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Ultima IV free on GoG

Discussion in 'General RPG Discussion' started by Peter, Sep 1, 2011.

  1. Peter Arcane

    Peter
    Joined:
    Jun 11, 2009
    Parrots:
    1,570
    http://www.gog.com/en/gamecard/ultima_4

    A good chance for newfags like me to finally try this thing out.
     
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  2. Bruticis Guest

    Bruticis
    Fixed it for you.
     
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  3. MMXI Prestigious Gentleman Magister

    MMXI
    Joined:
    Apr 28, 2011
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    It's been free for fucking ages. Why are people incapable of setting up DOSBox?
     
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  4. Peter Arcane

    Peter
    Joined:
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    Never really looked for it.
     
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  5. Daemongar Arcane

    Daemongar
    Joined:
    Nov 21, 2010
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    Location:
    UnterBrae
    Codex 2016 - The Age of Grimoire BattleTech
    Fixed!
     
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  6. MMXI Prestigious Gentleman Magister

    MMXI
    Joined:
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    The DOS version with the upgrade patch is better.
     
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  7. MapMan Arcane

    MapMan
    Joined:
    Aug 7, 2009
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    2,238
    Fucking :decline: Games used to be like a delicacy that only few people could afford. Now? It's fucking free for everyone, that's why we get one popamole shit after another.
     
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  8. Zed Codex Staff Patron

    Zed
    Joined:
    Oct 21, 2002
    Parrots:
    16,506
    Codex USB, 2014
    :lol:
     
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  9. Ruprekt Scholar

    Ruprekt
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    Location:
    Exploring small rings in 3D
    Well that is kinda true. The price of a 486 PC 1992 would be at least $3000 dollars in today's money.
     
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  10. Sceptic Prestigious Gentleman Arcane Patron

    Sceptic
    Joined:
    Mar 2, 2010
    Parrots:
    10,445
    Divinity: Original Sin
    Fixed again.

    For a puritan experience, I'd use xu4 with music and old graphics. Superior DOS graphics + superior Apple music = awesome.

    Though I have to admit I like the new tileset in the upgrade patch, but the stylized renderings when you get a partial avatarhood were a bit annoying; I much prefer the pure single-run on a black background in the original.

    It was close enough to $3000 at the time (if you were getting a proper high-end PC: DX with decent clock speed, 16Mb RAM, a good graphic card like that awesome Diamond I used to drool at when seeing what resolutions it could do in 3DS), so it'll be even more in today's money.
     
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  11. MMXI Prestigious Gentleman Magister

    MMXI
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    Does xu4 change the dungeon graphics? The upgrade patch doesn't, but I know for sure that if you use the upgrade patch in combination with xu4 the dungeon graphics are also changed.

    Also, you can get the superior music from xu4 into standard Ultima IV with the upgrade patch by using this small utility on the website of the upgrade patch. It lets you choose your own midi files to insert into the game.
     
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  12. Sceptic Prestigious Gentleman Arcane Patron

    Sceptic
    Joined:
    Mar 2, 2010
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    10,445
    Divinity: Original Sin
    The music from xu4 and the upgrade patch are the same. I meant that with xu4 you can have music with original graphics, whereas with patch you end up upgrading both and have therefore to use the new graphics (unless the utility you mentioned allows upgrading music-only, but that wasn't around the last time I played U4)
     
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  13. MMXI Prestigious Gentleman Magister

    MMXI
    Joined:
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    I understand that. I prefer the upgraded graphics, though. But you are wrong about xu4 and the upgrade patch having the same music. They don't. Go compare them. The upgrade patch has terrible quality music in comparison to xu4. This utility allows you to specify a midi file for each of the 10 "songs" played during the game. You can use it to add the xu4 midi files to an upgrade patched Ultima IV to replace the default poor quality ones. Of course, you may as well just play xu4 with the upgrade patch if you want the high quality xu4 music and "improved" graphics.
     
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  14. someone else Arcane

    someone else
    Joined:
    Feb 2, 2008
    Parrots:
    4,697
    Location:
    In the window
    [​IMG]

    [​IMG]

    lolololol wat kind of dumb graphics is this?
     
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  15. mondblut Arcane

    mondblut
    Joined:
    Aug 10, 2005
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    Location:
    Ingrija
    Fixed :smug:

    I miss the times you had to be in the know and have special contacts to get new games. If you had lots of games, everyone wanted to be your friend. Now, it's free for all with those stupid torrents :(
     
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  16. SCO Arcane In My Safe Space

    SCO
    Joined:
    Feb 3, 2009
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    Shadorwun: Hong Kong
    It's more like it was hard to use. Text-only interface without affordance? Intelligent patient person only.

    DA 2? OC retard only.
     
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  17. dragonbait Savant

    dragonbait
    Joined:
    Jul 4, 2009
    Parrots:
    290
    Location:
    Below the ruins of Yulash
    In 1985, its not too shabby. Actually, it's pretty smart, and still playable today. :D
     
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  18. Jaesun Fabulous Moderator Patron

    Jaesun
    Joined:
    May 14, 2004
    Parrots:
    36,879
    Location:
    Seattle, WA USA
    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
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  19. robbio Novice

    robbio
    Joined:
    Sep 5, 2011
    Parrots:
    3
    Sega Master System version on Fusion 3.64

    Hi guys, just been playing Ultima IV on the master system emulator and I've got a bit stuck, just wondering if anyone can help me or has had this problem before. I'm an 8 part avatar, I have most of the special items and I'm just trying to get the white stone from the top of the serpents spine mountain. coordinates F'A" E' A" all the walkthroughs say it's supposed to be there but it just isn't, I've tried searching at full moon and new moon and it just isn't there, which is really annoying. Anyone encountered this problem? Is there something I haven't done? I've followed all the clue threads of people talking about the stone but it just ain't there!

    Any help would be much appreciated
     
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  20. Zed Codex Staff Patron

    Zed
    Joined:
    Oct 21, 2002
    Parrots:
    16,506
    Codex USB, 2014
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  21. Apollion Scholar

    Apollion
    Joined:
    Oct 10, 2010
    Parrots:
    139
    Location:
    Illinois
    Could care less about how it looks, but if you want the version easiest to play, go for the genesis/master system port. Its pretty faithful to the original and you can use an emulators frame skip function to fast forward through the awful monotonous combat portions. Fantastic series, but they never got combat right.
     
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  22. made Arcane

    made
    Joined:
    Dec 18, 2006
    Parrots:
    5,096
    Location:
    Germany
    Not like you have to use the blurry nextgen filters. Nfc why Jaesun loves them so much.
    There's also some new tilesets in the works for XU4 (all of them colorful though, sad to say):

    [​IMG]
     
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  23. Malakal Arcane

    Malakal
    Joined:
    Nov 14, 2009
    Parrots:
    8,004
    Location:
    Poland
    Looks like today's roguelikes, and not even those more advanced. Sometimes I wonder if they were even trying back then...
     
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  24. MMXI Prestigious Gentleman Magister

    MMXI
    Joined:
    Apr 28, 2011
    Parrots:
    2,196
    The more detailed tiles are, the worse they look. Probably some sort of uncanny valley effect. Just look at that screenshot above. Look at those trees. They fucking suck way more than the original.
     
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  25. Excidium P. banal

    Self-Ejected
    Joined:
    Aug 14, 2009
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    13,693
    Location:
    Third World
    Maybe because the tile they use for trees is just a blurry mess and probably placeholder, just compare it to the rocks...

    Back then they were limited by the resolution and color depth, there's only so much detail you can have on 320x200 with 16 colors, heh.
     
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