Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Web Spell issue (radius)

zedth

Barely Literate
Joined
Oct 8, 2017
Messages
3
Hi

I'm bit confused if ToEE engine works as supposed to (D&D 3.5).
The problem is with Web spell radius, which is one square larger than 4 squares (20 feet).

In vanilla or Co8 edition file (\data\rules\spells\531 - Web.txt) specifies "radius_Target: 20", I assume it's in feet. Testing below displays that throwing the Web spell just above my Dwarf should count 4 creatures that takes 5 feet squares. But it actually takes 5.

uc


Compare to rules, which explains that 20 feet equal to 4 squares.
uc


But when this "531 - Web.txt" is modified into "radius_Target: 17" the problem is gone.
uc


Yes, I agree that it's a workaround. But perhaps it could be fixed in the code?
 

Sitra Achara

Arcane
Joined
Sep 1, 2003
Messages
1,859
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015
Creatures in ToEE don't take up space on a 5' grid, so they're probably squeezed tighter. A more accurate test would be to take several 5' steps to measure the distance.
 

Elestan

Educated
Joined
Nov 8, 2016
Messages
99
Creatures in ToEE don't take up space on a 5' grid, so they're probably squeezed tighter. A more accurate test would be to take several 5' steps to measure the distance.
Just a thought: Would it be possible to add tic marks to the pathing line at 5' or 10' intervals?
 

Sitra Achara

Arcane
Joined
Sep 1, 2003
Messages
1,859
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015
Creatures in ToEE don't take up space on a 5' grid, so they're probably squeezed tighter. A more accurate test would be to take several 5' steps to measure the distance.
Just a thought: Would it be possible to add tic marks to the pathing line at 5' or 10' intervals?
It's possible, but might not be so easy when you consider waypointed paths.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom