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World of Darkness Vampire: The Masquerade – Bloodlines 2 from Hardsuit Labs and Brian Mitsoda

Discussion in 'General RPG Discussion' started by vortex, Feb 11, 2019.

  1. Nines_Anarch Learned

    Nines_Anarch
    Joined:
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    The new trailer looks like the second part of this one:



    Btw those models and facial animations remind me of Tony Hawk's Underground (a PS2 game from 2003)...

    Just a comparison

    VtM B2 - 2020? (Cross-gen)
    [​IMG]

    THU - 2003 (PS2)
    [​IMG]

    Not that I don't like it. That was a fun game. It gave me nostalgic vibes.

    Bloodlines 2 could be a great game if the story + writing + music + atmosphere are good. Not an easy task.
    I really don't care about the graphics but those facial animations could use some improvements.
     
    Last edited: May 10, 2020
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  2. Lacrymas Arcane

    Lacrymas
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    Pathfinder: Kingmaker
    All of this is well-known, even the devs acknowledged these problems and promised* to fix them in the sequels. PoE2's loading times are even worse, so ¯\_(ツ)_/¯

    *haha

    I wouldn't call it a good game, the atmosphere and story are what keeps it together. The combat is barely tolerable enough to keep you going to see how the characters are going to chew the scenery next.
     
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  3. Harthwain Scholar

    Harthwain
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    Exactly.
     
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  4. Puukko Arcane

    Puukko
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    Elif makes me feel things in my pants.
     
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  5. daveyarsegallant Cipher Vatnik

    daveyarsegallant
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    The screenplay was written by someone different. Dick absolutely hated it and felt that the movie went against the message he was trying to convey in the novel.
     
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  6. rusty_shackleford Arcane

    rusty_shackleford
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    rpgcodex: where games suck if they have bad graphics
     
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  7. Semiurge Learned

    Semiurge
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    Making flowing hair look realistic in games is so hard, yet what have we here

    [​IMG] [​IMG] [​IMG] [​IMG]
     
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  8. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    A game that was exceedingly hard to make.
     
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  9. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    For a bunch of overpaid lazy kwanzian diversity hires....yeah it is hard work. Devs in Evropa do take their job as an actual work and not waste canal for their butthurt feelz. In reality there is no hard or easy work,there is just work,you got paid to do a job,if you don't like it you fuck off. Maybe if they spend more time working on the game and not virtue signalling to the lunatics on twatter,they too would have made a good game. Also it not something new or unique,fuck even the old bloodlines does have moving hair.

    [​IMG]

    Fuck,even in this pic it is behind her back,place where they could cut corners and not animate it,yet here it is.
    [​IMG]
     
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  10. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    I think pony tails and similar hairstyles that don't brush up against the character's body are also easier to do.

    Anyway Bloodlines 2 does have moving hair, we were just talking about that one lady in the trailer that doesn't look good.
     
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  11. fantadomat Dumbfuck! Dumbfuck Edgy

    fantadomat
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    But not as easier than a wooden wig that doesn't change shape :lol:.
    Also here is two more for your butthurt infi:

    [​IMG]


    [​IMG]
     
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  12. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Yeah, and those don't look too great. Also see my edit.
     
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  13. Paul_cz Arcane

    Paul_cz
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    Each tail on Jeanette's head is a single physical object, not exactly hard to do and B2 devs could do it that way easily too.

    Also, discussing a fucking hair physics in a thread about BLOODLINES 2 aka The Game I Never Expected To Get Actually Made is fucking asinine
     
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  14. Storyfag Perfidious Pole Patron

    Storyfag
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    Are you trying to imply there's a reason it shouldn't be held to the most exacting standards possible?
     
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  15. toro Arcane

    toro
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    move the goal post!?
     
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  16. Mystic_Quest Learned

    Mystic_Quest
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    Yeah but those blood vfx are FAR worse in comparison imo, than hair not being animated or even facial expressions.
     
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  17. Alexios Savant Patron

    Alexios
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    Character hair is possibly the dumbest gripe to have about this game. Anything that looks better than Outer Worlds dyke hair should be seen as acceptable. Far more concerning should be that everything about this game suggests it's going to be a complete disaster, from the writing to the gameplay.
     
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  18. rusty_shackleford Arcane

    rusty_shackleford
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    that post didn't belong in this thread, thank Infinitron
     
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  19. Prime Junta Tinker Patron Vatnik

    Prime Junta
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    HairWorks looks pretty good.

    It's a shame though that five years after it's out you still need a beefy GPU to run it without killing the frame rate. Or that hardly anyone supports it. Hair is hard.
     
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  20. Jenkem Magister Patron

    Jenkem
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    Make the Codex Great Again!
    an ad for nvidia hairworks
     
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  21. ChildInTime Educated

    ChildInTime
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    I remember when this video was around to show how great the cloth and hair simulation will be in a World of Darkness MMO. Those were the days.

     
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  22. toro Arcane

    toro
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    Video posted on Mar 15, 2010

    :despair:
     
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  23. Cael Dumbfuck! Dumbfuck

    Cael
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    There was a time when game developers dared to dream great dreams. Dreams of interactive worlds, gorgeous scenery and cutting edge technology.

    Nowadays, we get memory bloat and game developers who wouldn't how to code and only fair in the tool package they were using. Oh, and fat trannies screaming about what a great person they are for writing stuff just for YOOOOOOUUUUUU!!!!!

    The dreams of yesteryear are now nothing but bloated corpses in the grey, stinking marshlands of ineptitude.
     
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  24. Doma Augur

    Doma
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    Problem is, thats all CCP is doing. Dreaming.

    They made a smash-hit with EVE. But it came out in 2003. They have not managed to make anything else and ended up sitting on the WOD-IP for years. We got nothing out of that but dreamy techdemos.

    Sure VTMB 2 might not set the world on fire, but at least we will probably be getting something.


    Disclaimer: I love EVE and have been playing since 2007. My views of CCP might be tainted by that.
     
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  25. Cael Dumbfuck! Dumbfuck

    Cael
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    It is not just CCP. Westwood, Origins, Microprose, Infocom, even Bioware when they did BG. They all had great ideas. All killed by ineptitude epitomised by EA and Microshite.
     
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