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Underrail: The Incline Awakens

Jezal_k23

Guest
Having to problem solve like that is part of the charm of the game. Way to go PsychoFox.
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,458
Location
Russia atchoum!
Has anyone here run done oddity runs without taking either lockpicking or hacking? I'm tempted to drop hacking in a future no crafting build.

I am, no lockpicking, abandoning hacking is NOT advised, just saying.

Nah i wasn't about to pay 500 charons for it.

You don't need to pay 500, just 100 for Grovers "debt".
You aslo can get by without killing anyone in accessing Deprt A - you only need money or proper skills.
 
Last edited:

PsychoFox

Educated
Joined
Mar 27, 2019
Messages
293
Location
(P___q)
Has anyone here run done oddity runs without taking either lockpicking or hacking? I'm tempted to drop hacking in a future no crafting build.

I am, not lockpicking, abandoning hacking is NOT advised, just saying.

Nah i wasn't about to pay 500 charons for it.

You don't need to pay 500, just 100 for Grovers "debt".
You aslo can get by without killing anyone in accessing Deprt A - you only need money or proper skills.

Nah i didn't want to extort anybody either. Basically didn't want to work for a gang. Don't like them.

Having to problem solve like that is part of the charm of the game. Way to go PsychoFox.

I'm glad that the game is flexible enough to allow so many approaches :)
 

HeatEXTEND

Prophet
Patron
Joined
Feb 12, 2017
Messages
3,928
Location
Nedderlent
didnt they raise level cap in coming expansion and say its going to need more and more xp to reach higher levels.. you might want to hold on to those skills
The new cap will most likely include new oddities instead of being able to level-up off more of the same ones.
 

Ent

Savant
Joined
Nov 20, 2015
Messages
539
Two more weeks to go. Epeli said that he might be able to update the character creator with the new feats and levels the weekend before release which is another nice thing to look forward to.
 

opium fiend

Augur
Joined
Dec 30, 2006
Messages
546
How far into the game does the new content appears? I'd love to start a new game now (it's been a long while), but should I wait for expansion? Am I gonna miss something immediate?
 

anvi

Prophet
Village Idiot
Joined
Oct 12, 2016
Messages
7,530
Location
Kelethin
How far into the game does the new content appears? I'd love to start a new game now (it's been a long while), but should I wait for expansion? Am I gonna miss something immediate?
Not sure but I think you should wait because there is talk about a new character creation and probably other stuff. It is only about 2 weeks off. I am waiting too.
 

opium fiend

Augur
Joined
Dec 30, 2006
Messages
546
How far into the game does the new content appears? I'd love to start a new game now (it's been a long while), but should I wait for expansion? Am I gonna miss something immediate?
Not sure but I think you should wait because there is talk about a new character creation and probably other stuff. It is only about 2 weeks off. I am waiting too.

Makes sense, thanks
 

Jezal_k23

Guest
Only in the Codex can the most evident, obvious, clear, widely agreed upon fixes that a game needs become a controversial subject of debate. "BUT I LIKED SLOWLY TRAVERSING EMPTY CORRIDORS THAT I HAD ALREADY EXPLORED 7 TIMES, FUCKING WHINERS"

This is especially dumb considering the option not to speed up the game is still there! You can walk as fucking slow as you want!
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
19,885
Only in the Codex can the most evident, obvious, clear, widely agreed upon fixes that a game needs become a controversial subject of debate. "BUT I LIKED SLOWLY TRAVERSING EMPTY CORRIDORS THAT I HAD ALREADY EXPLORED 7 TIMES, FUCKING WHINERS"

This is especially dumb considering the option not to speed up the game is still there! You can walk as fucking slow as you want!
It was not agreed upon at all during release times. It is mostly newfags that seem to think games need to accommodate their millennial brains.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,432
Only in the Codex can the most evident, obvious, clear, widely agreed upon fixes that a game needs become a controversial subject of debate. "BUT I LIKED SLOWLY TRAVERSING EMPTY CORRIDORS THAT I HAD ALREADY EXPLORED 7 TIMES, FUCKING WHINERS"

This is especially dumb considering the option not to speed up the game is still there! You can walk as fucking slow as you want!
It was not agreed upon at all during release times. It is mostly newfags that seem to think games need to accommodate their millennial brains.

Says the guy who whined at release that DC was too hard.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
19,885
Only in the Codex can the most evident, obvious, clear, widely agreed upon fixes that a game needs become a controversial subject of debate. "BUT I LIKED SLOWLY TRAVERSING EMPTY CORRIDORS THAT I HAD ALREADY EXPLORED 7 TIMES, FUCKING WHINERS"

This is especially dumb considering the option not to speed up the game is still there! You can walk as fucking slow as you want!
It was not agreed upon at all during release times. It is mostly newfags that seem to think games need to accommodate their millennial brains.

Says the guy who whined at release that DC was too hard.
It was never too hard, just too irritating. And some areas extra irritating for stealth characters.
 

Jezal_k23

Guest
Fucking whiners. Speed was good as it was.
Did you enjoy spending fifteen minutes watching empty corridors every time you backtracked or something?
It is not exploring if you can get anywhere within few minutes. I bet all you whiners loved fast travel in Bethesda games and are actually Bethstards while pretending you like incline games.

It's also not exploring if you already went through an area 17 times. Jesus fucking christ.
 

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