Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Game News Tyranny Dev Diary #13: Companion Overview - Sirin

Discussion in 'RPG Codex News & Content Comments' started by Infinitron, Nov 1, 2016.

  1. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    82,018
    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Tags: Nick Carver; Obsidian Entertainment; Robert Land; Tyranny

    Breaking free from their biweekly schedule, today Obsidian have published what will be Tyranny's final dev diary update. It's an overview of the game's last known companion - Sirin, the young Archon of Song, who has already appeared in a dev diary video and a recent short story by her writer, Robert Land. In the update, he explains why she isn't as powerful in the game as she is in that story. Mechanically, she's basically a Pillars of Eternity Chanter. Here's an excerpt from the update:

    Sirin caused the death of more people before she was seven than most soldiers do in their entire careers. One of the few mages on Terratus who was born with magic, Sirin first displayed her abilities the first time she cried. The midwife assisting with her birth burst out crying and asked what that bright light was and why everything was so cold. Her parents quickly learned anyone who heard Sirin’s voice was compelled by the emotion behind it. Fortunately for them, she was a genial and easy-going child, so it wasn’t much of a problem. Occasionally they would have to remind her not to use her powers on local children – especially after an episode with a local bully – but there were never any major incidents until she was seven years old.

    Once word spread that Sirin had powers, people from all over requested her help. Crops weren’t growing? Send for Sirin. Your son broke his leg? Send for Sirin. People spoke of her miraculous voice and its heavenly sound. It wasn’t long before she gained the nickname Songbird, and everyone wanted to hear the Songbird sing. Eventually, tales of Sirin’s voice reached Kyros, who knew that if this child truly was as powerful as everyone said, she could be a power tool for conquest. Using the Voices of Nerat, Kyros kidnapped Sirin from her family and delivered her to the royal court for training. During her schooling, she was deemed too dangerous to be allowed to use the full extent of her powers, so Kyros and the Voices of Nerat created a special helmet, placing it permanently on her head. If Sirin tried to go beyond the limits the helmet placed on her, the gem placed in it would shatter, killing her.

    Once she was deemed ready (and properly under control), she was given back to the Voices of Nerat to help the Scarlet Chorus in their recruiting efforts. From that point on, her voice was used to convince any and all to join the Scarlet Chorus and fight for Kyros. But Sirin knew that she – and her voice – were simply a means to an end and that the moment she stopped being useful, her life was forfeit, so she did her best to recruit as many bodies as she could for the Chorus while planning a means of escape if the opportunity ever presented itself.

    Combat Role

    Sirin was designed to control and manipulate the flow of battle by afflicting her foes with terrible sicknesses of the mind and body. Sirin’s power as an Archon grants her the unique ability to influence others with song (Those who played Pillars of Eternity’s Chanter class will be familiar with her mechanics). In combat, she will passively sing, causing minor blights and hindrances to foes that hear her voice, as well as subtle benefits to her allies.

    As Sirin sings, she builds up a resource called ‘Breath’ that is later used to perform an ‘Aria’. Arias unleash powerful concentrated magical effects from Sirin’s voice on those she directs it towards. These effects can be devastating for enemies, or invigorating for her allies, depending on the Aria performed. A unique progression tree is used for Sirin’s songs that is automatically advanced as she gains levels, unlocking new songs, while Arias must be purchased exclusively from her two talent trees. Overall, the focus from each tree is directed towards either making Sirin a peaceful songstress who aids her allies with powerful beneficial effects, or an aggressive weaver of vengeful arias who aims to break her enemies where they stand.

    Since Sirin’s songs are passive in combat. When designing them we thought it reasonable to assume that many users will want to pick one that has an enjoyable effect and leave it active in most cases. This is absolutely OK, and many songs serve to support this strategy. However, we wanted each song to also exist as a tactical counter to occasional problems posed against the party. For instance, I may enjoy using the song ‘Glory in Battle’ to grant my party several direct stat boosts, but if I’m currently facing against the Bane, I might be inclined to temporarily switch to the song ‘Bane of Night’, which is incredibly effective against Bane units. Every song is intended to have a specific theme to its effects and is also designed to have a larger payoff at the end of the song if the last stanza is reached.

