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Video game retailer GameStop is dying

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Remember the whole "used games" drama a few years back? The reason EA packed free DLC codes with all of their games? The reason Microsoft originally wanted to put DRM in Xbox One? Well, look at them now:

http://news.gamestop.com/news-relea...amestop-concludes-process-pursue-sale-company

GameStop Concludes Process to Pursue Sale of Company

GRAPEVINE, Texas, Jan. 29, 2019 (GLOBE NEWSWIRE) -- GameStop Corp. (NYSE: GME) today announced that its Board of Directors has concluded its previously announced efforts to pursue a sale of the company in conjunction with its broader review of strategic and financial alternatives.

In June 2018, GameStop’s Board, together with outside financial and legal advisors, commenced a review of a wide range of alternatives to enhance shareholder value. The Board undertook a comprehensive review process, including discussions with third parties regarding a potential sale of the company. GameStop’s Board has now terminated efforts to pursue a sale of the company due to the lack of available financing on terms that would be commercially acceptable to a prospective acquiror.

As part of the Board’s review process, as previously announced, the company sold its Spring Mobile business. This transaction was completed on January 16, 2019 and generated approximately $735 million in immediate cash proceeds. The Board continues to evaluate the optimal use of these proceeds, which could include reducing the company’s outstanding debt, funding share repurchases, reinvesting in core video game and collectibles businesses to drive growth, or a combination of these options.

Furthermore, the Board is continuing its search process to appoint a highly qualified, permanent CEO and is working with a leading executive search firm.

https://markets.businessinsider.com...rd-terminates-plans-to-sell-2019-1-1027906143

GameStop crashes to 14-year low after board terminates plans to sell the company (GME)

screen-shot-2019-01-29-at-121010-pm.png


  • GameStop's board of directors on Tuesday said the company was no longer for sale.
  • Shares crashed more than 27% following the announcement.
  • Watch GameStop trade live.
GameStop was down more than 27% Tuesday after its board of directors pulled the plug on a sale of the company. Selling pushed shares to a low of $11.16 apiece, a level last seen in April 2005.

"In June 2018, GameStop’s Board, together with outside financial and legal advisors, commenced a review of a wide range of alternatives to enhance shareholder value," a press release out Tuesday said.

"The Board undertook a comprehensive review process, including discussions with third parties regarding a potential sale of the company. GameStop’s Board has now terminated efforts to pursue a sale of the company due to the lack of available financing on terms that would be commercially acceptable to a prospective acquiror."

The board also said it is continuing its search for a full-time CEO. Shane Kim, was appointed to the role of interim CEO in May. He has been on the company's board of directors since July 2011.

GameStop shares were down 11%, this year including Tuesday's losses.

The video-game retailer is set to report its fourth-quarter results on March 27.
 
Self-Ejected

A_boring_GOG_bot

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If i remember right they bought Impulse from Stardock a few years ago and made it region restricted later . It was a stupid move .
 

Infinitron

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Yeah they shut it down three years after buying it. Maybe they never had a chance to compete with Steam, but it seems they barely tried, and they had to try.

https://www.escapistmagazine.com/v2/2019/02/19/gamestop-didnt-need-to-die/

GameStop Didn’t Need to Die

saupload_gamestop-officially-confirms-buyout-discussions-1080x608.jpg


If you haven’t heard the news, GameStop is in trouble. It’s been in trouble for yearsthanks to declining retail sales. Recently the trouble got worse. The company was looking for a buyer, and that deal fell through. Sales are down, it’s losing money, and it doesn’t seem to have a plan for the future. The company is also having trouble finding a stable CEO.

Five years ago — perhaps sensing that there wasn’t a bright future in retail gaming outlets — the company branched out and bought Spring Mobile. That probably seemed like a safe bet at the time, but now mobile phones have hit a feature plateau and the general public has stopped upgrading their devices every year. Not only is GameStop’s flagship sinking, but its lifeboat has a hole in it.

49509436_2329731190380127_8587772801815937024_o.jpg


Don’t Blame Digital
The conventional wisdom is that GameStop fell to digital sales. Like Blockbuster Video, it was a company based on old technology that was quickly becoming obsolete. While there’s certainly some truth to this, I think this reading doesn’t take into account the decades of mistakes that brought the company to this point.

