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Game News Underrail Dev Log #57: The Rig

Discussion in 'RPG News & Content' started by Infinitron, Apr 13, 2018.

  1. Infinitron I post news Patron

    Infinitron
    Joined:
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    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Tags: Stygian Software; Underrail; Underrail: Expedition

    I'm beginning to understand why the Underrail: Expedition expansion is taking so long to finish. The new Black Sea areas the expansion takes place in aren't going to be located on some separate map. Styg is actually expanding the main game world to accommodate them in a geographically consistent manner. It's like getting double the Underrail! The new development update tells us a bit about the inhabitants of these new regions:

    [​IMG]

    Hi guys, here's a quick update on what we've been up to in the past few months.

    In order to wrap up the geographical consistency of the base game, we had to create a number of water maps that connect SGS, Junkyard, Core City, Camp Hathor, and the Black Sea. In the expansion the player will be able to traverse and explore these maps with his jet ski, but he won't be the only one as a number of factions also utilize these waters, such as Protectorate, Black Eels, and Black Sea pirates. Also encounters with random sea bandits are not uncommon.

    The most powerful naval faction in the South Underrail is, of course, the Black Eels. Their naval platform The Rig is perfectly positioned to facilitate the trade between different stations as well as their own scrap exporting business. The Rig is also used to control the central body of water of the Lower Caves in order to fend off pirates. This place will be vital for pirate missions that the player will be able to take part in if he chooses to ally with the them in the expansion.

    The Rig missions are not 100% complete yet, but will be soon. After that we'll be returning to the Black Sea to wrap up and polish off the maps we made so far and integrate them into the global map. And then we still have two more areas to develop - the villages of the savage natives and the final dungeon.
    See the full update for a few super-cool animated GIFs showcasing the expansion's new areas.
     
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  2. Gaius maximus Scholar

    Gaius maximus
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    its just....beautiful!!!!
     
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  3. thekdawg21 Augur

    thekdawg21
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    Project: Eternity
    Looks awesome. I'll finally play it when it all releases. I played a good bit and really enjoyed it but lost my save due to a hard drive crash, and haven't had the will to grind through everything I'd done up until. I also just can't pick a build I want to play with. I'll decide when this comes out. Loving it
     
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  4. cherry blossom Arcane

    cherry blossom
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    This gives me cause for concern. I hope it won't be another case of Deep Caverns.
     
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  5. HeatEXTEND Arbiter

    HeatEXTEND
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    :takemyjewgold:
     
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  6. Fenix Cipher Vatnik

    Fenix
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    I need to see it with my own eyes finally and understand, what's all the fuss about..
     
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  7. lukaszek the determinator

    lukaszek
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    remember to make a thread about it afterwards
     
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  8. Junmarko Ravioli di canguro Patron

    Junmarko
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    Grab the Codex by the pussy Bubbles In Memoria Pillars of Eternity 2: Deadfire
    Jesus.

    Never got around to completing Underrail 1.0 due to burning through an Early Access build in '14 - after this was announced, I then thought to wait until the Expansion was done before going through properly.

    Gonna be one hell of a play-through now, can't wait.

    Keep setting the standard Styg :salute:
     
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  9. Gay-Lussac Arcane

    Gay-Lussac
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    Played through the base game all the way through and it was a great experience. This and AoD were the 2 RPGs more on the indie side that I absolutely loved. Plan to play through it again with a crossbow trapper once the expansion is out.
     
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  10. Daedalos Self-Ejected The Real Fanboy

    Self-Ejected
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    AWESOME
     
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  11. Jack Dandy Arcane

    Jack Dandy
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    Divinity: Original Sin 2
    Can't wait to explore the shit out of it, and also looking foward to a fun final Dungeon. :)

    (How about doing a Jetski-combat focused devlog next time? I'm really curious about that!)
     
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  12. Gaius maximus Scholar

    Gaius maximus
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    the sentry near the protectorate boat wears new armor?or is it the old riot one?
     
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  13. Styg Stygian Software Developer

    Styg
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    It will be a relatively short dungeon, though it might take a bit to develop because it will have unique aesthetics and... some other stuff.

    http://rpgcodex.net/forums/index.php?threads/dev-log-52-jet-skis.114837/

    That's the new Protectorate Marine armor.
     
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  14. Tito Anic Magister

    Tito Anic
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    Styg

    I do not know if anybody asked this before: any plans releasing game editor? Custom maps, missions would be cool to have.
     
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  15. Styg Stygian Software Developer

    Styg
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    No such plans.
     
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  16. Major_Blackhart Codexia Lord Sodom Patron

    Major_Blackhart
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    Dude, this is so fucking awesome.

    Edit: Styg I can't believe it's been since 2010 that you've been doing this game. So amazing.
     
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  17. taviow Liturgist

    taviow
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    I haven't played this - yet (might as well wait for the expansion), but everything I hear about it is awesome and it looks like the dev team is incredibly talented and inspired. The expansion looks amazing and will obviously be a day 1 purchase for me, and I'm looking forward to finally playing this game I've heard so much about.
     
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  18. frajaq Learned

    frajaq
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    Huh, that looks pretty decent, maybe I should check Underrail after all
     
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  19. Latelistener Liturgist

    Latelistener
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  20. Goral Arcane Patron The Real Fanboy

    Goral
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    Iron Tower is even more amazing, they've been doing Age of Decadence since 2004 :].

    But seriously, why do you call it "so amazing"? I would argue that it's the opposite of "so amazing" although understandable considering the circumstances (budget, number of people working on it, etc.),

    And IMO this expansion is a mistake, instead of doing something new and fresh Styg is following the line of least resistance trying to exploit his only product to the extreme. I can understand if he needs the money to switch to other engine and make a new project from scratch but otherwise it resembles me what King's Bounty developers were doing.
     
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  21. Big Wrangle Scholar

    Big Wrangle
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    That would depend on whether or not the expansion is total shit. If it's overall integrated well into the game (which is like the obvious goal) then that's all great, and will hopefully do well for Styg to pursue other projects.

    Also guess I'm gonna have to replay the game when this expansion drops, picked up a bad time to finish and uninstall.
     
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  22. HeatEXTEND Arbiter

    HeatEXTEND
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    To the extreme my ass. More Underrail = more better. In fact he should just re-use the engine for a proper CRPG imo.
     
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  23. Junmarko Ravioli di canguro Patron

    Junmarko
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    Grab the Codex by the pussy Bubbles In Memoria Pillars of Eternity 2: Deadfire
    Exploit to the extreme? Styg isn't selling micro-DLC ffs.
     
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  24. Big Wrangle Scholar

    Big Wrangle
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    Petition for Styg to announce Beetle Armor DLC.
     
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  25. Sacibengala Learned

    Sacibengala
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    This game is great, I am looking foward to this expansion, it is the best way to expand the game, in my opinion. All games should make expansions like this. Day one for me!
     
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