    When building Sirin’s talent trees, we wanted to allow players to decide if Sirin fits better in their group as a supporter of party offense or defense. Sirin’s ‘Peace’ tree provides several defensive talents, utilities, and a number of Arias that help to bolster ally defenses, free them from hostile effects, and even revive unconscious party members. Sirin’s ‘War’ tree has talents built to use Arias more quickly as well as a variety of offensive Arias that affect enemy minds, push them around the battlefield, or even shock them into submission.

    Sirin is a literal font of power. With enough time, Sirin’s songs and arias can bring ruin to armies. While not exceptionally powerful in the early moments of combat, when Sirin builds enough Breath to perform an Aria, she can completely lock down small groups of enemies, or grant a surge that sends allies to victory. However, choosing the right Aria for the moment is important, since her Breath takes time to rebuild. Sirin is also rather frail defensively, so while it’s important to make sure she’s close to the battle for her songs, she should not wander close enough to draw attention. If she finds herself in trouble, abilities like Guise of Innocence can help her to escape, but ultimately she will need another ally to step in and take the enemies’ focus.

    The longer a battle rages on, the more Sirin’s power seals the enemy’s fate.
    Read the full update for a list of some of Sirin's songs and other abilities.
     
    • meh x 6
    • Brofist x 2
    • Participation Award x 1
    • Creative x 1
    • Bad Spelling x 1
    ^ Top  
  2. DeepOcean Arcane

    DeepOcean
    Joined:
    Nov 8, 2012
    Messages:
    5,807
    I miss the days where bards were guys that standed on a tavern singing and pick pocketing... this over the top fantasy stuff is just killing my interest.
     
    • Agree Agree x 8
    • Disagree Disagree x 2
    ^ Top  
  3. MRY Prestigious Gentleman Wormwood Studios Developer

    MRY
    Joined:
    Aug 15, 2012
    Messages:
    4,725
    Location:
    California
    "Sirin"
    "Arias"

    It's happening again...
     
    • Agree Agree x 6
    • Brofist Brofist x 1
    • Acknowledge this user's Agenda Acknowledge this user's Agenda x 1
    ^ Top  
  4. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    82,018
    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    "Arias" is not a person's name. That's what they are!
     
    • hopw roewur ne hopw roewur ne x 1
    ^ Top  
  5. MRY Prestigious Gentleman Wormwood Studios Developer

    MRY
    Joined:
    Aug 15, 2012
    Messages:
    4,725
    Location:
    California
    The two are different issues. "Sirin" is ridiculous because: (1) AFAIK, there are no sirens in this setting, and hence no reason for an X-Men style naming convention; (2) why not just spell it correctly? Regarding arias: (1) the art form did not exist anywhere close to the bronze age; (2) the word itself is from a language that didn't exist anywhere close to the bronze age; (3) music actually did play a major role in bronze age warfare, just not "arias" or anything like them. "But arias are from Italy and so were the Romans and they had an empire long ago, so it's all cool, right? Roman Hoplites used to love arias when they were running using their javelins and slings."
     
    • Prestigious x 8
    • Funny x 4
    • Brofist x 3
    • Agree x 2
    • butthurt x 1
    ^ Top  
  6. J_C One Bit Studio Patron Developer

    J_C
    Joined:
    Dec 28, 2010
    Messages:
    15,320
    Location:
    Hungary
    Project: Eternity Wasteland 2 Shadorwun: Hong Kong
    MRY is really butthurt about Obsidian raping the bronze age setting. :P
     
    • cuck cuck x 5
    • Funny Funny x 2
    • retadred retadred x 1
    ^ Top  
  7. MRY Prestigious Gentleman Wormwood Studios Developer

    MRY
    Joined:
    Aug 15, 2012
    Messages:
    4,725
    Location:
    California
    I just think that if you're going to work to capture the spirit of a time and place, you should really try to do it. Or just call your product an imaginative work of high fantasy that isn't grounded in any particular time and place. It's not so much the inaccuracies as it is the combination of obvious inaccuracies with articles touting the game's designers as taking a "professorial" approach to the setting. Obviously my own approach to this kind of thing is neurotic, and there's nothing wrong with saying that gameplay should trump accuracy, but so stuff (like not knowing what a hoplite or an aria is) is kind of annoying.
     