20 years ago, I was the ideal GameStop customer. I stopped in often and I was always looking for something new. I liked having boxed copies of games. I liked filling up bookshelves with games. I hated Steam and wanted nothing to do with it. All GameStop had to do to keep my business was offer things for me to buy.

I don’t know what GameStops looked like elsewhere in the world, but where I lived the locations were set up so that the right side of the store was dedicated to PC gaming, and the left side to console gaming. Then the PC section was cut in half to make room for Xbox games. That may have been fair, but the PC selection continued to shrink and was eventually relegated to a single freestanding display. Then it was limited to just part of that display. Then it was limited to a single small shelf on the display. By the time Nintendo’s Wii came out, the entire PC gaming section of GameStop was a single shelf that only contained World of Warcraft and the Diablo: Battle Chest. Those were good games to be sure, but everyone already owned them.

Even when I was shopping for console games, GameStop didn’t have anything to offer that I couldn’t get somewhere else. They sold used games, but not interestingused games. It wasn’t a good place to go if you were looking for old classics. Their shelves were focused on the biggest AAA titles for the current consoles. I showed up week after week wanting to browse for something new or exciting, but GameStop didn’t have anything for me to buy. This is the entire point of having a boutique store: it’s supposed to offer specialty goods you can’t get at conventional shops.

On top of this, the GameStop shopping experience was terrible. Between the upselling sales pressure for needless products like “protection plans” on games and cringeworthy attempts to pretend like preordering was necessary due to a supposed shortage of boxed copies, it wasn’t a fun place to shop. This isn’t the fault of the employees. All these annoyances were corporate policy. Regardless of what platform I was shopping for, I could always go to a big box store and browse a larger selection of titles in a more relaxed environment.

If your store’s shopping experience is more stressful than Walmart, then you have done something absurdly wrong.

Why did Walmart have a better selection of PC games and hardware than this specialty gaming shop? Why did GameStop have more shelf space dedicated to identical copies of Halo than all of their PC titles combined? Did the GameStop executives ever try shopping at one of their own locations? Were they aware of how uncomfortable it was?

I didn’t abandon GameStop for Steam. GameStop drove me away.
51258209_2370381116315134_5685583487747227648_o.png

Seller’s Remorse

GameStop is most infamous for their trade-in prices. Their scheme to turn their supposedly upscale gaming boutiques into creepy pawn shops was so unpopular that it’s now the first thing everyone thinks about when they hear the name.

Back in 2007, my kids wanted a Wii. We were short on cash at the time and our GameCube had been gathering dust for months, so I thought it would be a good idea to trade it in to take the edge off the Wii sticker price. The purchase wound up costing more than I expected. When I checked the receipt later, I discovered this was because GameStop had offered me basically nothing for our GameCube, the pile of controllers, and our stack of games, all of which were in excellent condition. The price they gave us was insultingly low. Even in an exchange between good friends, I’d be embarassed to offer such a small amount. This wouldn’t be so bad if the used goods at GameStop were irresistibly cheap, but they were also appalling. It wasn’t uncommon to see a used copy of a game sitting on the shelf for $55, right next to the new copy priced at $60.

I realize that GameStop is running a business and I’m not arguing against the company making money on the second-hand market. My problem is that GameStop’s prices were so bad that it just wasn’t worth doing business there. The trade-in prices were next to nothing and the used prices were next to new. It was a bad place to go, regardless of whether you were buying or selling.

The day I sold my GameCube was the last time I spent money at GameStop. They got a really good price on my hardware, but they lost my business forever.

I didn’t stop shopping at GameStop because I wanted to go digital. I stopped going there because it was a ripoff and a bad experience.

saupload_BA-BN873_Folo_G_M_20170324212328.jpg

GameStop PC Downloads

One of the famous blunders of the internet age is when Blockbuster Video passed up the chance to buy the nascent Netflix service for just $50 million. This happened in the year 2000, when Blockbuster was in decline and Netflix had just begun to rise. Netflix is worth over $32 billion today. Buying it in 2000 for $50 million would have resulted in a 64,000% return on investment. That could have saved Blockbuster by allowing it to transition to streaming as the physical media market dried up. Blockbuster could still be around today, although I admit “Blockbuster & Chill” doesn’t have quite the same ring to it.

The only thing worse than passing up a shot at financial salvation is paying money for that salvation and then sabotaging it. Imagine if Blockbuster had paid for Netflix, and then quietly shut it down three years later, thus flushing that $50 million down the drain for nothing. In that scenario, one of the other home streaming serviceswould have risen to fill the void, and Blockbuster would have met the exact same fate. This is exactly what GameStop did.

