's development updates, but I might as well get on to posting its launch trailer and release announcement:



    We can’t believe it’s been almost 10 years since the first time the initial idea for Glorious Companions sprinkled into our minds. We had been dabbling in pen-and-paper RPGs for a while and we thought it’d be really cool to one day create a video game, where we could share the vision for all the mechanics and the world of Navaroth with a broader audience. At that time, the game was really tiny. 2D avatars moving around the board in an awkward and sluggish way and yet we were so happy to our ideas come alive. This is why we have stuck with game development as it’s a very satisfying medium to share your vision.

    Today marks a very special day. We’re releasing Glorious Companions in Early Access - the first milestone out of many others to come. While the day in itself is special, we want to stay humble and treat it as a beginning of something new, not a finale to the whole journey. We’ve got amazing plans for this game and we’d love to invite you all to get on that ride with us.

    Here’s a rough content & feature plan for the Early Access. There are all the planned features that we want to complete before moving out of Early Access. Keep in mind that depending on the game’s financial success, some of those features and content might be out faster and some of them might take a little bit longer to roll out.

    Short Term Continuous Updates (aka things you can expect in the coming weeks)


    Valrenay Abilities Updates
    New Weapon Types Updates
    AI Updates
    Hair Style Options for Player Characters
    Bug Fixes & QoL tweaks
    Balance Patches

    Big Content & Feature Updates


    Scarres Fully Playable Race Update
    World Map 2.0 (region based, roads, simulated trading, new environment assets)
    Settlement Management and Sieges Update
    Procedural Generation of Battle Locations (based on their position on the world map)
    Anderia Fully Playable Race Update
    Trigoths Fully Playable Race Update
    Politics & World Map AI Update
    Peer-2-Peer Multiplayer Update
    Mercenary Faction Update
    Ancient Guardians Uprising Update

    The first few months are going to lay a lot of groundwork for the future and we want to take that time to see what the community thinks of the game and the direction you guys would like to see it go. Ultimately, our aim is to create something that people can legitimately have fun with for a long time, and we’re not afraid of criticism of our ideas. That’s why for now we’re committed to the following 6 months plan while the further future is something we intend to craft with your feedback in mind.
    Glorious Companions is available now for $30 with a 10% launch discount until next week. I have to say that's not cheap for an unknown indie on Early Access. The game looks promising enough, so I hope the developers know what they're doing.
     
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  2. HeatEXTEND Cipher

    HeatEXTEND
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    Over these last years I realized I do actually care about GFX. Who woulda thunk?
     
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  3. Drowed Arcane

    Drowed
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    Sounds interesting. This seems like something I would buy, if I didn't already have 5 or 6 games accumulated in the list of games-I-bought-but-didn't-have-time-to-play-yet. Wishlisted, at least.
     
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  4. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    Does managing your warband make you a Glorious Leader?
     
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  5. Alpan Learned Patron

    Alpan
    Joined:
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    Grab the Codex by the pussy
    I came here expecting dark fantasy and got completely generic aesthetics instead. I'm now more curious about Infinitron's reasoning behind his choice of descriptors than this game.
     
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  6. IHaveHugeNick Arcane

    IHaveHugeNick
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    Damn look at those beautiful legs.
     
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  7. mindfields Learned

    mindfields
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    Looks like ass
     
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  8. Infinitron I post news Patron

    Infinitron
    Joined:
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    That's how the devs describe it.

    But okay, if it triggers you so much I can change it.
     
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  9. Alpan Learned Patron

    Alpan
    Joined:
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    Grab the Codex by the pussy
    I'm just fooling around. Appreciate the Codex C&C nevertheless.
     
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  10. MrBuzzKill Arbiter

    MrBuzzKill
    Joined:
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    Show Spoiler
    [​IMG]


    Ugly unit portraits is a surprisingly glaring oversight with a lot of middleware games. It was among things that had prevented me playing Majesty 2 back when it came out.
    Sometimes devs don't realize that just taking a closeup screenshot of your mediocre textured model and slapping a photoshop outer glow on it is stylistically worse than even drawing a simple symbol representing the character.
     
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  11. Van-d-all Learned

    Van-d-all
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    Seems like a crossbreed trying to capitalize on both nuXcom and Endless Legends at once, that ends up looking like generic shovelware akin to Planar Conquest.
     
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  12. Tuco Benedicto Pacifico Cipher

    Tuco Benedicto Pacifico
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    So it's basically a more prmitive Battle Brothers with legs and a surprisingly ugly art style.
     
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  13. Grauken Divide and Confuse Patron

    Grauken
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    3,006
    Was expecting Black Company-style aesthetics, instead got WoW-generic shit, well trolled NewsBot
     
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  14. KeighnMcDeath Learned

    KeighnMcDeath
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    I guess that bouncy exercise movements is in all games now, not just old retro looking ones? Did that dude just swing a spear like a sword rather than thrust with it? Wth?
     
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  15. hpstg Learned

    hpstg
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    Don't compare this to WoW (and I don't even like WoW).
     
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