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Interview Witcher 2 'breakthrough RPG like Fallout 3'

Discussion in 'RPG News & Content' started by DarkUnderlord, Nov 19, 2009.

  1. DarkUnderlord Bringing that old Raptor magic.

    DarkUnderlord
    Joined:
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    Tags: Witcher, The

    <a href="http://polygamia.pl/Polygamia/1,101109,7264926,CDP__Wiedzmin_2_przelomowym_RPGiem__nowy_silnik_w.html#English">Polygamia have a thing</a> about The Witcher 2:
    <br>
    <blockquote>We've been to CD Projekt's conference regarding its merger with Optimus. Here are some of the facts we have learned from the conference itself and from speaking to CD Projekt's founders, Micha&#322; Kici&#324;ski and Marcin Iwi&#324;ski.
    <br>
    <br>
    * According to CD Projekt, The Witcher 2: Assassins of Kings is to be a "breakthrough RPG like Fallout 3" that should get over 90% score at Metacritic
    <br>
    * The Witcher 2 development team currently consists of ca. 80 people, both from CD Projekt Red and from Metropolis Software, whose FPS titled They is currently "on hold"
    <br>
    * The Witcher: Rise of the White Wolf, the console port of the first game, is not canceled but suspended, and will likely be made after all. This time with the use of CD Projekt's own technology, not an engine outsourced from a third party. However, it might not happen until after the second game is finished.
    <br>
    * The Witcher 2 uses CD Projekt's internal, multi-platform engine, which is focused not only on the renderer and physics, but on non-linear quest design. CD Projekt founders believe that it will be in the vanguard among game engines, and especially RPG engines.
    <br>
    </blockquote>
    <br>
    ... and Fallout 3 broke through what, exactly?
    <br>
    <br>
    Thanks <b>Ausir</b>!
     
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  2. bhlaab Arbiter

    bhlaab
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    Sales records. This is 100% a business meeting about a merger so of course they want to piggyback the game that sold a bazillion copies.
     
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  3. aboyd Liturgist

    aboyd
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    I like that they're proud of a game engine that focuses on non-linear quest design.
     
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  4. Dionysus Scholar

    Dionysus
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    Yeah, they're talking about how successful the game will be, and FO3 was very successful for an RPG. But the sales won't be that great unless they can get a publisher to push a console version in NA.
     
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  5. Emotional Vampire Arbiter

    Emotional Vampire
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    In other news, Witcher 2 promotional material will be sponsored by Nighwish
     
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  6. Think big! Smoking Dicks

    Think big!
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    God, this almost sounds like a farce. Not the Fallout 3 bit, but the 90% score bit. Like saying it's one of the bestest games ever.
     
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  7. mondblut Arcane

    mondblut
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    I see the hype machine is winding up again. Whether Twitcher is good or not (and it has its good sides), these guys are surely more annoying than even Bethsoft.
     
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  8. bhlaab Arbiter

    bhlaab
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    hmmmmmmmmmmmm

    no
     
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  9. Clockwork Knight Arcane

    Clockwork Knight
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    Sales?
     
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  10. Rean Codex Grammar Police Patron

    Rean
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    Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy
    I think everything that has come out so far regarding Witcher 2 makes CDProjekt look like utter twats. But the first Witcher was a great game, so I'm remaining optimistic about the sequel.
     
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  11. Brother None inXile Entertainment Developer

    Brother None
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    Be aware that quite a few of the people who worked on TW are not there anymore to work on TW2.
     
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  12. Silellak Liturgist

    Silellak
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    This could be a good or bad thing, depending on what the people who left were responsible for in TW...
     
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  13. Ausir Arcane

    Ausir
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    Lead Designer, for starters...
     
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  14. Jaesun Fabulous Moderator Patron

    Jaesun
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    Torment: Tides of Numenera Divinity: Original Sin 2 BattleTech
    Will you be fighting the good fight then?
     
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  15. Overweight Manatee Scholar

    Overweight Manatee
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    The breakthrough is probably that they now are spending 5 million on marketing and 500 thousand on the game itself. Thats how you get high scores. If they are following fallout 3's lead, they also are spending 1 million for 1-3 voice actors whose entire voice acting consists of 2 paragraphs, then every other character is voiced for free by 3-6 people who didn't look busy in the office.
     
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  16. Azrael the cat Prestigious Gentleman Arcane

    Azrael the cat
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    I'd be tentatively happy if a game like TW sold mega-Bethesdazillion-copies. TW is one of those games that, like Deus Ex and Bloodlines (not as good as those two, mind you), is what the mass-market dumbed-down sell-to-people-who-don't-like-RPGs games SHOULD have been. I still don't understand why a gazillion Deus Ex clones didn't fill the FPS-RPG market instead of Oblivion and co. I'd say the same about TW and poor Diablo clones.
     
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  17. Lesifoere Liturgist

    Lesifoere
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    In some ways, TW should've had plenty of mass appeal, what with you playing the macho medieval rockstar (in Codex parlance) and everything. I imagine that had an NA developer made it, it'd have been much more successful commercially, but Americans are dumb, self-centered and foreign products to their shores just don't stand as good a chance. Which makes the 1mil sales that much more startling.
     
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  18. Ausir Arcane

    Ausir
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    Only a small fraction of the 1 million sales were in NA.
     
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  19. denizsi Arcane

    denizsi
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    This guy will do the VOs for Geralt and 20 other plot-critical characters in TW2
     
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  20. Brother None inXile Entertainment Developer

    Brother None
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    Aye, most of them were in Russia and Poland, which in turn means they're not sold at "full retail price" as we Westerners know it (50-60 EUR/USD), which in turn explains why the pretty expensive TW (by Polish standards) barely made its money back (if at all).

    Which, with loans and financial crisis being what it is, explains why the overly-ambitious plan to simultaneously develop three TW titles (TW2, TW:RotWW and third project I'm still not identifying) while funding Metropolis' work on They was...too much?

    Poor CD:P. Fell flat on - if anything - over-ambition. Or perhaps arrogance.
     
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  21. TwinkieGorilla does a good job. Patron

    TwinkieGorilla
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    Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
    yeah, but no.
     
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  22. Lesifoere Liturgist

    Lesifoere
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    Ahhh, thanks for vindicating my impression that the majority of Americans are xenophobic drooling cretins, then.
     
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  23. BlitzKitchen Self-Ejected Patron

    Self-Ejected
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    Codex 2012
    Foreign products usually do better in America than domestic ones. Maybe people would have bought The Witcher if it had publicity. Not many people have heard of it.

    also, I'm pretty sure Thais are dumber than Americans :)
     
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  24. Brother None inXile Entertainment Developer

    Brother None
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    What?

    I assume you're thinking electronics. The same does not apply to entertainment products, whether it be books, films, music or games, domestic dominates in the entertainment industry.
     
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