Hello everyone!!
First of all I would like to start re-emphasising that, as well as it is true that these marvelous game project appears as the sequel of the classic Wasteland, and probably it will receive most of the influences from that masterpiece, it is also probable that the final title for the kick-starter campaign has much to do with the acquisition of the FALLOUT license by Bethesda in 2008. I think that there are plenty of evidences that Brian Fargo would have liked to continue the Fallout series as it was his own personal project and a direct evolution from Wasteland which, unfortunately as you might know, had a lot of financial difficulties and finally make the great artistic go their separate ways.
What I really mean is that recognizing that this is called Wasteland 2, and the original one had a lot of great things that can be totally translated to our days, I consider that we cannot lost this great opportunity to establish synergies, as far as the copyrights allow, with his fellow brothers Fallout 1&2. We have to see this project as very unique chance to develop the turn RPG we have dream during so long...a worth successor as what we may would want to be Fallout 3. Think about those frustrating and uncertain days of Interplay, Troika, Project Van Buren... Even Chris Avellanone has made his 10.000$ donation to make a complex and memorable successor for this postnuclear RPG world, not limited by the sells or the main industry financing. Do you see it as a mere coincidence the team Fargo is recruiting for the project? It doesn't seems random for example that they are going to have the same music composer as Fallout 1 and 2.
In conclusion I consider that this has to be the greatest and deepest RPG which has been ever made so I couldn't disagree more about cutting or limiting such likely options like having any kind of love relation with any npg (girl, boy, transexual, mutie...) or buying a little house or shelter where to have a break with your team party.
And please be serious and stop acting like your beloved casual gamers... You totally look like those Call of Dutyhormoned teens who can't stand seeing any kind of pacific and civilized relation next to his sweaty machineguns!! This game has to highly represent real life, it's not all just going around blowing heads...
Anybody in this topic has really proposed to have any Bioware or The Sims mechanics or technology into the game? We have just want to have the possibility in the game , if you know and look for the right place and moment (or you just catch it on the fly), to have sex, marry or any other funny surprises provided by the brilliant scriptwriters. I will clarify it one more time for the stubborns, this is not a petition to implant any social simulator or to bring our digital girlfriend with our party on the dessert. This is all about having"spicy" moments (or twinks to the playfull user all we have) during our adventures which means that, assuming the comprehensible graphic limitations, probably they won't go beyond the old but rewarding way consisting of funny (nasty) smart conversations and accurated descriptions. Just compare it to the anecdotical but memorable potential marriages in Fallout 2 (even homosexual) or the legendary option make your name in the porn circuit.
Waiting to continue this conversation in a more constructive (and friendly) tone.
Regards and see (read) you (all) soon
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