Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

KickStarter Vigilantes: neo-noir, turn based tactical RPG

Discussion in 'General RPG Discussion' started by Timeslip, Aug 27, 2016.

  1. Taka-Haradin puolipeikko Prestigious Gentleman Arcane Patron

    Taka-Haradin puolipeikko
    Joined:
    Apr 24, 2015
    Messages:
    10,410
    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    Version 23 is out.

    http://timeslipsoftworks.com/forum/index.php/topic,476.0.html

    Also:
    http://steamcommunity.com/app/545600/discussions/1/1621726179570203517/
     
    • Brofist Brofist x 10
    • incline incline x 1
    • Thanks! Thanks! x 1
    • Informative Informative x 1
    ^ Top  
  2. Timeslip Timeslip Softworks Patron Developer

    Timeslip
    Joined:
    Aug 27, 2016
    Messages:
    755


    And the video for V23!
     
    • Brofist Brofist x 11
    • Informative Informative x 1
    • Excited! Excited! x 1
    ^ Top  
  3. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    82,396
    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
     
    • Brofist Brofist x 3
    • Informative Informative x 2
    • Thanks! Thanks! x 1
    ^ Top  
  4. Taka-Haradin puolipeikko Prestigious Gentleman Arcane Patron

    Taka-Haradin puolipeikko
    Joined:
    Apr 24, 2015
    Messages:
    10,410
    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    http://store.steampowered.com/news/externalpost/steam_community_announcements/2363697377453800611

     
    • Brofist Brofist x 8
    • Thanks! Thanks! x 1
    • Informative Informative x 1
    ^ Top  
  5. Timeslip Timeslip Softworks Patron Developer

    Timeslip
    Joined:
    Aug 27, 2016
    Messages:
    755
    • Brofist Brofist x 6
    • incline incline x 1
    ^ Top  
  6. udm Arcane Patron

    udm
    Joined:
    Aug 14, 2008
    Messages:
    1,615
    Got back into the game on the 2nd hardest difficulty. Loving it more now. The destructible objects add an extra layer of strategy to the game, as do time and weather conditions.

    Question: does crafting work? I got Ray to 30 Crafting but couldn't upgrade weapons.
     
    • Brofist Brofist x 1
    ^ Top  
  7. Timeslip Timeslip Softworks Patron Developer

    Timeslip
    Joined:
    Aug 27, 2016
    Messages:
    755
    Hey udm. Would be curious to find out if you think the game gets too easy as you progress?

    At the minute, all crafting checks Sam's crafting skill. Allies were initially planned as contacts who you could hire for combat, with Sam doing all of the other work himself. The ideas around this have changed, but the way crafting works hasn't yet. It will happen though.
     
    • Thanks! Thanks! x 1
    • Informative Informative x 1
    ^ Top  
  8. udm Arcane Patron

    udm
    Joined:
    Aug 14, 2008
    Messages:
    1,615
    I'll play it some more and get back to you on this.
     
    • Thanks! Thanks! x 1
    ^ Top  
  9. lightbane Arcane

    lightbane
    Joined:
    Dec 27, 2008
    Messages:
    6,890
    Location:
    Neverwhere
    So, now that I have a pc powerful enough to fully play this, I'll keep an eye on this game's development. How long would it take for you to make the endgame? Just to know.
     
    ^ Top  
  10. Timeslip Timeslip Softworks Patron Developer

    Timeslip
    Joined:
    Aug 27, 2016
    Messages:
    755
    Cheers lightbane! Version 25, which will be the next release, will be the last update where adding features will be a major part of the update. We've been able to take Vigilantes much further than expected thanks to the funding from Kickstarter and Steam EA, and are happy with the scope of the game at this point, so from V26 on the focus will be on balancing, content, bugs, tweaking existing features and polish. The expectation is that it'll hit final release in Q3 2018.
     
    • Brofist Brofist x 5
    • Thanks! Thanks! x 1
    ^ Top  
  11. Timeslip Timeslip Softworks Patron Developer

    Timeslip
    Joined:
    Aug 27, 2016
    Messages:
    755
    • Brofist Brofist x 4
    • gimme dem dolla bills gimme dem dolla bills x 1
    ^ Top  
  12. Timeslip Timeslip Softworks Patron Developer

    Timeslip
    Joined:
    Aug 27, 2016
    Messages:
    755
    Hey again. A very quick update on V25. This update is going to take a little longer than the typical 4 weeks, mostly because I had to spend over a week on company admin work. Not fun, but necessary. Feature wise, it's unlikely anything large scale will happen after this update. There are many reasons for this, but in short, if features keep getting added, the game will never be finished. At this point, the feature set rivals games from studios with budgets that makes what we have look like pocket money, and a week adding content (equipment, perks, crafting options) or working on balance or improving existing features will have a greater effect on the scale and quality of the final game.

    So V25 is a final quixotic sally push on features. Of numerous options, I picked two that were frequently requested and seemed to offer the most to the game in relation to time cost. The first, Utility equipment slots, is in place. This brings a new class of equipment which focuses on providing passive bonuses to your characters, with the number of slots being determined by a character's utility stat. Utility slots brings a lot to the table:
    • Enhances your options for customising your team
    • Greatly improves item variety. This will substantially flesh out crafting by offering at least twice as many crafting options, allow for more diverse loot, and open up the potential for gang leaders dropping unique items
    • It will also make the Utility stat more useful, and utility characters more viable, as they will be able to equip up to three pieces of equipment
    Five pieces of utility equipment have been added, with more to come.
    • EMT Kit: Increases effectiveness of healing by 15%
    • Armoured Ski Mask: Halves chance of being critically hit
    • Light Armour Plate: Reduces incoming damage by 7%
    • Athletic grips: Increases initiative by 1
    • Speed loader: First firearm reload costs no AP
     
