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X-COM XCOM 2 + War of the Chosen Expansion Thread

Discussion in 'Tactical Gaming' started by Morgoth, May 26, 2015.

  1. ArchAngel Arcane

    ArchAngel
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    They are already buffed in LW2.
     
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  2. Mazisky Erudite

    Mazisky
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    I'm talking about official patches of vanilla game
     
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  3. ArchAngel Arcane

    ArchAngel
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    Who cares what vanilla will have. Only casuals play that.
     
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  4. Mazisky Erudite

    Mazisky
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    You may not care, but many others do.

    We know already that you hate Firaxis, that Nuxcom is shit, and other random ragekid-nerd stuff, but Long war 2 is not what the majority of people play, probably even here on codex, so an important change about official content is worth mentioning.
     
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  5. ArchAngel Arcane

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    Then mention it on some scrub boards. Here there are people that hate nuXcom and people that can play it with proper mods. Seems only you and whoever clicked agree like vanilla Xcom 2.
     
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  6. Mazisky Erudite

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    Didn't see that the thread title was "random kids shitting on games ", i thought i did read just "Xcom 2", apologize.
     
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  7. thesheeep Arcane Patron

    thesheeep
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    No, even here most don't play LW2. LW2 is far from "loved" anyway. I don't think I've seen many mods as big as that one that are at the same time totally divisive.
    It brings as much incline as it brings bullshit mechanics (which aren't even optional and completely opposite to what a game like XCom is all about) and failures to fix vanilla's most glaring issues, making it a thoroughly unenjoyable package. And no, I'm not just talking about the rookies' schoolgirl mentality, though it is one of the more hilarious issues :lol:
    If you want a topic named "XCom 2" to be entirely about a mod of "XCom 2", you are probably in the wrong place.
     
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  8. Zombra An iron rock in the river of blood and evil Patron

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    Ah, the good old internet "I represent the majority!!" I guess it goes without saying that everyone on the Codex who didn't click #agree to Mazisky automatically #agrees with you instead. In fact it's so obvious that no one bothered to actually click #agree with you. Way to go.
     
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  9. Mazisky Erudite

    Mazisky
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    New building?

    Show Spoiler

    [​IMG]
     
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  10. Jaedar Arcane Patron

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    That's because long war 2 is not very good.

    I would certainly hope the majority of the codex appreciates the original long war for the good stuff it did, even if the massive sperging required is too much for them. Then again strategy board has been going down the drain for a long time, so who knows.
     
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  11. CthuluIsSpy Arcane

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    Cool, looks like a training center.
    I guess its so you can level up guys without deploying them?
    Or maybe a replacement for the training part of the GTC?
     
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  12. ArchAngel Arcane

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    I didn't enjoy long war 1. It is not the kind of gameplay I like in Xcom. Also air combat was retarded and needlessly hard because game still lacked proper base and geoscape management. I prefer Xenonaus and Open Xcom over LW1. LW2 I find almost as fun as Open Xcom and better then Xenonauts.

    Overwatch mechanics are a big problem with new Xcom and it is going to be a problem in PP as well. In Open Xcom and Xenonauts you don't have a guarantee you will fire first with reaction fire but overwatch gives you that ability and promotes overwatch spam which then forced timed missions in Xcom 2.
     
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  13. Mazisky Erudite

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    I've found a description:

    It's called the Training center.

    Basically in every missions soldiers gains new ability points which you can spend in that facility to make them learn new abilities (differents from standard perks)
     
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  14. ArchAngel Arcane

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    Sounds like LW2 AWC
     
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  15. Zombra An iron rock in the river of blood and evil Patron

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    Jesus christ dude, we get it.

    [​IMG]
     
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  16. Mazisky Erudite

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    Another "patch note":

    Along with Sparks buffs, we got some Rulers nerfs: now they only have reactions every turn when they have los on who's moving, also no reaction on reloads.
     
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  17. Galdred Studio Draconis Patron Developer

    Galdred
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    It took them an awfully long time...
     
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  18. Mazisky Erudite

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    Unfortunately it seems like they only patch while releasing new dlcs.
     
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  19. ArchAngel Arcane

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    Good thing we got you know who :P
     
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  20. Mazisky Erudite

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    New infos on expansion, tbh is ton of stuff:

    -Rulers are now facilities guards and they will trigger in every mission like they used to be only after being engaged once. Rulers and Chosen can't be in the same mission.

    -Chosen: the hunter snipes you from out of sight, it's avoidable by movement tho. The warlock summons ghosts. The assassin teleport into soldiers to melee swings.

    -The chosen have a resource called "knowledge" and they can increase it by interrogating xcom soldiers, after they have enough knowledge they can reach your base. They can also capture your soldiers and you may need to rescue them in a stealth mission.

    -They can screw you up in the strategic layer too and there is also a new base defense mission involving the chosen attacking the avenger.

    -Every chosen is independent and they have their own knowledge bars and they control different territories.

    -Every chosen has a stronghold in which you have to go in to defeat them permanently (think like EU alien base missions).

    -The chosen gain new procedural perks and abilities over time. Nemesis system from Mordor ispired Firaxis.

    -Little fun details added like factions or alien speaker radio transmission about world events while in geoscape, just to add flavor

    -You are not obliged to beat all chosen before beating the game, but the chosen u didn't kill will show up all at once for a final confrontation.

    -Different ending cinematic

    -New enemies: Priest, mind control, revive himself, and many buffs. Purifier, flamethrower and incendiary grenades. Spectre, who knockout you soldiers and create an active copy of them.

    -The zombies are a lot and come in swarms, but if you kill one straight you have a free action, basically you can chain kill them.

    -New mission system in tactical: lot of missions have random modifiers, example: lot of explosives in the map\you can bring only 3 soldiers\free conceleament skill for all soldiers\etc. etc

    -You can have more heroes but after the first they will be very hard to get

    -2 new facilities: training center, for new abilites for soldiers and Resistance ring, related to covert ops

    -Covert ops in which you send ppl out looking for intelligence but they can trigger missions in which you need to rescue them

    -Bonds between soldiers work in both strategical and tactical by adding new stuff, like if one close to other is immune to mental effects and so.

    -New fatigue system

    -If u bring fatigued soldiers in missions they may panic, or do bad stuff like reacing badly to many events so it's doable but very risky

    -New item: Lost lure, who can make zombies attack where you want

    -Every faction and chosen has new weapons you can get , so basically 6 new weapons.

    -New research stuff called Breakthrough or Ispiration, they appear randomly and allow many buffs like increase sniper rifle damage or decrease a facility cost

    -Improvements fixes on engine, such loading times and framerate
     
    Last edited: Jun 14, 2017
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  21. Jimmious Arcane Patron

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    Hmmmm interesting stuff. It seems it'll be worth a new playthrough at least.
     
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  22. ArchAngel Arcane

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    Underlined only true good stuff in that list which I hope is given as a patch to Xcom 2 as well.
    The rest is lots of gamist bullshit that nuXcom already has enough of.
     
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  23. Mazisky Erudite

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    I'm pretty sure that if this list would have taken from Phoenix Point or any other game, the "gaminst bullshit" would have turned magically into "best design decisions and features ever".

    But this is Firaxis so gonna hate
     
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  24. Jimmious Arcane Patron

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    No need for another game, if they were Long War 2 features that'd be enough :P
     
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  25. Mazisky Erudite

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    Btw, the expansion seems a true successor to Enemy within, a new vanilla playthrough is given considering how many features we got and how the vanilla campaign will be more interesting and pretty huge
     
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