Huh, I don't get it. Don't you have to be IN melee to get divine power (or whatever) that you spend to heal? Or do you mean going in and out of the melee, healing afterwards. Now it's been a looong time since I played a WP/DoK but aren't your main heals melee AOE, and often procs? I may be confusing it with the very similar and very awesome Bear Shaman from Age of Conan.Will add you tonight.
I hear conflicting things about WP. Some say I should stick back and heal (what I do anyway), while others say I need to take full advantage of divine assault as a primary heal, which requires melee range.
Also, can you reset your specialization points (i.e., similar to respecs in WoW)? I want to go salvation for the AoE heal, but with the remaining points I do not know whether to go Grace (defense) or Wrath (damage).
Will just be a bit of getting used to for me, I played plenty back in the day, so I can offer advice/help/etc. Should probably make Steam friends so we know when to get on.I don't have time to play during the week (until mid/late June), so feel free to go ahead and I'll lend a hand with levelling and stuff at weekends.
Not necessarily, I can spam the ranged spell Judgment to build Divine Fury or equip off-hand tomes that passively generate Divine Fury. Plus, Smite has a medium range and it builds fury. Therefore, I am not totally restricted to being in melee range at all times. Sitting in range is an option if I am being focused down too much. Now, Divine Assault is a channeled melee attack (you swing four (4) times in three (3) seconds) that heals my focus target for 350% of the damage of each swing. This is a great heal as far as I can, but I have to be in melee range to use it Hence, I am worried about survivability.Huh, I don't get it. Don't you have to be IN melee to get divine power (or whatever) that you spend to heal? Or do you mean going in and out of the melee, healing afterwards. Now it's been a looong time since I played a WP/DoK but aren't your main heals melee AOE, and often procs? I may be confusing it with the very similar and very awesome Bear Shaman from Age of Conan.Will add you tonight.
I hear conflicting things about WP. Some say I should stick back and heal (what I do anyway), while others say I need to take full advantage of divine assault as a primary heal, which requires melee range.
Also, can you reset your specialization points (i.e., similar to respecs in WoW)? I want to go salvation for the AoE heal, but with the remaining points I do not know whether to go Grace (defense) or Wrath (damage).
Pretty sure you can respec.
Anyways: http://www.ror.builders/
Lol. The Warrior Priest is a survivable, well-armored, maul-swinging character who heals himself and everybody else. You're the closest thing to a tank in terms of survivability.Not necessarily, I can spam the ranged spell Judgment to build Divine Fury or equip off-hand tomes that passively generate Divine Fury. Plus, Smite has a medium range and it builds fury. Therefore, I am not totally restricted to being in melee range at all times. Sitting in range is an option if I am being focused down too much. Now, Divine Assault is a channeled melee attack (you swing four (4) times in three (3) seconds) that heals my focus target for 350% of the damage of each swing. This is a great heal as far as I can, but I have to be in melee range to use it Hence, I am worried about survivability.Huh, I don't get it. Don't you have to be IN melee to get divine power (or whatever) that you spend to heal? Or do you mean going in and out of the melee, healing afterwards. Now it's been a looong time since I played a WP/DoK but aren't your main heals melee AOE, and often procs? I may be confusing it with the very similar and very awesome Bear Shaman from Age of Conan.Will add you tonight.
I hear conflicting things about WP. Some say I should stick back and heal (what I do anyway), while others say I need to take full advantage of divine assault as a primary heal, which requires melee range.
Also, can you reset your specialization points (i.e., similar to respecs in WoW)? I want to go salvation for the AoE heal, but with the remaining points I do not know whether to go Grace (defense) or Wrath (damage).
Pretty sure you can respec.
Anyways: http://www.ror.builders/
For now, I would like to run a build akin to this: http://www.ror.builders/career/warr...C=15&m1=0&m2=0&m3=0&m4=0&ma=&t=4160,4187,4189
My reasoning is that this should allow me to contribute decent damage and pull off strong Divine Assault healing. If I am too squishy, I would need to switch to a Salvation/Grace build to be tankier.
Implying sitting in range protects you from being focused on lol. I can't kill anyone without DPS support. Ed may kill one.Sitting in range is an option if I am being focused down too much.
Good to know, that was my assumption, but I barely read the balance/meta before starting a character (how could I ignore Warrior Priest of Sigmar).Lol. The Warrior Priest is a survivable, well-armored, maul-swinging character who heals himself and everybody else. You're the closest thing to a tank in terms of survivability.
You are a fucking Warrior Priest of SIGMAR.
With a tank next to you taking, taking half the damage intended for you, the only thing you should be worried about is lack of deeps. Vice versa, if you're far from me, then you should start worrying about your survivability because you're losing everything a tank brings you. Most likely, I'll be guarding the Archmage since he's doing more damage (and again because Ed will be dead before I get to him).
Except unless one has a 6-man group, one don't want a "pure" anything except a tank. Especially with an Archmage partner... Being a pure healer means the Archmage needs to be pure dps. However, it's a lot easier to maintain a tanking/guarded duo when they are close to one another rather than standing at the brink of guard range.In my experience, book-wielding Warrior Priests (along with DOKs) were arguably better 'pure' healers, as well, since their group heal took 2.5 seconds to cast as opposed to the 3 second group heal that Runepriests and Archmages had.