    • Agree Agree x 9
    • Brofist Brofist x 2
    ^ Top  
  8. Volourn Pretty Princess Pretty Princess

    Volourn
    Joined:
    Mar 10, 2003
    Messages:
    21,395
    All the word vomit and basically it made me puke. Seriously, ther eis NOTHING interesting or special about that character yet all the spam will fool fanboys into thinking there is.
     
    • Agree Agree x 7
    ^ Top  
  9. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    82,018
    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    It's a good thing he didn't notice she was literally described as an opera singer in that dev diary video. Oh wait :kfc:
     
    • Acknowledge this user's Agenda Acknowledge this user's Agenda x 2
    • Funny Funny x 1
    ^ Top  
  10. MRY Prestigious Gentleman Wormwood Studios Developer

    MRY
    Joined:
    Aug 15, 2012
    Messages:
    4,725
    Location:
    California
    :sigh:

    I wish there were a term for this kind of character. Maybe one came up in the Star Trek context once? :smug:
     
    • Funny Funny x 3
    • Brofist Brofist x 1
    • meh meh x 1
    • Fabulously Optimistic Fabulously Optimistic x 1
    ^ Top  
  11. J_C One Bit Studio Patron Developer

    J_C
    Joined:
    Dec 28, 2010
    Messages:
    15,320
    Location:
    Hungary
    Project: Eternity Wasteland 2 Shadorwun: Hong Kong
    Pretty much how I felt about this (well, not the puking part). It is not interesting a bit. Hopefully their character will get more interesting in the game, but this is just meh.

    Damn, MCA should just had been their lead writer in all of their games. Giving up the company leading work and sticking just to writing, giving him free reign.
     
    • cuck cuck x 1
    ^ Top  
  12. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    82,018
    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    That short story is actually one of the best ones they wrote, though!
     
    • Agree Agree x 1
    • Informative Informative x 1
    • [citation needed] [citation needed] x 1
    ^ Top  
  13. Volourn Pretty Princess Pretty Princess

    Volourn
    Joined:
    Mar 10, 2003
    Messages:
    21,395
    "During the year I’ve spent writing Sirin’s dialogue, I’ve gotten very attached to (and protective of) her. . . . Her life has consisted of nothing but tragedy after tragedy and she has refused to let it stop her. I have come to admire her for that. She may only be fifteen years old, but she has lived more in those few years than many people do their entire lives and she shows no signs of giving up."

    And, I somehow missed this. HOLY FUCK! A writer who is 'over protective' of a character they mad eup? ARE YOU FUKKIN KIDDIN ME? it is one thing to be 'protective' in the sense of writing a character and being prideful of the work and making the character but he's writng it in the sen of like a 'father' would care for his 'child'. HOLY FUKK.
     
    Last edited: Nov 1, 2016
    • Funny Funny x 2
    • Agree Agree x 1
    • WTF am I reading WTF am I reading x 1
    • :M :M x 1
    ^ Top  
  14. Excidium II Self-Ejected

    Self-Ejected
    Joined:
    Jun 21, 2015
    Messages:
    1,866,260
    Location:
    Third World
    Grunker should like this.
     
    • Funny Funny x 3
    ^ Top  
  15. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
    Joined:
    May 29, 2008
    Messages:
    1,872,868
    Location:
    Djibouti
  16. Deadman Arcane Patron

    Deadman
    Joined:
    Nov 15, 2010
    Messages:
    3,528
    Pathfinder: Kingmaker
    What makes you think that in Tyranny world it did not exist during or prior to the bronze age? Actually, character description suggests otherwise, it clearly uses word 'aria'.
     
