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KickStarter Underworld Ascendant Pre-Release Thread

Discussion in 'General RPG Discussion' started by Infinitron, Nov 24, 2015.

  1. Melan Prestigious Gentleman Arcane Patron

    Melan
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    Their two big promises are in-depth physics-based problem-solving (has been done, but not very extensively, and more as a byproduct than a core feature) and a functional dungeon ecology (pretty much never been done at all in CRPGs). If they can deliver on these, or even one of them, it will still make UW:A a large step forward in simulation.
     
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  2. Aenra Guest

    Aenra
    I'm not being pretentious, you're only being thick. You once again mix different concepts; second time. So again, one thing at a time.

    I addressed your mixing two different outcomes in terms of your (not mine) expectations. Yours, not mine. I therefore advised that you need first decide what it is you'd like/expect out of this; and then do a comparison and see if that's what they appeared to promise you.

    I also never mentioned anything about a new genre. Nor did i say that experimentation is "all that matters", ie nothing else does. Read more, be less of the typical modern youngster.
    Lastly, whether innovation is or is not a diminishing return value has absolutely fuck all to do with what you originally said, or what i replied with.

    So read first. Think second. Reply afterwards.

    (and because i see you already did the mistake: whether they achieve anything, to any extent, is unrelated to YOUR expectations. What IS related to your expectations is whether the direction evident in the FINAL product is one showcasing they stuck to what they promised; result notwithstanding. Do you even comprehend the difference?)
     
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  3. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Also, faction dynamics (could be considered a subset of dungeon ecology)
     
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  4. Aenra Guest

    Aenra
    Is that really what you perceive? As a "promise"? Two check points and whether they're ticked or not?... jeesus fucking christ, my fault for bothering.
    You are telling me that after multiple instances of of these guys reminding us "what they've done"/"what they're capable of", after multiple hints at the "potential" of a third UU, after multiple statements regarding "innovating" and "doing something fresh".. your idea of their promise to you is these two check points? Physics (and i could lift and throw rocks 25 years ago, whom are you kidding) and ecology?

    Have a good day and enjoy exactly what you're worth of receiving. A tenth of what's promised to you, albeit at the price of the full 100%
    Just as you have btw. For the last, ooh, couple of decades? More?
     
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  5. Ash Arcane

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    Well, your expectations are certainly higher than mine, in the context of innovation. Anyone can come up with new ideas, but making sure those ideas are meaningful and fitting in the context of the overarching vision is another matter.

    Extensive physics simulation and problem solving sounds great, as does more intensive dungeon ecology. All stuff that has been done before, but on a small scale, and never making up a whole in a grand experience like Underworld. Hopefully there will be plenty small scale innovations too in systems, that is always an expectation of mine. Perhaps some minor in storytelling and so forth. I'm not expecting much more though. evolutionary leaps continuing where they left off with Underworld > System Shock 2 > Deus Ex (for example) doesn't seem likely. But hey, it is Neurath. Who knows what he has up his sleeve.
     
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  6. Doctor Sbaitso SO, TELL ME ABOUT YOUR PROBLEMS. Patron

    Doctor Sbaitso
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    They also promised much deeper systems interaction. This is the most desired by me.

    Where entities in the world carried properties which could be affected by other entities (not just the player) in UU, the promise is more and deeper interactions in order to take simulation to another level, which was not possible at the time due to the amount of compute power the graphics required. I want to see next level simulation and increased influence on motivations and actions of characters in the simulation. These innovations are key to that.
     
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  7. Ash Arcane

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    "I want to see next level simulation"

    I don't think I do. To me the classics were a perfect blend of simulated and scripted. Realistic and gamey. Too much simulation conflicts with scripted. Too much realism conflicts with gamey. They struck a perfect balance. I want innovations with that balance in mind.

    Luckily though, most of the time deeper simulation is not to the detriment of other elements. I just don't want too much focus in any one direction.
     
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  8. Doctor Sbaitso SO, TELL ME ABOUT YOUR PROBLEMS. Patron

    Doctor Sbaitso
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    You can't lament and predict lack of innovation in one sentence and then say you don't want it in the next. It's OK. Dream a little.
     
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  9. Ash Arcane

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    Wut. there seems to be the misunderstanding among some that all innovation = good. Do you know what else was an innovation? Quick Time Events. "Cinematic" gameplay. DLC. Early Access.
     
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  10. Doctor Sbaitso SO, TELL ME ABOUT YOUR PROBLEMS. Patron

    Doctor Sbaitso
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    Shitting on a cake is an innovation over plain cake is it? In this context you are being pedantic.
     
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  11. Metro Arcane Beg Auditor

    Metro
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    So when is this shit coming out?
     
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  12. Comte Arcane

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    Next Friday
     
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  13. Zombra An iron rock in the river of blood and evil Patron

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    Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Kickstarter update which weirdly copy-pastes some but not all of the Halloween update.

     
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  14. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    It's meant to be a summary of the important stuff.
     
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  15. grimace Erudite

    grimace
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    The link to the Kickstarter update is public? https://www.kickstarter.com/project...ndant/posts/1730298?ref=backer_project_update

    The alliteration means it must be creative.
     
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  16. Infinitron I post news Patron

    Infinitron
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    https://www.othersideentertainment.com/forum/index.php?topic=1117.msg20430#msg20430

    :M
     
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  17. grimace Erudite

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    Temple of Isht ass you say?

    That's where they be hiding the booty.
     
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  18. Infinitron I post news Patron

    Infinitron
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  19. grimace Erudite

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    Kobolds rule
     
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  20. Infinitron I post news Patron

    Infinitron
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  21. Nekot-The-Brave Prestigious Gentleman Arcane Patron

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    I don't know why it's so fucking hard to copy these emails.
     
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  22. Zep Zepo Titties and Beer Patron Dumbfuck Repressed Homosexual

    Zep Zepo
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    Divinity: Original Sin
    They need to change the name to "The Vapor Engine".

    Zep--
     
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  23. Excidium II Self-Ejected

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    All this vagueness makes me very excited. Having no gameplay or technical exposition reassures me on their ability to deliver what they promise.
     
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  24. Infinitron I post news Patron

    Infinitron
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  25. Melan Prestigious Gentleman Arcane Patron

    Melan
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    Kinda vague for all the hooplah.
     
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