Back in 2011, GameStop purchased Impulse, which was one of the very few competitors to Steam at the time. It was rebranded as GameStop PC Downloads, which is probably the least interesting name GameStop could have given it. Three years later they shut it down. Even while it was running, they seemed to have no idea what to do with it. The company never made any visible effort to promote or improve the platform.

Why did GameStop buy an entire platform if it didn’t have a plan for it? Once committed, why didn’t GameStop come up with a plan? By 2014 it was clear that digital downloads were large and growing. Why shut down an established storefront in a growing area of the market?

GameStopped
It’s reasonable to say that GameStop’s original business model was doomed by the rise of digital sales, but I don’t like to reduce this story to that one issue. The end of GameStop was hastened by its own foolishness, lack of foresight, and grasping economic model built on bilking customers when it came to selling and buying used products. The company was reviled by both customers and suppliers, didn’t offer anything its competition couldn’t, and spurned the one thing that might have saved it.

I’m not shocked to see the company in this death spiral, but I am surprised it took GameStop this long to get here. While I miss having a shelf full of attractive game boxes to represent my collection, I’m not sad to see the end of this clumsy behemoth. Our hobby deserved better.
 

Aemar

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The company has been criticized for conducting a lot of shenanigans over the years, so they will not be missed. At least their employees will no longer be bothered by freaks and lunatics.
 

sullynathan

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On one hand it sucks that they'll lose their jobs, on the other hand these assholes will give you $30 -$40 for trading in over a dozen games. Fuck them.
 

PulsatingBrain

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Codex 2016 - The Age of Grimoire Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath
I'm puzzled by their decision to take it off the market. Why suddenly decide you want to keep a clearly doomed business?

Old video of the edge man on GameStop. Pretty good one actually.



I cannot stand this fucking guys voice and general demeanour. Is he genuinely worth watching? He obviously has an audience but I've never managed more than a few minutes of a video
 

Generic-Giant-Spider

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I used to know people that would raid the Gamestop dumpster at 3 AM to get a bunch of games nobody was buying that they had to throw out to make room. I went on one of these adventures once, it was the lowest point of my life and I hope none of you ever use this against me.
 

DJOGamer PT

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I cannot stand this fucking guys voice and general demeanor. Is he genuinely worth watching?

If you can't stand it then it isn't worth watching.
He does some good videos from time to time. His best ones are generally the ones about Metal and american politics because it's clearly the thing he understands the most.

When it comes to vidya gaems it's a hit or miss because how much of a edgy, contrarian he can be.
Giving a few examples:
-he hates Kojima, so anything with his name or Metal Gear on it, he instantly hates; so Metal Gear Rising is in opinion a shit game (because he also thinks Platinum is overrated), and he clearly couldn't see that it's plot was a MGS parody (getting specially triggered with the Senator Armstrong speech); MGSV according to him as bad gameplay mechanics;
-New Vegas is worse than Fallout 3 (and 4);
-Daggerfall is one of the best cRPG's ever made because of it's scale, quantity of content and role-play opportunities (despite being randomely generated and having the depth of a pond);
-Skyrim is not a bad game;
-He doesn't review Witcher 3 because the Witcher plagiarized Elric of Melniboné (ironically he says Batman plagiarized The Shadow, yet he still makes videos and reviews on Batman shit);
-Underworld Ascendant is a good game, or so he keeps saying;

Still the way he presents his videos is sometimes entertaining, but I don't watch him as I did a few years ago.
 
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Generic-Giant-Spider

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I used to know people that would raid the Gamestop dumpster at 3 AM to get a bunch of games nobody was buying that they had to throw out to make room. I went on one of these adventures once, it was the lowest point of my life and I hope none of you ever use this against me.

Did you find anything?

A lot of it was broken discs but I did manage to snag myself a copy of the Splatterhouse remake from 2010.
 

Mexi

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Now that's just stupidity. New Vegas is like as close to GoAT as you can get. Gamestop is garbage. I remember I traded in Splinter Cell brand new, and I only got like ~$15 for it. I think it was selling for $49.99 retail. I was young. I think the last game I bought at Gamestop was the CE of GTA: IV. Definitely regretful since it was the worse GTA I've played.
 

