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Codex Interview Wasteland 2 RPG Codex Interview with Brian Fargo - Part 1

Self-Ejected

Brayko

Self-Ejected
Joined
Feb 11, 2012
Messages
5,540
Location
United States of America
While I do not have a doubt that Mr. Fargo's heart is in the right place, I'm concerned about whether this project will get the proper management required to deliver promised aspirations with our money. Things have ways of not going the way you've planned, despite your noble gumption.
 

Stabwound

Arcane
Joined
Dec 17, 2008
Messages
3,240
The more I read about this, the more promising it sounds. I agree that Mr. Fargo's heart seems to be in the right place, but then again, good intentions don't guarantee anything.
 
Joined
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Messages
7,428
Location
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MCA
I wonder what higher tier donators would get. For a moment, I thought about putting that bike purchase on hold and donating 20K$ if it would include input on design.

As if computer games didn't steal/ruin my life enough.
 

Jaesun

Fabulous Ex-Moderator
Patron
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Messages
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MCA
The more I read about this, the more promising it sounds. I agree that Mr. Fargo's heart seems to be in the right place, but then again, good intentions don't guarantee anything.

At the state the cRPG genera currently is in (shitty action games labeled as an "rpg") anything differing from that shitty model is welcome.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
$20k = you get yourself inserted as one of the gay romance options.
:codexisfor:
 

Shannow

Waster of Time
Joined
Sep 15, 2006
Messages
6,386
Location
Finnegan's Wake
$20k = You get a letter from Brian Fargo...maybe...

Anyway, I'll curb my cynism and scepticism for this and not comment. Would have been more Fargo specific than game specific anyway.
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,230
Location
Ingrija
Developers are talking to the Kodeks again? What's wrong, Kodex, had you lost your edge?

Then again, each Kodekser is a walking $50 bill, and in terms of "crowdsourcing" that matters more than ever :smug:
 

nihil

Augur
Joined
Jun 11, 2006
Messages
490
Location
Sweden
Project: Eternity
I wonder what higher tier donators would get. For a moment, I thought about putting that bike purchase on hold and donating 20K$ if it would include input on design.

As if computer games didn't steal/ruin my life enough.

On a general note, I would be really disappointed if he indiscriminately took design input from anyone who pays enough. That would surely make an awful game.
 

Morkar Left

Guest
I agree, I prefer that his team outlines what they want to do on technical/mechanical basis and let the team have full creative freedom and their own vision.
 
Joined
Apr 2, 2010
Messages
7,428
Location
Villainville
MCA
I wonder what higher tier donators would get. For a moment, I thought about putting that bike purchase on hold and donating 20K$ if it would include input on design.

As if computer games didn't steal/ruin my life enough.

On a general note, I would be really disappointed if he indiscriminately took design input from anyone who pays enough. That would surely make an awful game.

Yes but I am a Codexer, am I not :monocle:
 

mbpopolano24

Arbiter
Joined
Feb 26, 2012
Messages
183
This project will be a success. Come on, it's simple math: even just 50K donors at an average of $50 each is $2.5M. Also, id Double Fine was able to raise $2.5 M, a game based on the true roots of Fallout can easily 'Double Fine' that….

Don’t get me wrong, I love adventure games, I started with Monkey Island and Sam and Max and Full Throttle and shit like that, but Fallout? Come on, easily $5 M.
 

likaq

Arcane
Joined
Dec 28, 2009
Messages
1,198
This project will be a success. Come on, it's simple math: even just 50K donors at an average of $50 each is $2.5M. Also, id Double Fine was able to raise $2.5 M, a game based on the true roots of Fallout can easily 'Double Fine' that….

Don’t get me wrong, I love adventure games, I started with Monkey Island and Sam and Max and Full Throttle and shit like that, but Fallout? Come on, easily $5 M.


Will not happen. Sad but true.
 

Roderick

Savant
Joined
Apr 27, 2011
Messages
415
Is Jason Anderson at inXile now?

No, he left, he is in Turtle Rock now.
But he seems to have worked extensively on Wasteland 2 in the time he was at inXile (a year and a half i think), and Fargo says they will use the ideas they worked with him
 

janjetina

Arcane
Patron
Joined
Mar 28, 2008
Messages
14,231
Location
Zagreb, Croatia
Torment: Tides of Numenera
As a principle, I don't like giving my money to people who are faster than me, but I'm very close to being willing to bet on Wasteland 2. I'll need more design details before I finally decide whether and how much to donate.
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
I agree, I prefer that his team outlines what they want to do on technical/mechanical basis and let the team have full creative freedom and their own vision.


I agree fan input is something to be careful of. InXile plans to have a private discussion platform for all donators, read by the developers, but that's just old-fashioned BIS-style input. Select fans (like me) get even more input. But there's no way to "buy into" decision making, no, hell, if they opened that I bet some ZeniMax asshole would buy it being an FPS for 50K :P

But villain of the story, if you're serious, there is a higher tier fit for you. But as per usual for Kickstarter, the very high tiers are mostly vanity things, coz generally people donating that much are just doing it to support the title, more than to get something back.
 

Metro

Arcane
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Joined
Aug 27, 2009
Messages
27,792
$100k = you will get a handwritten letter by Fargo officially disowning and apologizing for Hunted: The Demon's Forge.
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,250
Location
Seattle, WA USA
MCA
$100k = you will get a handwritten letter by Fargo officially disowning and apologizing for Hunted: The Demon's Forge.

There's not much inXile can do when making games under a publisher model. It's not like they could have made that a turn-based complex stat/skill cRPG or anything like that.
 

computerkind

Novice
Joined
Feb 26, 2012
Messages
1
I will mark the parts where you should begin using your brain for at least 5 seconds with an exclamation mark.

So most people really are about to...

..give a CEO (!) of a game development company (!) money to produce another game that he can sell to them (!) afterwards?

I hear Brian's laughter 24/7, screaming in pleasure when thinking about this whole bunch of retards that have a serious malfunction in their brains.
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,437
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I will mark the parts where you should begin using your brain for at least 5 seconds with an exclamation mark.

So most people really are about to...

..give a CEO (!) of a game development company (!) money to produce another game that he can sell to them (!) afterwards?

I hear Brian's laughter 24/7, screaming in pleasure when thinking about this whole bunch of retards that have a serious malfunction in their brains.

You get the game for free if you donate, retard
 

hoverdog

dog that is hovering, Wastelands Interactive
Developer
Joined
Jul 8, 2010
Messages
5,589
Location
Jordan, Minnesota
Project: Eternity
I will mark the parts where you should begin using your brain for at least 5 seconds with an exclamation mark.

So most people really are about to...

..give a CEO (!) of a game development company (!) money to produce another game that he can sell to them (!) afterwards?

I hear Brian's laughter 24/7, screaming in pleasure when thinking about this whole bunch of retards that have a serious malfunction in their brains.
3168_6511_960.jpeg
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
$100k = you will get a handwritten letter by Fargo officially disowning and apologizing for Hunted: The Demon's Forge.

There's not much inXile can do when making games under a publisher model. It's not like they could have made that a turn-based complex stat/skill cRPG or anything like that.

It was a joke. That said, even for a hack-n-slash multiplatform ARPG Hunted was still a piece of shit.
 

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