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Yet Another Morrowind Thread

Discussion in 'Bethesda Game Studios' started by ScottishMartialArts, Aug 23, 2013.

  1. Caim Arcane

    Caim
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    If you like dungeon crawling and a more manageable journal, play Tribunal.

    If you like vikings and/or building your own settlement as part of a faction, IE actually making a difference in the game world, play Bloodmoon.
     
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  2. Clockwork Knight Arcane

    Clockwork Knight
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    Tribunal is worth it only for the journal update. Just make sure to pretend the assassin that will attack you on the first night had clothes infested with lice and don't loot them. Or at least sell them at Balmora and use the money to pay for training.
     
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  3. DraQ Prestigious Gentleman Arcane

    DraQ
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    If the only thing you can make is bigger fireball, you might as well disable all spelmaking altogether - there is already a God's Fire spell in game.

    IIRC they gud.

    Service Requirements is a bit off in that it pretty much stops guilds providing significant outside service despite, well, guilds.
    :hearnoevil:
    Other than that I don't use it because I run potato version and don't like mixed language dialogue if I can help it.

    Well they aren't on par with vanilla, but if you already own them (and you should because of mods and journal improvements), there is no reason not to play them.

    Tribunal effectively follows up from MW MQ.
    It's mostly focused on dungeon crawling and is more scripted, less freeform, which makes it prone to breakage in few points and may be infuriating due to arguably forced idiot ball. OTOH it generally works as a story, even though the final area is more than a bit disappointing compared to expectations.

    Bloodmoon is Skyrim 0.5. It's an open world experience with some C&C and features some neat stuff like lycanthropy.

    Both expansions add some nice new items, both suffer from high level expansion syndrome, some forced linearity (like unneeded scripting and unpickable locks) and much less attention to worldbuilding than the main game (details like bookshelves or NPC attire, for example).

    Overall I'd rate them a *tiny* bit lower than Skyrim, but since they are already integrated into virtually any installation of Morrowind, there is no reason not play them.
     
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  4. Decado Prestigious Gentleman Old time handsome face wrecker Patron

    Decado
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    Is it even possible to buy Morrowind without buying the expansions, at this point? I have never looked.
     
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  5. stabby Learned

    stabby
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    Doubtful, GOTY edition is pretty much the standard unless you manage to find an old retail copy.

    On the flipside though, there seems to be a special on GG for a steam key, Currently at 67% off. link.
     
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  6. DalekFlay Arcane Patron

    DalekFlay
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    No, but if you can handle the shit journal it might be best to disable the expansion .esps until you reach level 10 or so.
     
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  7. Excidium P. banal

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    What is wrong with the basic journal?
     
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  8. DalekFlay Arcane Patron

    DalekFlay
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    Unless Tribunal is installed you can't enter that sorted by quest mode, which is pretty damn useful.
     
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  9. deuxhero Arcane

    deuxhero
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    What I don't get is why the Xbox version disables the assassins till a character is a high enough level (I've heard it from enough difference places and trusted sources I'm pretty sure it's true, but don't know from personal experience) but the PC version doesn't.
     
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  10. DalekFlay Arcane Patron

    DalekFlay
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    I think it's supposed to, and most wiki stuff acts like it does, but it just doesn't work on PC for some reason. Surely there is a mod for it but I haven't bothered looking.
     
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  11. Clockwork Knight Arcane

    Clockwork Knight
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    There are a bunch, this seems to be the most recent one.

    http://www.nexusmods.com/morrowind/mods/21710/

    Maybe the Xbox version was updated. According to UESP, while the PC and Xbox versions were released more or less at the same time, the GOTY edition (Tribunal+Bloodmoon) arrived on the console one year later. Knowing Bethesda, they probably simply forgot to fix this on the PC.

    I like it that way, combine it with a mod that makes join/promotion requirements harsher (ex: Wakim's or BTB's) and guilds become a group of elite people who help each other (in other words, a guild), instead of big shops that you only join so they will give you quests.
     
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  12. hakuroshi Augur

    hakuroshi
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    I think, journal functionality depends on exe, so it's ok to disable expansions esps if they are not needed.
     
