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Game News Ultimate ADOM: Caverns of Chaos is coming to Steam later this year

Discussion in 'RPG Codex News & Content Comments' started by Infinitron, May 21, 2020.

  1. Infinitron I post news Patron

    Infinitron
    Joined:
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Tags: Team ADOM; Thomas Biskup; Ultimate ADOM: Caverns of Chaos

    Classical roguelikes aren't our main focus on this website, so after ADOM was released on Steam back in late 2015 I didn't pay much attention to it. Obviously the game continued to be updated, and it was eventually released on GOG in late 2018. Last year creator Thomas Biskup even crowdfunded an ADOM tabletop RPG on Kickstarter. However, for the past few years his team's main project has been Ultimate ADOM: Caverns of Chaos. Originally announced in late 2017, Ultimate ADOM is actually a sequel of sorts set after the defeat of the original game's villain, superseding Biskup's abandoned ADOM II/JADE project. The game is just a dungeon crawler this time without ADOM's open world, but it's got a heavy focus on factions. It's based on the Unity engine and has an optional isometric graphical mode. So why am I telling you this now? Because the game appeared on Steam yesterday. Here's its teaser trailer:



    The Story so Far

    Evil has been vanquished. Peace has returned to Ancardia, and the peasants dare to dream once more of prosperity. Seven very different factions vie for control over the cataclysmic aftermath left behind by Andor Drakon’s defeat. And somewhere, deep down in an inhospitable cave, ChAoS is stirring again.

    Pick up your blade, prepare your spells, check your daggers and ready your bow, for you are about to enter the ominous Caverns of Chaos. Choose your allegiance carefully, for you are nothing more than an expendable asset to the masters you choose.

    Fight for a mercenary's glory and purse, for the justice of a folk in decline, for the light of purity or even for ChAoS itself. Every choice you make will determine how you approach the ever-changing Caverns of Chaos before you.

    Features and Gameplay

    • Ultimate ADOM is a modern reimagining of traditional rogue-like dungeon-crawling.
    • Endless procedurally generated dungeons, countless monsters, items and a grand selection of very different skills allow for unlimited replayability
    • Intuitive control system will get rid of the need to memorize hundreds of keys. Though you can still do so, if you're into that. We are not judging.
    • Your chosen class, gender, race and allegiance will change the way the game challenges you. NPCs will react differently, new quests will be open to you and the world may change completely based on your performance.
    • A deep magic system with several unique schools of magic and dozens of spells per school. Flaming auras that damage nearby enemies, cold snaps that freeze rivers, animating the very walls of the dungeon to aid you - everything is possible.
    • A stealth system introduces a totally new way of playing the game: Instead of hacking or blasting all opposition to pieces you now can sneak past adversaries and avoid conflict by silently sneaking out of deadly situations.
    • Interactive items! Topple braziers to spill their burning oil on unsuspecting enemies. Push coffins to block passage ways, or smash them in hopes of loot. Lock doors, smash them, open them or turn them into wooden golems to (hopefully) serve your bidding.
    • Turn yourself into an abomination and graft your enemies’ body parts on yourself. They won’t need them any more, and what is better than wielding two swords? Two swords and an axe to harvest more bodyparts than ever before.
    • Choose or toggle between graphic mode and traditional ASCII at any time. Toggle between 3d mode and top down view, in ASCII or in the graphic mode. Toggle everything you wish, we probably have a game mode just for you.
    • “Play the way you want” – countless options of how to tackle the dungeons awaiting you. Befriend or tame creatures, slay monsters, delve deeper or keep exploring and expanding the cavern levels you have already found. Set traps and smash doors, or unlock them with the keys you found. Push coffins and other objects!
    Ultimate ADOM will apparently be out on Steam "later in 2020". If you'd like to know more, there's a ton of information on the game's official website, where you can also sign up for the closed alpha.
     
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  2. Deadman Arcane Patron

    Deadman
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    Pathfinder: Kingmaker
    Dat voiceacting.
     
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  3. Curratum Cipher

    Curratum
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    I was ready to give it the finger but it seems it has multiple ASCII modes, so it's all good!
     
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  4. MRY Prestigious Gentleman Wormwood Studios Developer

    MRY
    Joined:
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    It always seemed like the only thing ADOM needed was a fix to the jackal level-scaling issue. But I've lost track of things.
     
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  5. Tweed Savant Patron

    Tweed
    Joined:
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    United States of America
    Pathfinder: Kingmaker
    Will it still have the "tentacle" gender?
     
