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XCOM: Chimera Squad - humans and aliens team up

Discussion in 'Tactical Gaming' started by Infinitron, Apr 14, 2020.

  1. Darth Canoli Cipher

    Darth Canoli
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    I think it's bad but they had to do it because their soldiers have no attributes, they had no choice.
    Please, get a full character creation system with attributes and perks on top of combat skills.

    Why not taking a look at the Colony Ship demo for some inspiration instead ?
     
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  2. Parabalus Arcane

    Parabalus
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    Pretty good game, if you liked WotC you'll like it, turns the superheroing up a notch. If you hated that stay clear.

    Also noticeable easier than modded WotC, don't start below Impossible.

    Compared to standard nu-COM it feels fresh because it lessens alpha striking a lot. Units spend more time in a wounded state instead of focusing on gibs.

    Liking him the most so far, the +1 regen per networked unit is great.
     
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  3. Strange Fellow Arcane Patron

    Strange Fellow
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    Individual turn order is good when you have a small number of units, like in most RPGs. With too many actors it gets overly finicky. The original X-COM would be a nightmare with individual turns.
     
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  4. ArchAngel Arcane

    ArchAngel
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    Even nuXcom would be terrible with individual turns. It does not work on bigger maps. It works well on these small maps with puzzle like design of encounters and abilities.
     
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  5. eXalted Prophet

    eXalted
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    This. There is no "better" way to do things.

    I was not caring anymore if Verge is in half or full cover and if he is standing on acid or not. That health regen feelssogood.

    [​IMG]

    ^ Also, the most boringest guy you can have in your team.
     
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  6. Galdred Studio Draconis Patron Developer

    Galdred
    Joined:
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    My problem is that initiative makes even less sense in large maps (where not all characters are present in the same room). Also, the goal is to de-emphasize alpha strike, not to tie it to some stats.
    Also, I prefer if you can choose the order yourself, so if I were to make it stat based, I would base it on the commander's tactics skill, and not on the individual units (and have the leadership roll affect how "slots" are shared between both teams).

    It worked rather well in Final Liberation actually (and its TT inspiration, Epic 40K), but you could choose each turn who would go next (and there was a tactics skill to retain initiative, and maybe to skip turn in Epic: Armageddon).
     
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  7. Darth Canoli Cipher

    Darth Canoli
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    Well, you have to pick a system that makes sense for your game, as long as it's not the DoS/Chimera system, it'll be fine.
    Also, as everyone said, i prefer the turn per team system for huge groups (Fantasy General/Warbanners style) then again, if you think something that works better for you, it'll probably be fine once vetted by monocled beta-testers.

    I really enjoyed the multi-player mode of Final Liberation (maybe because i was nuking everyone ... Ah, good times ... ) and yes, it worked well but everything has to happen lightning fast if you choose this path.
     
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  8. Zombra An iron rock in the river of blood and evil Patron

    Zombra
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    Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    His personality isn't great, but mechanically I'm always glad when Cherub rotates into the APC and he definitely changes the texture of combat!
     
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  9. eXalted Prophet

    eXalted
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    Yes, and he was my guy for rotations too but eeeh, something is just missing in his skillset.
     
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  10. Zombra An iron rock in the river of blood and evil Patron

    Zombra
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    Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
    Yeah. I don't blame him - he's just front-loaded. He starts off with an awesome ability, and then every level up seems like "his one awesome ability is 10% better".
     
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  11. ArchAngel Arcane

    ArchAngel
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    What lacks for him is the max level ability is just terrible. He had 3 charges so rarely and I would rather use it to do more damage with his AoE melee attack.
     
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  12. Lambchop19 Arcane Zionist Agent Literally Hitler Batshit Crazy

    Lambchop19
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    I saw someone playing this the other day and it looked pozzed as shit.

    Apparently niggers, mud people and gays all team up to with aliens to kill Whitey.

    I have just about every X-Com game ever made, but this belongs in a landfill.
     
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  13. Zanzoken Arcane

    Zanzoken
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    Shame on anyone who spent money to support this trash.
     
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  14. Fedora Master Arcane Patron

    Fedora Master
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    You know, they had a great opportunity to make a Monkey Island reference and blew that, too.
     
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  15. Spectacle Arcane Patron

    Spectacle
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    A substantial accuracy and damage bonus for the entire squad is "terrible"? You don't need 3 charges to activate it, 1 is enough if you can live with the buff lasting only 1 turn, and that is usually enough. Cherub's Overcharge combined with Blueblood's Faceoff(shoot once at each enemy in sigh) was my go-to "I win" button. If you have a good position that can clear a room before the enemy have any chance to act.
     
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  16. ArchAngel Arcane

    ArchAngel
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    Maybe it works for specific team compositions, I found it useless with Claymore and Godmother or Patchwork as neither of them need accuracy except in breach phase where I used holo items to get that (or Patchwork ability).
    Still I cost an action to use it, not worth wasting his attack or shield to get a 1 turn buff.
     
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  17. jackofshadows Learned

    jackofshadows
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    Well, he might reference to his woman and they did look like this [​IMG]
    Problem is, when you put so much disgusting woke stuff in the game, it becomes next to impossible to interpretate something like that other then another piece of shit agenda.
     
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  18. Parabalus Arcane

    Parabalus
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    [​IMG]
     
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  19. FritzedProcess Savant

    FritzedProcess
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    They look white, but probably tweet "as a jew..."
     
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  20. Xamenos Learned Patron

    Xamenos
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    Pathfinder: Kingmaker
    So you'd say Berserkers "keep calm under pressure"?
     
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  21. jackofshadows Learned

    jackofshadows
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    Well, he's not berserker himself, so maybe he's refered to woman which wasn't presented in the prev games (so img I posted irrelevant) or it all a matter of relativity. Who knows what did actually had in mind Chimera writers?
     
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  22. mediocrepoet Arcane Patron

    mediocrepoet
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    Codex 2012 MCA Project: Eternity Divinity: Original Sin 2
    It actually surprises me how much this entire premise bugs me. The whole point of X-Com is that you have a bunch of random plebs who get tossed in the shredder to fight unknown alien threats until you can finally blow them all to hell. Not that you hang out with them and get relationship advice and watch them in "cute" and colourful ads.
     
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  23. Mazisky Erudite

    Mazisky
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    More than 2.000 negative reviews on steam and 4.0 vote on metacritic, most of them complain about that, u 're not alone buddy.
     
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  24. Dodo1610 Cipher

    Dodo1610
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    The game has mostly positive on Steam and only 39 negative reviews on Metacritic, that is a pretty pathetic shitstorm:lol:
     
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  25. Mister Familiar Learned

    Mister Familiar
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    This game ain't escaping a "Mostly Positive" consesus anytime soon, tho.
     
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