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Divinity Which mods do you recommend for D:OS 2?

Discussion in 'Larian Studios' started by Krzysiek, Sep 9, 2018.

  1. Krzysiek Learned

    Krzysiek
    Joined:
    Jul 13, 2017
    Messages:
    95
    I'm planning my first playthrough in D:OS 2 and I would like to know which mods do you consider are the best / the most essential?
    Right now on my radar are:
    1. Initiative Fix - Round Robin Begone
    https://steamcommunity.com/sharedfiles/filedetails/?id=1506065654
    Is it stable enough for full playthrough?
    2. Reduced Number Bloat
    https://steamcommunity.com/sharedfiles/filedetails/?id=1499553074
    https://steamcommunity.com/sharedfiles/filedetails/?id=1499625916
    https://steamcommunity.com/sharedfiles/filedetails/?id=1499568270
    Which version do you consider is the best?
    3. Armor-Based Saving Throws
    https://steamcommunity.com/sharedfiles/filedetails/?id=1505329732

    In yours experience is AI capable of playing with this mods?
     
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  2. DexRiwus Novice

    DexRiwus
    Joined:
    May 17, 2018
    Messages:
    59
    • nice nice x 1
    • Thanks! Thanks! x 1
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  3. deama Liturgist

    deama
    Joined:
    May 13, 2013
    Messages:
    1,998
    Location:
    UK
    I'd go with reduced number bloat's zero scaling option; makes the game feel less linear and way less annoying cause you don't have to swap equipment every level or two, nor do you have to cry when you have to swap your legendary weapon for a green just cause you leveled up 2/3 levels.
     
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  4. DJOGamer PT Arcane

    DJOGamer PT
    Joined:
    Apr 8, 2015
    Messages:
    3,264
    Location:
    Lusitânia
    My mod collection for the Definitive Edition:

    Party Size Evolved
    Toggle Sprint
    No Psychic Enemies
    Less Sticky Oil

    Ice Incarnates from Ice
    Killable Children
    Reactive Immunites
    Better Source Economy
    Undead First Aid
    Interesting Uniques
    Minimal Vitality Scaling
    Reduced Number Bloat
    Combat Sneak
    Empowered Leadership
    Enchanced Talents
    Fivs' Skill Balance
    50% Less EXP Gain
    Initiative Fix
    Necromancy Rebalanced
    Rude Loot - No Civil Abilities on Armor
    Armor Based Saving Throws
    8 Max AP

    They all have links.
    There's still some things that could be fixed but overall I am happy with this collection and the combat has been better than ever. Although it's starting to get a bit easier, maybe it's because I am playing on Classic.

    I wish someone ported this mod to DE: No Gear Stat Requirements
     
    • Informative Informative x 1
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