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  6. Hobo Elf Arcane

    Hobo Elf
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    Khorinis dumpster
    When the sequel looks worse than the original.
     
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  7. Morpheus Kitami Literate

    Morpheus Kitami
    Joined:
    May 14, 2020
    Messages:
    37
    Good god, that is some of the worst artwork I've ever seen in a video game. Are the walls 3D? Is this an isometric 2.5D game? Why would you do that? I mean, the weird proportions would make sense if it was just an overhead view. They wouldn't be good. Nothing is going to solve that. But it looks like the camera isn't tied down in any way, which wouldn't do the best-looking game any favors either.
     
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  8. Grampy_Bone Arcane

    Grampy_Bone
    Joined:
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    Location:
    Wandering the world randomly in search of maps
    It's only that one cave where enemies over-scale and it's a feature not a bug.
     
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  9. MRY Prestigious Gentleman Wormwood Studios Developer

    MRY
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    Not so, at least when I played it. My recollection is that there is a basically feature where the more of enemy X you kill, the stronger enemy X becomes. For the most part, this is fine, because the rate at which you kill enemies roughly corresponds with your power growth rate. But with jackals, sometimes you would encounter were jackals (?) who kept summoning more packs of jackals, and it was very easy to kill lots and lots of jackals all the time while exploring the world. In fact, it was hard to avoid it. The result is that eventually you reach a point where the previously trash spam battles against were jackals are now certain death given the strength of jackals. The bug (which two or three times made me abandon my game because I had no idea what was happening to cause it) was flagged and on the to-do list for years.

    EDIT:

    "Jackals were once notorious for potentially becoming incredibly powerful due to an oversight with the KPL system in v. 1.1.1, by an effect to which the jackal gave its name" -- sounds like the bug is fixed.

    See https://ancardia.fandom.com/wiki/Uberjackal_effect
     
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  10. KeighnMcDeath Scholar

    KeighnMcDeath
    Joined:
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    I'll stick with Zorbus thank you. Its very crunchy in the sound department.

    Now this ADOM 2.5 view.... ehhhhhhhh, its giving me a mild headache. I haven't even played wizrogue yet and its in my cache from steam. I'll need to see abd hear gameplay.

     
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  11. Theodora Scholar Patron

    Theodora
    Joined:
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    Location:
    Βυζάντιον
    I don't care that it's a gimmick, I love it.

    [​IMG]

    Show Spoiler
    Codex needs more roguelike love.
     
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  12. 680x0 Literate

    680x0
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    Can I still pay for it with a postcard?
     
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  13. *-*/\--/\~ Arbiter

    *-*/\--/\~
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    That has to be the most bored and uninterested voice actor ever.
     
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  14. Stokowski Arcane

    Stokowski
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    That's how I paid for my copy ...


    ... last century. :negative:
     
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  15. Kalin Arcane Zionist Agent

    Kalin
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    Shit game for shit people.
     
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  16. Fenix Cipher Vatnik

    Fenix
    Joined:
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    Russia atchoum!
    When ASCII is superior to 3D.

    What is it? Looks cool.
     
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  17. Lady Error █▓▒░ ░▒▓█ Patron Literally Hitler

    Lady Error
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    This looks interesting actually, despite the animu avatars. Is it hack'n slash only? Are there any NPC's or shops?
     
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  18. getter77 Augur

    getter77
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    I have confidence it'll get there in the fullness of time---especially now that they've finally captured dev momentum. Ultimate ADOM is, ultimately, going to be a suite of titles though---the first incarnation the deep and elaborate dungeon dive experience through the CoC here, the next fused branch more along the lines of what was ADOM 2/original ADOM in terms of sprawl on top, and so on though you have to dive back some years on the ADOM blog happenings and reckonings to refresh memories on the finer points of it. Time and life definitely intervened heavily on them these past years, but they are finally on the other side of it all.

    A situation somewhat akin to Examina into Sui Generis I suppose---only proceeding as intended from the start, in the right order without any mix ups.
     
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  19. Sobchak Novice

    Sobchak
    Joined:
    May 21, 2018
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    Maybe it's not the voice acting and it's the mic.
     
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  20. 680x0 Literate

    680x0
    Joined:
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    It plays very "mobile game"
     
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  21. Tom Baker's Arse Learned

    Tom Baker's Arse
    Joined:
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    Wrong, mate - just plain, complete and utter shite game.
     
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  22. Kalin Arcane Zionist Agent

    Kalin
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  23. KeighnMcDeath Scholar

    KeighnMcDeath
    Joined:
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    Messages:
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    Will ot work on my old old computer?

    [​IMG]
     
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