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Recent content by acolyte

  1. Community RPG Codex 2014 Role-Playing Game of the Year Awards

    Nice poll, good job on the organizers, interesting methodology that apparently took some research but while the list looks interesting and full of variety at first, looking at the actual votes gives me the impression of an unsorted dump of titles. You have LISA at position 16, yet it only has...
  2. Let's Read Heroes Never End (LR: WildStorm)

    I liked The Authority's World's End a lot, so I say post Stormwatch WE too. But if it won't make sense without the previous issues of PHD, maybe it's better if you could post that first? I don't know. Also, I'm afraid this is coming to an end, right? If so, maybe posting all of PHD would keep...
  3. So when did most people give up on BioWare?

    After NWN. So devastatingly empty, I had to force myself to complete it to believe it. After BG and the step forward in complexity with BG2, this was an unbelievable regression... regression that went past the 1st BG but didn't stop there, it had to go even further back. Might have been...
  4. Game News Age of Decadence August Update

    I'm reached alright. And I approve!
  5. Heroes of M&M 6 beta

    It is minor, esp. compared to all the rest, but this still managed to induce a -literal- facepalm; ok, foreheadpalm. Still, thanks for the reports from the front.
  6. I was a DX11 skeptic but this has convinced me

    :salute: Haters: Obviously, you can do everything graphics related in plain C, no APIs, no GPUs... It's just that it would be that much more difficult, and would run that much slower. What D3D & OpenGL offer, is prepackaged functionality to leverage, and hardware accelerated at that. So...
  7. First Arcanum playthrough... disappointed :shrug:

    Code.Design.Art. Enough said. (... also what my avatar says. Also what Monocause said.) ------- On the general topic of Troika, I won't even try, except to say that I feel the bashing is very misguided. With only 3 games, they ventured further on than studios with dozens of published...
  8. Torment Planescape Torments Me

    The post you linked to is an interesting read; but not for it's facts or logic. It seems that the author is just out to convince the reader of his opinion, no matter how underhanded his arguments are. About how the word 'gameplay' is just a made-up word: I'd say a word only has the meaning...
  9. Torment Planescape Torments Me

    Edit: @Zomg Yes, but interactivity is far more general. Gameplay is a term tightly coupled with games (probably coined for them). Edit2: @Castanova Yes, I believe we do understand each other on some level. Terms like "real gameplay" though are slippery; they are probably biased by...
  10. Torment Planescape Torments Me

    It's not a circular definition at all. Why would you think that? Gameplay, Game mechanics. Gameplay == interaction, more or less (Wikipedia's definition seems more lax actually). Don't know how simpler I could put it. Now this would be a circular definition, since "ruleset" == (game)...
  11. Torment Planescape Torments Me

    I don't think gameplay is so closely connected to winning or overcoming challenges, much less a synonym for these. I know there is actually established theory behind gameplay and such concepts, unfortunately I'm not very familiar. Gameplay describes the interaction with a game, through it's...
  12. Torment Planescape Torments Me

    @CK: Well, writing a rant (with a tiny bit of exaggeration, for that extra emotional impact:)), can cause some misunderstanding. So, to clarify two things: 1) About the "Show, don't tell" thing: initially, I interpreted only based on context. I'm not a writer (if anyone is, hearing what he...
  13. Torment Planescape Torments Me

    Sigged (with a couple of -grammatical- alterations). OP, no offence (and I don't think you're trolling), but some things do seem strange: Show? Do Not tell??? Ah, of course... because as we all recently learned, text is horrible medium to convey emotion, or anything else for that matter. Where...
  14. Motherfucking Windows

    This error is typically shown when an application cannot find and load a required .dll (what's more, the specific version of that .dll that it was linked with). Not having the required version of the (MS) C++ runtime libs is a common cause. You installed the VC++ 2008 redistributable .dlls, but...
  15. Need to FINISH TOEE DAMNIT!

    Having to start from the beginning, because some things you did along the way brought you to a dead end, is to be expected in ToEE. At least in my experience back then (and of course with no walkthroughs or any prior knowledge of what lies ahead). So, I'd say you didn't lose much anyway :)...

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