    • Brofist Brofist x 12
    ^ Top  
  13. Timeslip Timeslip Softworks Patron Developer

    Timeslip
    Joined:
    Aug 27, 2016
    Messages:
    755
    Another quick update, just added: building a facility now takes time. To speed things up, you can assign up to two allies (in the boxes on the top right). Think Taka-Haradin puolipeikko suggested this one

    [​IMG]
     
    Last edited: Mar 3, 2018
    • Brofist Brofist x 13
    • incline incline x 1
    ^ Top  
  14. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    82,396
    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
     
    • Brofist Brofist x 6
    • Thanks! Thanks! x 1
    ^ Top  
  15. Taka-Haradin puolipeikko Prestigious Gentleman Arcane Patron

    Taka-Haradin puolipeikko
    Joined:
    Apr 24, 2015
    Messages:
    10,410
    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    • Brofist Brofist x 2
    ^ Top  
  16. Timeslip Timeslip Softworks Patron Developer

    Timeslip
    Joined:
    Aug 27, 2016
    Messages:
    755
    Yep, and they can also raid enemy supplies. They will also be able to locate allies, but will just keep the present system until all allies have been added to the game.

    Have just finished adding more fine grained control over who's resting. Also, the crafting and trade skill of the most skilled present and available ally is now used, instead of Sam's, and all allies not engaged in another activity contribute to crafting. Have tested most of the new additions at this point. After that, it's down to some general testing. If all goes well, should be out by the weekend, if not, early next week.
     
    • Brofist Brofist x 5
    ^ Top  
  17. Taka-Haradin puolipeikko Prestigious Gentleman Arcane Patron

    Taka-Haradin puolipeikko
    Joined:
    Apr 24, 2015
    Messages:
    10,410
    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    V25 is out.
    http://timeslipsoftworks.com/forum/index.php/topic,517.0.html
     
    • Brofist Brofist x 5
    • incline incline x 1
    • Thanks! Thanks! x 1
    ^ Top  
  18. Taka-Haradin puolipeikko Prestigious Gentleman Arcane Patron

    Taka-Haradin puolipeikko
    Joined:
    Apr 24, 2015
    Messages:
    10,410
    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    [​IMG]
    [​IMG]
    Some pointless nitpicking behind spoilers:
    Show Spoiler
    -Dock doesn't actually heal Sam despite dialogue indicating otherwise
    - It would be nice if injury duration would be shown in DD/HH/mm format instead of just minutes
     
    ^ Top  
  19. Timeslip Timeslip Softworks Patron Developer

    Timeslip
    Joined:
    Aug 27, 2016
    Messages:
    755
    Hey Taka-Haradin puolipeikko Can you give me a bit more on the Sam doesn't heal? How were you passing time? Craft/Facility/Rest/Surveillance? Was looking at the injury display the other day and agree, displaying in minutes isn't a great way to do it.
     
    • Brofist Brofist x 1
    ^ Top  
  20. Taka-Haradin puolipeikko Prestigious Gentleman Arcane Patron

    Taka-Haradin puolipeikko
    Joined:
    Apr 24, 2015
    Messages:
    10,410
    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    Healing works generally fine.
    I was referring to the 1st mission where Sam meets the giggle doc.
    Doc says something along the lines of "let me patch you up for free", but Sam still had injury that he suffered during that mission.
     
    Last edited: Mar 31, 2018
    ^ Top  
  21. Timeslip Timeslip Softworks Patron Developer

    Timeslip
    Joined:
    Aug 27, 2016
    Messages:
    755
    Ah ok - that dialogue was written before injuries were added - I'll have any injuries removed in the next update too.
     
    • Brofist Brofist x 3
    ^ Top  
  22. Timeslip Timeslip Softworks Patron Developer

    Timeslip
    Joined:
    Aug 27, 2016
    Messages:
    755
    And the dev video. Release notes are in post #867

     
    • Brofist Brofist x 4
    • incline incline x 1
    ^ Top  
  23. Timeslip Timeslip Softworks Patron Developer

    Timeslip
    Joined:
    Aug 27, 2016
    Messages:
    755
    Sam on holiday in the countryside.

    Screen grab of the first city outskirts map, which is being made for an encounter where you rescue a police officer being interrogated by survivalists. Most of the remaining maps will likely be of this type, as it adds variety to the existing, exclusively urban map set.

    [​IMG]
     
    • Brofist Brofist x 8
    ^ Top  
  24. Timeslip Timeslip Softworks Patron Developer

    Timeslip
    Joined:
    Aug 27, 2016
    Messages:
    755
    Here's a short video of a new encounter, which will take place on the new map. The set up is that a group of survivalists have lured a police cruiser to the outskirts of the city, rammed the cruiser off the road and are preparing to interrogate the officer... until you step in. Since posting the video outlining the reasons for moving away from adding new features, most of the requests have been to flesh out the story and this is something I'd like to do. This is the second new encounter added for V26, and if all goes well, hope to add 1-2 more. I'm giving allies more dialogue in the new encounters, and will also revise existing ones to do the same, as it has been fairly pointed out that you don't interact with your allies much after the initial meeting, and this feels like a missed opportunity.

    Show Spoiler
    If Emilia De Soto is present, being a police lieutenant, she will try to attack the survivalists, losing you the ability to re-position, unless you can convince her to stay put while you figure things out.


     
    • Brofist Brofist x 6
    ^ Top  
  25. Taka-Haradin puolipeikko Prestigious Gentleman Arcane Patron

    Taka-Haradin puolipeikko
    Joined:
    Apr 24, 2015
    Messages:
    10,410
    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
    Any plans for giving allies personalized dialogue when they report back from operations?
     
    Last edited: Apr 7, 2018
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)