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Decline Worst playable fantasy race?

Discussion in 'General RPG Discussion' started by Rat King, May 23, 2020.

Tags:
?

Which race do you like the least? (not gameplay related)

  1. Human

  2. Black Human

  3. Elf

  4. Half Elf

  5. Gnome

  6. Halfling

  7. Dwarf

  8. Half Orc

Results are only viewable after voting.
  1. mondblut Arcane

    mondblut
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    I don't mind female warriors. I do mind 5", 80lbs female warriors. If games are so fucking sophisticated now, they are ought to reflect character stats on their models (Kenshi is one example that does). You want to play a 18str woman, prepare to look like a 'roid-filled, shaved dickless Hulk Hogan. You want to look like a supermodel, kindly stick to activities that do not involve any physical exertion beyond an hour of jogging a day. Choice and consequences, bitch.
     
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  2. Darkwind Educated

    Darkwind
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    Wrong. I'll fix it for ya- "In 100 years white humans will be fantasy race" Or maybe that (white + human) is a redundant statement?
     
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  3. mondblut Arcane

    mondblut
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    The scifi trope of the unfathomable and long bygone Ancients who have built all those majestic ruins currently inhabited by spear-chucking savages? Yeah, sort of.
     
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  4. Darkwind Educated

    Darkwind
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    [​IMG]

    http://metrocosm.com/us-immigration-history-map.html
     
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  5. Morpheus Kitami Novice

    Morpheus Kitami
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    Because lazy writers don't want to make something new, they want to turn their DnD campaign or fanfic into an video game. Besides, you've got a good chunk of the various mythological settings ground up into the generic German-inspired fantasy everyone already uses. You've got Greek, (harpies, medusa, minotaur) Egyptian, (sphinxes) British (banshees, fairies) and Middle-Eastern. (ghouls/zombies, genies, good chunk of demons) Doesn't that satisfy you? What, you want to fight something you can't pronounce the name of and have never seen before, in a land that isn't a generic forest? Pfft, what's next, fun?
     
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  6. Lurker47 Learned

    Lurker47
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    Any variation of elves. Elves are always smug, have the worst opinions (hippies), and tend to be overpowered.

    Halflings and gnomes tend to run together and really need some sort of end-all, be-all thing to distinguish them. Dwarves are based though.
     
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  7. Aemar Magister

    Aemar
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    Gnomes are the jews of the fantasy settings, a cunning race that excels at creating illusions meant to deceive those around them, caring mainly about their trinkets and gems, among other things; no wonder people don't like them.
     
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  8. rusty_shackleford Arcane

    rusty_shackleford
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    But which race is the one that hoards gold and run trade empires
     
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  9. Tarantulos-Eduardo-Sanchez Arcane

    Tarantulos-Eduardo-Sanchez
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    Manlet races.
     
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  10. Gangrelrumbler Arcane Patron

    Gangrelrumbler
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    It's not really a solution. The reason why "typical fantasy RPGs" get made is because the genre itself has it's fans. People who don't want to play an RPG, or an adventure with some magic but specifically western fantasy adventure. If you make a game that doesn't appeal to that audience you lose it.
    Which is OK, there are other audiences, but these are fans of other genres with it's own set of cliches.
    Sure fantasy can be generic, but there are still interesting things to be done with it. I think the old Wizardry 8 solved the issue especially well. Your part consists of typical fantasy lot + furries + the mook, an original race for people who want something new. Then the game starts on the planet populated by somewhat more original inhabitans. It preserves the spirit o classic fantasy, but still shows player something new.
    It's the same approach Star Trek used. The crew is pretty normal and consists of your typical sci-fi set: humans, warrior dudes, space elves and robots. At least one crew member is an outsider weirdo, sometimes he will be of an exotic species. There are no limits for the species they encounter in separate episodes.
     
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  11. hoothoot Magister Patron

    hoothoot
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    Lol
     
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  12. smaug Self-Ejected Patron Shitposter

    smaug
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    I have never chosen a halfling/gnome.
     
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  13. Hobo Elf Arcane

    Hobo Elf
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    Gnomes are trash. I'm not a fan of the midget races, but I can see the appeal in halflings and dwarves whereas gnomes have no appeal.
     