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I used to know people that would raid the Gamestop dumpster at 3 AM to get a bunch of games nobody was buying that they had to throw out to make room. I went on one of these adventures once, it was the lowest point of my life and I hope none of you ever use this against me.
:updatedmytxt:
 

Correct_Carlo

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I like them only in the sense that they are only the store in existence where you can still buy boxed PC Games. 9 times out of 10, those boxed games will come with just a card inside with a code on it you type into steam, but it's still that last vestige of a dying notion. I haven't bought anything from Gamestop in years, but I have many fond memories of games I'd find in their bargain bin when I had no money in highschool. I'd know nothing about the games other than what the box said, so it was always exciting. That's how I first played Daggerfall, and myriad Sierra adventure games. Gamestop bargain bin.
 

Unkillable Cat

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I used to know people that would raid the Gamestop dumpster at 3 AM to get a bunch of games nobody was buying that they had to throw out to make room. I went on one of these adventures once, it was the lowest point of my life and I hope none of you ever use this against me.

It's been standard policy for GameStop for years to pre-scratch all CDs beyond repair before they're thrown out, precisely because of this reason.

(Woe to the GameStop employee who's tasked with driving off the giant spiders raiding their dumpster though.)
 

bertram_tung

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Insert Title Here
I used to know people that would raid the Gamestop dumpster at 3 AM to get a bunch of games nobody was buying that they had to throw out to make room. I went on one of these adventures once, it was the lowest point of my life and I hope none of you ever use this against me.
sorry but that sounds awesome to me. maybe something wrong with me

I used to know people that would raid the Gamestop dumpster at 3 AM to get a bunch of games nobody was buying that they had to throw out to make room. I went on one of these adventures once, it was the lowest point of my life and I hope none of you ever use this against me.

It's been standard policy for GameStop for years to pre-scratch all CDs beyond repair before they're thrown out, precisely because of this reason.

(Woe to the GameStop employee who's tasked with driving off the giant spiders raiding their dumpster though.)

Yeah but that sounds like something the near minimum wage closing employee could easily disregard or forget at midnight or whatever when they want to get the fuck out of there.
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
https://www.gamesindustry.biz/artic...200-underperforming-stores-globally-this-year

GameStop to close 180-200 "underperforming" stores globally this year
More store closures planned in the coming 12-24 months as part of ongoing company restructuring

During today's GameStop Q2 earnings call, the company announced it would be closing between 180 and 200 "under-performing" stores globally between now and the end of the year.

During the call, GameStop CFO James Bell praised the company's over 5700 stores worldwide, stating that 95% of them were profitable. Nonetheless, the company is beginning to roll out an ongoing plan that will also result in even more store closures into the next two years.

"While that is an impressive statistic, we have a clear opportunity to improve our overall profitability by de-densifying our chain," he said. "That work is well underway. We are on track to close between 180 and 200 underperforming stores globally by the end of this fiscal year. And while these closures were more opportunistic, we are applying a more definitive, analytic approach, including profit levels and sales transferability, that we expect will yield a much larger tranche of closures over the coming 12 to 24 months."

Bell also said that the company would be looking at alternatives for unprofitable business segments, especially internationally, though he did not specify which segments those were.

This all comes as a part of GameStop's "Reboot" plan, which was a major focus of its Q2 earnings report (in which it posted a net loss of $415 million and an adjusted net loss of $32 million) as the company struggles to regain its momentum after a challenging year of financial losses, failed company sales, and consolidation. As a part of the same plan, 50 employees lost their jobs in early August and another 120 were laid off later in the month, including seven members of the Game Informer staff. The company also recently moved ThinkGeek in with GameStop proper and announced several new plans for stores including retro-focused and esports-driven locations.

Despite all these changes, GameStop will likely not see profit increases for some time to come, with Bell blaming this on the timing of the end of the current console generation.

"We expect our year-over-year sales to be down over the next three to four quarters reflecting the end of [the console] cycle," he said. "Compounding this negative impact on sales is the fact that console makers have confirmed the launch earlier than they have in the past. We anticipate that this will lead to much lighter title slate through the rest of 2019 and early 2020 given the end of the cycle timing for current consoles.

"As a result, at this time we expect a percentage decline of comparable same-store sales for 2019 to be in the low teens, which includes a difficult comparable sales challenge from last year, as we're up against blockbuster titles like Red Dead Redemption 2, 2018's number one volume title, without a comparable launch in 2019."
 

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