    • hopw roewur ne hopw roewur ne x 2
    • WTF am I reading WTF am I reading x 1
    • retadred retadred x 1
    ^ Top  
  17. Haba Harbinger of Decline Patron

    Haba
    Joined:
    Dec 24, 2008
    Messages:
    1,868,401
    Location:
    Land of Rape & Honey ❤️
    Codex 2012 MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    I guess it is safer they engage their paedophile fantasies through writing rather than by fiddling kiddies on the streets... right?
     
    • Acknowledge this user's Agenda x 2
    • Informative x 1
    • Racist x 1
    • Excited! x 1
    • Doggy x 1
    ^ Top  
  18. DeepOcean Arcane

    DeepOcean
    Joined:
    Nov 8, 2012
    Messages:
    5,807
    Ohhh, boy, is there someone that is on your party that it isn't an special snowflake? I want to murder this girl.
     
    • Agree Agree x 3
    • Brofist Brofist x 1
    • Prestigious Prestigious x 1
    • Old Old x 1
    ^ Top  
  19. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    82,018
    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Have I mentioned the guy who wrote that is married to Tim Cain? :shittydog:
     
    • Funny Funny x 7
    • Fabulously Optimistic Fabulously Optimistic x 4
    • Brofist Brofist x 2
    ^ Top  
  20. mutonizer Arcane Patron

    mutonizer
    Joined:
    Sep 4, 2014
    Messages:
    1,041
    As a bard player myself whenever possible, I'm with you on that. That said, it's true for everything it seems.

    Fighters are not just dudes with some armor and weapons, they now "SPLIT THE EARTH OPEN WITH EVERY SWING AND THEIR SHIELDS THROW BEAMS OF DEFENSIVE ENERGIES!!"...
    Wizards are no longer near senile dudes who spent all their times reading books and shit, they now "SHAKE THE ENTIRE FOUNDATIONS OF THE EARTH WITH EVERY SPELL"...
    And now bards, no longer fancy poets who are jack of all trade, master of none, apart from maybe the babes at that one tavern, they "HAVE VOICES THAT CAN SHATTER THE WILL OF ENTIRE ARMIES AND LITERALLY WAKE THE DEAD"...


    Awesome buttons, awesome buttons everywhere! They're coming!
    Show Spoiler


    :shunthenonbeliever:
    (this image is, for once, appropriate...go figure)


    Anyway, as some said, "Sirin", the one with the voice. The end....
     
    • Brofist Brofist x 3
    • Agree Agree x 1
    • [citation needed] [citation needed] x 1
    ^ Top  
  21. MRY Prestigious Gentleman Wormwood Studios Developer

    MRY
    Joined:
    Aug 15, 2012
    Messages:
    4,725
    Location:
    California
    :notsureifserious:
     
    • Funny Funny x 5
    ^ Top  
  22. Kev Inkline Arcane Patron

    Kev Inkline
    Joined:
    Nov 17, 2015
    Messages:
    3,033
    A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Yes, the typo is definitely there.

    [​IMG]

    "I'd like to hear an invigorating aria that helps our squad to recuperate."

    - Would you like to listen to some Kanye?
     
    • Funny Funny x 1
    ^ Top  
  23. Neanderthal Arcane

    Neanderthal
    Joined:
    Jul 7, 2015
    Messages:
    3,626
    Location:
    Granbretan
    Character shoulda been a bloke called Manowar, an songs he sings should be various excerpts from "Achilles: Agony and ecstasy in eight parts."

    Or just screamin hail an kill.
     
    • Funny Funny x 6
    • Brofist Brofist x 4
    • Acknowledge this user's Agenda Acknowledge this user's Agenda x 1
    • Creative Creative x 1
    ^ Top  
  24. oldmanpaco Master of Siestas

    oldmanpaco
    Joined:
    Nov 8, 2008
    Messages:
    12,269
    Location:
    City of Lakes
    But can he romance her?
     
    • it is a mystery it is a mystery x 3
    ^ Top  
  25. Roguey Arcane Sawyerite

    Roguey
    Joined:
    May 29, 2010
    Messages:
    27,143
    See my sig.
     
    • Acknowledge this user's Agenda Acknowledge this user's Agenda x 1
    • Informative Informative x 1
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)