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  14. Semiurge Learned

    Semiurge
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    Short races. How can anyone take them pecks seriously?
     
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  15. Kalin Arcane Zionist Agent

    Kalin
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    This thread suddenly reminded me of my plan to play IWD1 with MANLET MILITIA party using snazzy portraits of Todd Howard, Tom Cruise and other alpha manlet bros.

    Think I'm gonna do that now, thanks.
     
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  16. Dwarvophile Learned

    Dwarvophile
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    Don't know if any of you remembers Skyrealms of Jorune the p&p but the non human races were rather exotic.
     
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  17. CappenVarra phase-based phantasmist Patron

    CappenVarra
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    probably not news but: max CON, get significant save bonus
     
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  18. mondblut Arcane

    mondblut
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    Coincidence?

    The majority of people aren't terribly thrilled by the prospect of fighting xssragh'xssth among the groves of Agabazzgsvjdeh trees. They like shit that's familiar to them. So at best, you'll get elves and orcs by any other name (and say "stop being a pretentious snowflake, retard, and just name them what they are"). At worst, have fun playing a lovecraftian monstrosity in the seventeenth dimension.
     
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  19. Scarlet Lilith Learned

    Scarlet Lilith
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    There is a fourth way, if the devs don't want to use the generic races, don't want to rebrand them and don't have the creativity to come up with something new then there's always furries and scalies. It used to be more popular before the cringy and smelly fetishists made their kinks mainstream knowledge and thus sullied their image, but nevertheless they are an option. Because everyone knows what a cat is like, so when you make a cat-person then that's not super weird or anything, you know what they must be like and they aren't your usual orc-elf-dwarf-human thingy. These have long been archetypes in the human collective mind, basically since forever. Like if I were to make you a character in an RPG I'd probably make you an humanoid alligator or something haha.
     
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  20. Rat King Educated

    Rat King
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    My apologies, furry propaganda is not allowed on this thread. Please refrain from advocating for that degenerate filth.
     
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  21. Gangrelrumbler Arcane Patron

    Gangrelrumbler
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    There is one another way. The DnD/general fantasy bestiaries have tons of monsters players had been fighting for decades. Many of those are humanoids. Making some of those into PC results in a choice that is familiar but feels fresh. AFAIK every time it had been done the response was good. Lizardmen in various RPGs, Undead in Original Sin 2, Tri-Kreen in Darksun, all kinds of monsters in M&M8, horde in WoW.
     
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  22. Scarlet Lilith Learned

    Scarlet Lilith
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    Hypocrite, if you don't like furry creatures you should show yourself out the door first. Me? I think rats are pretty cool, Skaven is a good example of how to use them. Notice how they aren't just not-orcs, or not-elves or not-dwarves, yet they don't need to be explained much, we all know what rats are like.
     
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  23. Scarlet Lilith Learned

    Scarlet Lilith
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    The Horde is how not to do it, Blizzard watered down the evil factions and races way back in WC3 and it only got worse in WoW. I do like how Larian have handled the undead though, they're something unique. The thing you should aim with when introducing a new race is to make sure it is an unique archetype that can stand on its own two legs. Otherwise there's little point to it. Which makes a lot of the usual enemy roster redundant when it comes to making them playable. Like how much difference is there really between a gnome and a goblin?
     
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  24. Rat King Educated

    Rat King
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    Anthropomorphic animals are degeneracy, not just 'furry creatures' as you say. The rat race is allowed though because they're just big ass rats instead of cats with humanoid bodies for example.
    Also you're saying all rats are the same?! Take those words back or be crusified, you degenerate heathen!
     
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  25. DalekFlay Arcane Patron

    DalekFlay
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    D&D bestiary books aren't aiming for mainstream dollars. I don't know how accurate it is, but the perception is absolutely that the "weirder" you make sci-fi/fantasy, the less people buy it. Todd Howard said this very bluntly during the Skyrim PR phase, that they wanted to be less traditional than Oblivion but couldn't get too weird like Morrowind or they'd lose sales. Pretty sure Sawyer said something like that about Pillars as well. Lots of movie commentaries have directors talking about similar things with films.

    I've also seen plenty of Codex posts over the years complaining about "too weird/silly" of settings or concepts when something isn't Tolkien enough.
     
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