Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Recent content by Furious Flaming Faggot

  1. Let's Play Magna Mundi! - Tenochtitlan Nights

    Brotzalcoatl saves! Look at those filthy Mayan heathens, with their independent monarch and their freedom and their dry altars and their hot wet sodomy. We ought to do something about them some day. Meanwhile, the Emperor is embarking on a systematic campaign of subjugation...
  2. Let's Play Magna Mundi! - Tenochtitlan Nights

    If I do, not for a while. I'll probably get colonial ventures though. If any of you are curious as to why nothing much is happening, the current way of things seems to be wait->event->recover->slider change->wait.
  3. Let's Play Magna Mundi! - Tenochtitlan Nights

    Jewitzipotl can never truly triumph over Codex. The Empire has calmed over the last year. The plague appears gone in its entirety. Imperial power is on the rise again, although the tribes are also in a position of strength. They must be crushed, but although that is pressing, it is not...
  4. Let's Play Magna Mundi! - Tenochtitlan Nights

    Gentlemen, December has come (all over my face), so I am free for some time now. Regular updates shall be resumed for the glory of Quetzalcoatl, starting tonight.
  5. Let's Play Magna Mundi! - Tenochtitlan Nights

    Transitional monarchy is much later. I just managed to reach government tech 5, and transitional is around 18 I think. Transitional Monarchy is basically just there as the route away from Oligarchy, as Oligarchy is shit. Absolute Monarchy doesn't give Imperialism in MM. Imperialism is a...
  6. Let's Play Magna Mundi! - Tenochtitlan Nights

    Dammit, now I can no longer procrastinate about that. :M
  7. Let's Play Magna Mundi! - Tenochtitlan Nights

    The Jew-devil plague has taken a heavy toll on the great Aztlan Empire. The peasant scum are revolting, many altars lie bare of blood, soldiers are deserting their posts. The Emperor, even though he has only recently ascended, is the last line of defense, overseeing the maintenance of good order...
  8. Let's Play Magna Mundi! - Tenochtitlan Nights

    Curiously, the plague hasn't hit México yet. I remember from my last playthrough as the Aztecs that the event is substantially worse when it hits the capital. I distinctly remember -3 stability and the city population dropping to 50,000
  9. Let's Play Magna Mundi! - Tenochtitlan Nights

    The Jew-devils sabotaged my connection, sorry bro. At first, no one thinks much of it. Similar things have happened before. There have been several incidences of disease through the Empire, spreading outwards from the East Coast not long after the arrival of the Anglish. Unlike the...
  10. Let's Play Magna Mundi! - Tenochtitlan Nights

    Sorry about the slight delay, updatan now.
  11. Let's Play Magna Mundi! - Tenochtitlan Nights

    That's just a bug with New World countries. It happens regardless of what you do with your ideas. You fix it by opening the console with alt + 21 on the numpad, then putting in "event 623048" or "event 623047" without the quotes. Both of those events removes the "Reneging the Past" modifier, the...
  12. Let's Play Magna Mundi! - Tenochtitlan Nights

    Cuzco can form the Incan Empire when they're sufficiently dominant, I'm not sure if the other Incans can form it. I have no idea what happens for the Aztecs.
  13. Let's Play Magna Mundi! - Tenochtitlan Nights

    (You'll see) Although Tehuetstiquitzin is neither a military man, nor a silver-tongued diplomat, his immense capacity for administration and logistics far outweighs his failings. So long as he is not called upon to defend against a mighty foe, all should be well. After all, by...
  14. Let's Play Magna Mundi! - Tenochtitlan Nights

    I was reluctant to trade a stability point, because the Spaniards(ehehe) could have landed any second. In the short term money, stability and manpower are most important.
  15. Let's Play Magna Mundi! - Tenochtitlan Nights

    All hail Brotzalcoatl. Despite the apocalyptic development of an officer class in Aztlan, Sun-Emperor Axayacatl stoutly continues his diplomatic campaign against the Southeastern tribes. He meets with mixed success. Some tribes dutifully submit to their Emperor, but some...

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom