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War for the Netflix of gaming: featuring Google, Amazon, Microsoft, EA, Sony

Discussion in 'General Gaming' started by LESS T_T, Jan 14, 2019 at 9:29 AM.

  1. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    Codex 2014
    While there's Epic Games making noise with a new download-based game store, you may also noticed giant tech companies are preparing for the next war of gaming platforms: streaming and/or subscription based game service, aka the Netflix of gaming.

    Here's a recent report about Amazon: https://www.gamesindustry.biz/artic...dly-developing-its-own-game-streaming-service

    Conveniently 2020 is the year people expecting the next generation of consoles arrive. Microsoft is reportedly working on a streaming-only console (alongside a more traditional console) like the above report mentioned, and Sony probably is finding ways to make PSN/PS Now relevant in this war.

    Also it would be not surprising if Valve also is preparing for streaming and/or subscription options for Steam.

    (Oh about EA, they have dreams of becoming a platform holder with Origin and also preparing for a streaming service. Subscription service is already there.)

    So what does this mean for us? Will this make more niche games viable? How niche it could be? Will this accelerate "popmolization" of mainstream games? (One thing is sure, since it will be so easy to pick up and try games, games will focus on making strong impression in the first hours even more than they do now.)

    If this streaming thing fly, will premium, buy-to-"own" games be obsolete? I don't think so, at least not in the foreseeable future. I think games still have more benefits to own, and there are more people want and need to "own" games than music and video.

    Personally I find streaming has a good potential to be a sampling stand, that you can try various games without downloading and installing gigabytes of data before you decide to buy them to own. I hope Steam or something provides an hour or something streaming demo for every games for free. But I doubt it.

    (Makes me wonder if gaming version of illegal movie/TV show streaming sites will ever be viable. I guess hosted browser based emulators are closer to that, although they're not streaming in this sense.)
     
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  2. abija Arbiter

    abija
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    If devs get payed proportionally with how much people spend in their games, the amount of bullshit time wasting mechanics will sky rocket. So will the amount of gamasutra articles describing how said bullshit filler makes you enjoy "real content" even more.
     
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  3. Endemic Arcane

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  4. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    Yeah sure, but that was then and this is now. At least the tech giants think now (or well, few years in the future) is the time, with faster network speed and more advanced and widespread cloud tech (which is one of the main revenue generators for those giants).
     
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  5. Duraframe300 Arcane

    Duraframe300
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    Well PSNOW already and still exists. (And has become pretty good value over the last two years)
     
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  6. Urthor Arbiter Patron

    Urthor
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    Someone tell me again how the Tech Giants have solved the issue of speeding up the speed of light down fibre optic cables to remove the single biggest issue here, which is ping?
     
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  7. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    It is a mystery to me too[​IMG] but reports on Google's test with Assassin's Creed was positive (or not negative) on that front, saying it's closer to input delay on console (and of course worse than PC native).

    Also there was a report how MS is trying to "minimize" lag: https://www.thurrott.com/xbox/163896/details-microsofts-xbox-scarlett-game-streaming-service

    So they're trying to solve the problem I guess.
     
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  8. IHaveHugeNick Arcane

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    They will solve it thanks to revolutionary futuristic technology called "download to hard drive".
     
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  9. Urthor Arbiter Patron

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    Keep in mind that they tested that on a OLED TV with 22ms of input lag, a low input lag monitor these days has 1ms, and most IPS monitors have about 10ish. And they only tested it vs 60FPS, not 144hz

    It's fair to say that it's probably an improvement over a true potato of a PC for the highest end games, ie if you have a potato of a PC and you want to play the highest end game around it's worth streaming it because otherwise you can't. But the question is how many of those people *want* to play it.
     
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  10. Pika-Cthulhu Arcane

    Pika-Cthulhu
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    Dying in a singleplayer game due to lag. Such innovations!
     
