Seeing as it's a party based game. I want a pack Donkey, in the same vein as Dungeon Siege 1. But without the Inventory Tetris which seems innapropriate in a story based rpg. Instead, he will an over all carry weight, and possibly a fixed number of carry regions, or just a big pack.
Armour will be essential for my Donkey to stop him from getting turned into an exploded blood sausage. It will however be fairly expensive, but it will come in a variety of flavours.
This addition to the game would enable further realism in terms of Inventory and Carry Weights. Thus giving the game a more real weighty feel than the Fallout Universe. My Donkey will carry spare guns / armour / supplies / ammo / other junk, up to a given limit.
When a member of my team is reduced to zero HP (but not gibbed) instead of permadying, he will become 'mullered' and will be slung over my donkey (no euphomism intended) until I can get him to a Doctor, or until a given number of in game days have passed, when he will snuff it.
During fights, the Donkey will either retreat, or, if enraged, will attack using super Donkey kicks.
There may or may not be a romance sub-plot for the Donkey which may or may not involve other Donkeys.
THE DONKEY ARMOUR WILL NOT BE SEPERATE DLC. Thank you.