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Game News Wasteland 2 Kickstarter Update #23: Gameplay Video!

Discussion in 'RPG Codex News & Content Comments' started by Infinitron, Feb 9, 2013.

  1. Gakkone pretty cool guy eh Patron

    Gakkone
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    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2
    This game is obviously aimed at me - I fucking rock at rotating cameras.
     
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  2. Dexter Arcane

    Dexter
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    I certainly prefer a more minimalistic approach to them, like:
    [​IMG]
    What the UI so far reminds me of more is something like this:
    [​IMG]

    There seems to be a lot of unneeded clutter and "decorative" elements to it that seem to have no function but make the gameplay area smaller. Some of the UI elements also looked out of place compared to the others, like the one to the left seems to try to look rusty/rustic and the "skillbar" looks more futuristic. Talking about the skillbar and its different contexts (and how long it always took him to click on the "perception" or "unlock" symbol and then go back up to the element he wanted to use it on) I couldn't help but feel that either a context-sensitive radial menu like in ToEE or at least being able to scroll through the options with a mousewheel or similar might have been the better option.
     
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  3. DragoFireheart all caps, rainbow colors, SOMETHING.

    DragoFireheart
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    Speaking of AoD, will it be better than AoD? Will it come out before AoD?
     
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  4. Hirato Purse-Owner Patron

    Hirato
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    Codex 2012 Codex USB, 2014 Shadorwun: Hong Kong
    Wholy shit, that was a massive :incline:

    Whilst the previous updates left me pensive, this one leaves me really optimistic and excited.
    I now can't wait until beta!
     
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  5. villain of the story Arcane

    villain of the story
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    That's because I've rotated your mom once. You were the end result.
     
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  6. TwinkieGorilla does a good job. Patron

    TwinkieGorilla
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    Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
    Bro, you are totally right. I bet the one thing InXile are concerned with right now is voice acting...something they were explicitly discouraged from spending resources on by their backers (but not you, right? This is important stuff. Go you!) and something which Fargo (or was that Feargus? My primitive mind can't keep all those darn names straight!) reiterated in interviews. But yeah, man! This is the CODEX! Better comment on totally irrelevant and inapplicable shit in an early gameplay video, right?

    This is all disregarding that you thinking what very well might be placeholder VA sounding like "fratboys" actually makes any goddamn sense in the first place. Which it doesn't. You fucking sperg.
     
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  7. Grim Monk Arcane

    Grim Monk
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    :yeah::greatjob:

    This is looking very good!!!
     
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  8. I personally think that a comparison is Unfair since they are doing different things. AoD is a single character game focused on a very different kind of world and ideas. Also, recent troubling developments related to computer games have opened up more space in my heart to accommodate several such games.
     
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  9. Gakkone pretty cool guy eh Patron

    Gakkone
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    Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2
    Yeah, she told me Turks have weird sexual fetishes.
     
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  10. DragoFireheart all caps, rainbow colors, SOMETHING.

    DragoFireheart
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    Ah, I wasn't sure if AoD was letting you have a group members or not. You're correct then.
     
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  11. Surf Solar cannot into womynz

    Surf Solar
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  12. Alex betthurt

    Alex
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    Dexter

    I guess we just disagree then. I like the more fleshed out and thematic UI of BG much more than the one from TOEE. This is just a simple preference issue, I guess, and there were always people who disliked intrusive AIs, who would remove the info bar from Doom or just leave the health/mana/stamina bar in daggerfall. Still, many modern games seem to assume people all prefer it like this, and don't put much effort in making the UI interesting and well fleshed out, even if you can customize it to be bigger. So it is very nice to see Wasteland 2 doing the opposite. I mean, if you dislike how the UI looks, you will be able to customize it so much less of the screen is taken, so both sides will be pleased, I think.
     
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  13. Mastermind Arcane Patron Bethestard

    Mastermind
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    They're concerned enough about it to make it common and showcase it to the public. I apologize though, from now on I will be sure to consult you on what is and isn't ok to criticize before posting. :retarded:



    All these snowbacks are the same to me. :troll:

    I know they're not nothern, fuck off.



    It's not irrelevant. Quite the opposite, they claim it's quite common. And making me miss fucking 3dawg.

