<3sRichardSimmons
Arcane
I’ve played many, many games while fucking a sheep.
Also weird that on RPGCodex no one's mentioning Fallout.
Just like old wine, it only gets better with time.
Just like old wine, it only gets better with time.
Not to be a total douche, but the oenophile in me is compelled to point out that that is a common misconception, and only true for certain varietals to a certain extent.
Same. Last time I played, I won a goat. TemplarGR has nothing on me.One of my fav games is drakemall gamble game. It is a store with the element of gamble where every buyer win some cool stuff in any case. Now I play it almost every week 'coz I want to win macbook pro. All I need is just to buy mystery box. The best part that it's a win-win game.
Just one? Can't do it. Fuck you man.
No particular order.
Doom 1, 2, 3 - Yeah, I liked Doom 3, especially with the RoE expansion. I never got the hate for it and think it was way better than most of the other stuff released at the time. It was a sensible "modernisation" of the old games without being as ground-breaking. I'm pretty sure most people who hate it never made it past the Alpha Labs. NuDoom sucks though.
Quake 1, 3 - The original for the great singleplayer, 3 for the multiplayer (obviously). Especially duel and defrag. 3 is the game I played the most over the years. Didn't like 2 and 4. Quake Champions is decline.
Starcraft: Broodwar - Great campaign and one of the most fun to watch esports-titles (probably due to the high skill-ceiling and near-perfect balance).
Trackmania Nations/United Forever - The epitome of "easy to learn - hard to master". Best competitive racing game.
Guild Wars - Loved the build variety and how many builds turned out to be viable in PvE and how many things the system allowed you to do. Also had fun PvP modes for casual as well as competitive people. Unbelievable how shitty Guild Wars 2 turned out while having such a good predecessor...
Sim City 4 - Still my favourite City Builder by a mile.
Dark Souls 1, 2, 3 - Hated this when I first tried it, because I thought it must be part of the overhyped decline. A couple of years later I realised how wrong I had been, and that in an age of serious decline this was one bold, shining example of how some developers are still capable of making games. Great games even. I like all three of them, 1 and 2 more than 3 though.
Dragon's Dogma - really not one of the best games ever imo, but in the wasteland that is today's gaming market, it's a gem.
Super Mario World - There are people who compare Ori to this.
Resident Evil 1, DC, 2, Zero, Remake - The pre-rendered graphics with fixed camera are what made this series so great. I'd like to see a game made like this again, with a great budget and devs who know what they're doing. Probably not going to happen.
Some shmups...
DonPachi, DoDonPachi, DoDonPachi DaiOuJou
Batsugun
Tatsujin Oh/Truxton 2
Ketsui
Mushihimesama Futari
...and honourable mentions:
GTA Vice City and San Andreas
Silent Hill 1, 2, 3
Forza Motorsport 4
Twisted Metal 2
Exhumed/PowerSlave
Warcraft 2
Lemmings
Turrican 2
Worms
Chaos Engine
Cannon Fodder
Rune
American McGee's Alice
Unreal Tournament (1999).
Secondly, it was so simple to play that it was brilliant for having your mates round & playing on, especially fit big-breasted girls who couldn't play anything else without dying in 2 seconds. They absolutely loved it. We all piled into my bedroom day in day out & the kicks I got over having to squeeze past Claire as I went to the fridge & I "accidently" rubbed against her fucking lush, big breasts; pushing by Annie's tight arse as I moved to the controller, squeezing everyone into the room and being sandwich between the smell & feel of two lush girls either side, then showing off as they died in 2 seconds, and I whizzed through the levels being fast & flash as fuck.