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  13. Whisky The Solution

    Whisky
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    Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
    Right! Forgot about the assassin.

    Get a mod that disables the assassin until you've reached a certain point in the main quest. Otherwise you'll be a killing machine and/or rich thanks to his armor. Plus, Tribunal really should not happen if you haven't gotten to a certain point in Morrowind or even completed the main quest.
     
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  14. Decado Prestigious Gentleman Old time handsome face wrecker Patron

    Decado
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    Money is largely worthless in Morrowind anyways, tbh. Find one decent ebony weapon and sell it to Mr. Crab, and you're doing just fine. The biggest waste of funds is found in enchanting, which you don't really need beyond getting a ring/amulet of recall, and a ring/amulet of levitate. Those are the only two must-haves, imo.
     
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  15. Lemming42 Arcane

    Lemming42
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    The only use I had for money in Morrowind was spending thousands at a time on bribing people because my Speechcraft skill was so horrifically low.
     
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  16. Decado Prestigious Gentleman Old time handsome face wrecker Patron

    Decado
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    Or downloading a house mod and buying houses.
     
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  17. DalekFlay Arcane Patron

    DalekFlay
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    I don't know about others but I see money as the main leveling-up method. The whole game for me is about finding shit to sell or earning money other ways, then training.
     
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  18. Whisky The Solution

    Whisky
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    Yeah, some stuff is too cumbersome to level up normally. If you try raising Speechcraft normally (Not that it's that useful when you're swimming in gold.), you'll end up having half the population of Vivec shouting, "N'wah!" at you every time you pass them.
     
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  19. stabby Learned

    stabby
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    Strangely I was thinking about that this morning (who says insomnia doesn't have its uses?) and I see that attitude would work for, say, the Imperial Legion or the different Houses, but the Imperial Cult otoh is probably a group not to give a hoot. Plus I can think of some larpy reasons as to why the Mages guild would restrict services to non members ("Why yes random guy off the street, let me help you put that Doomsday spell together") along with a slew of other nitpicks & tidbits that I should probably forget well before I load of the Contruction set.... *sigh*
     
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  20. Clockwork Knight Arcane

    Clockwork Knight
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    The Cult is more charitable than the other guilds, but they still have services and ranks so they probably don't want any random bum enjoying those, either.

    Yeah, but in one case you're going through the trouble of acquiring ebony armor and then visiting the crab / Creeper...and in the other you have the Light Armor equivalent (iirc only glass armor is better) delivered on your lap while you're taking a nap after clearing the smuggler cave in Seyda Neen.
     
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  21. DraQ Prestigious Gentleman Arcane

    DraQ
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    There should be significant guild benefits available only to high ranking members, but the guilds should also provide basic services to outsiders.
    They are meant to be organizations of professionals performing certain jobs, not exclusive social clubs exclusively about laughing at dirty non-member pesants.

    The goal is to improve upon how it's done in vanilla, not being wrong in the opposite way.
     
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  22. Clockwork Knight Arcane

    Clockwork Knight
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    Last edited: Mar 24, 2014
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  23. Decado Prestigious Gentleman Old time handsome face wrecker Patron

    Decado
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    Man I've been thinking about this game all day. Goddamnit, Codex. God damn it.
     
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  24. Cadmus Arcane

    Cadmus
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    Tribunal brings some great updates but totally fucks up the character progression by feeding you expensive gear to sell/wear from the time you first sleep.
    Bloodmoon is kinda too big and not much going on there, plus it looks shitty because they don't know how to make forests. I always thought that being a werewolf and vampire was stupid so if you're not into that, there's not much value in Bloodmoon, imo.
     
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  25. Dwemer Puzzle Box Arcane

    Dwemer Puzzle Box
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    Why not simply, you know, ignore it, just like you ignore Creeper and Lolmudcrab?

    [​IMG]

    However, the main problem with Tribunal's main storyline, imo, is the fact that it starts completely out of nowhere - suddenly, couple of hours after landing in Morrowind you are attacked by DB because
    Show Spoiler
    Helseth wants you in his chambers this night.
     
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