    Another thing I like to sperg on: basic grammar. Learn basic sentence structure and then come back to lecture me on the finer points of sucking cock.
     
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  14. Untermensch Savant

    Untermensch
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    I like what I see. Pretty damn good for a 10 month development time. :incline:


    Nice to see the resident Codex "rotating camera is shit" retards didn't disappoint :hero:
    Keep up the good fight lads, you really bring a smile on my face every time
     
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  15. TwinkieGorilla does a good job. Patron

    TwinkieGorilla
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    Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
    How about something relevant like the gameplay? You know...the point of the video? That which they were focused on showing us? That would be a fine start.



    Because you've been told this is the finished product, right? What makes you think the VA was any less a placeholder than the pic of the thug/dog? Even if it weren't though, VA is the last goddamn thing I'm concerned with and "fratboys" is definitely not what I heard.



    Unsurprising.

    Fascinating. I'm sorry you hear fratboys. It must be tough thinking that every non-sperger out there is out to get you.
     
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  16. SuicideBunny (ノ ゜Д゜)ノ ︵ ┻━┻

    SuicideBunny
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    Serpent in the Staglands Dead State Torment: Tides of Numenera
    man, that looks pretty fucking sweet. glad i backed this.
     
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  17. Mastermind Arcane Patron Bethestard

    Mastermind
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    How about I criticize whatever the fuck I want? I don't need your permission to criticize something dipshit. If they didn't want the voice acting criticized they shouldn't have included a segment of nothing but fucking voice acting.



    The gameplay section shows... gameplay. It's ok to use some placeholders because they're not showing off character portraits. The baby/dog pics don't really detract from the purpose. The same is not true of the radio broadcasts portion, which is there specifically to show radio broadcasts. If they are not representative of the final game they shouldn't have bothered with that section of the video. But they did, which makes them fair game.



    It was tough making sense of a rambling meaningless sentence written by a human vegetable, yes.
     
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  18. skuphundaku Economic devastator, Mk. 11 Patron

    skuphundaku
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    Codex 2012 Codex 2013 MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
    THIS!

    All the retards complaining about the adjustable camera can fuck right off.
     
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  19. Alex betthurt

    Alex
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    Ok, but what about all the smart and witty posters who are pointing out it is the spawn of the devil?
     
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  20. TwinkieGorilla does a good job. Patron

    TwinkieGorilla
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    Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
    How about you do? Mastermind does not like the voice acting in this early gameplay video. He thinks what might be placeholder VA sounds like fratboys. Brilliant. Sorry I interrupted.


    Unless the point was simply to show you that this element exists which is a perfectly reasonable thing for them to have done.

    I edited the sentence in question before you posted yours, tough guy. But if it truly wasn't clear, I'll reiterate: The beard from your neck must be growing in your ears if what you heard is "fratboys".
     
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  21. Roguey Arcane Sawyerite

    Roguey
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    A single concession towards gamism and ~balance~. Instead of balancing a skill against an attribute they have two skills that more or less do the same thing with some doors easier to lockpick and some doors easier to smash. Explosives seem like they'll be a thrown monkey wrench, we'll see.
     
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  22. kaizoku Arcane

    kaizoku
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    [​IMG] [​IMG]

    This is looking great!

    A lot better than what we saw with the scorpitron.
    I was pretty skeptical at first, but I'm glad I backed W2.
    It still tells nothing about the final product, but it's looking good.


    Things I'd like fixed:
    - add fog of war (otherwise you can see enemies but they can't see you)
    - fix the xp farm (the mutant bugs clustering and not killing themselves was weird)
     
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  23. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    There is fog of war. Listen to the voiceover, people.
     
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  24. UnknownBro Savant

    UnknownBro
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    Go fuck yourself asswipe and let the rest have their own opinions.
     
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  25. CappenVarra phase-based phantasmist Patron

    CappenVarra
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    Well, arguably, clutter and "decorative" elements are very old school, and I don't mind them one bit.

    Also, did you not notice the keyboard shortcuts in the skillbar, that he chose not to use just the make the video more explicit? I think there were fallout-like 1-6 numbers as shortcuts?

    Also, the Red Scorpion sounding like a fratboy whining about dog-killers is a clear shout-out to the first game, sheesh. Way to miss the point.
     
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