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  11. Delterius Prestigious Gentleman Arcane

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    its the mmo experience without people
     
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  12. Siveon Black Mage Patron

    Siveon
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    Isn't it still a streaming service? If it was downloadables I'd be inclined to agree but streaming is basically worthless.
     
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  13. Duraframe300 Arcane

    Duraframe300
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    Most PS4 games are downloadable (On PS4)
    Currently playing PREY and Tokyo Xanadu on it.
    Also streaming is ok (At least for me).
     
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  14. Duraframe300 Arcane

    Duraframe300
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    Downloadable Games on PSNOW
    Show Spoiler

     
    Last edited: Jan 14, 2019 at 4:38 PM
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  15. Siveon Black Mage Patron

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    Gross, FPS on console.

    Although seriously the way I see it that's a mountain of garbage (with granted a handful of good games) for $20 a month - a $20 I could spend on just getting the games themselves permanently.
     
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  16. Duraframe300 Arcane

    Duraframe300
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    Yeah, but that would apply to any potential netflix like gaming service (Hell that is what Netflix itself is). C'est la vie.
     
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  17. Edward The Mediocre Arcane

    Edward The Mediocre
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    They exist, one of my buddies I met at trade school was one of them. And that guy didn't have a potato pc, quite the opposite, he had it setup do VR shit. I didn't press him on it but my assumption is that a super computer streamed can do a lot more shit than anything you can do at the consumer level.
     
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  18. rusty_shackleford Liturgist

    rusty_shackleford
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    that's not what the thread is about, dip
    that's equivalent to things like EA's origin subscription
     
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  19. Zenith Learned

    Zenith
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    Generally, people eat shit up. Search "Witcher 2 input lag" and observe pages upon pages of people saying that the OP should just upgrade PC / git gud, and even that the lag is totally normal and intended by the devs. I've skimmed the first page of google results just now and I don't think the solution (which is to limit the number of render-ahead frames to something reasonable) is mentioned even once.
    Condition the players to expect fucked up controls (input lag, mouse acceleration etc) and consider them normal, stuff games full of nano-interactive garbage like QTEs and Telltale-style "decisions", add auto-aim, auto-lock-on and auto-jump-to-enemy... Really, they wouldn't have to do anything they don't already do. I bet if this lifts off financially, in a year or two we'll see a full-on auto-pilot that "predicts" what inputs the user would have made. Just press a button every other second and the game will play itself.
     
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  20. Young_Hollow Educated

    Young_Hollow
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    Even if a good streaming service is developed, whichever company owns it would have to wait for the world to catch up in internet speed. IIRC Gabe once said that the problem with this kind of streaming is that once everyone starts using it, the bandwidth will be reduced so much that no one can use it. Even if it works, I don't think I'll ever be using it. DRM is bad enough but paying for the privilege "streaming" a game I should have on my PC is bullshit.
     
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  21. Edward The Mediocre Arcane

    Edward The Mediocre
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    I think one way to mitigate the lag is to do something like the run-ahead feature in retroarch. Which save/load states out of the ass each time when you make a input.
     
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  22. Duraframe300 Arcane

    Duraframe300
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    Not... exactly?

    The OP uses Netflix (which was a non-streaming subscription based service before streaming) as an example and then talks about Streaming and subscription based services (Even mentions EA's origin subscription btw).

    Ofc you mean talking about streaming technology in general but even then PSNow is the only big current example.
     
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  23. abija Arbiter

    abija
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    There is a huge difference between actions though, your character reacting at 150ms in a slow paced game is tolerable, the camera turning with 150ms delay in a game where you constantly need to move it will drive you mad. Or imagine playing something like starcraft with 150ms between your action and screen updating...

    This is not the same lag as you get in MP where the clients try to react instantly at most of your input.
     
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  24. rusty_shackleford Liturgist

    rusty_shackleford
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    online games are also designed to counteract lag using client-side prediction and various algorithms for latency hiding
     
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  25. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    Codex 2014
    [​IMG]

    :philosoraptor:
     
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