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Recent content by Lacrymas

  1. Lacrymas

    Warhammer Total War: Warhammer III

    It depends on what exactly is hindering the player. If all butt ladders and siege attacker traits are removed, then potentially yes, but then you are just slowing down the campaign for everyone for no reason, yet the end result is the same. The AI isn't actually using ladders against other AI...
  2. Lacrymas

    Warhammer Total War: Warhammer III

    Entering into the city when you have ranged units and magic is absolutely pointless, so pathfinding and corridor design is irrelevant. Currently, given how the game plays, the AI is the problem because it's programmed to almost never go outside the walls and when it does it's straggler units...
  3. Lacrymas

    Warhammer Total War: Warhammer III

    Making sieges better is not possible at this stage because there are numerous aspects which will be affected as well, mostly campaign dynamics. The entire rest of the game revolves around the army losses caused by sieges, tinkering with that would mean having to redesign all the factions all...
  4. Lacrymas

    Eternity Pillars of Eternity + The White March Expansion Thread

    I have built tanks before, just not a Fighter, that's how I know they are mostly useless. Engagement slots are not the problem. Bleak Walkers have a very sick build with corrosive damage. You also won't be despised by everyone, the reputation system is token at best. There are some cool...
  5. Lacrymas

    Warhammer Total War: Warhammer III

    It won't change at all because it's not ass ladders that are the problem. You only ever "need" them when playing all-melee factions and don't have access to artillery yet. The AI and the player are crippled in two different ways, both bad. The AI can't play this game and can't provide a...
  6. Lacrymas

    Eternity Pillars of Eternity + The White March Expansion Thread

    I've never had a Fighter in any party I've ever played in this game, so I don't imagine it's that useful.
  7. Lacrymas

    Warhammer Total War: Warhammer III

    The AI is bad at everything in this game and can't provide a challenge whatsoever after the very early game, so it being extra crippled isn't a good thing. I mean this literally. You can't afford wasting turns in the early game because *some* AI factions will balloon to an unmanageable degree...
  8. Lacrymas

    Warhammer Total War: Warhammer III

    The AI is already crippled by the siege autoresolve results in the first place, they having to wait turns to build siege equipment will slow their growth to a glacial crawl. This also applies to the player, you don't have the luxury of waiting turns to build siege equipment. I'm sure there are...
  9. Lacrymas

    Warhammer Total War: Warhammer III

    There are just too many things to fix for this to be a legitimate question. They'd need a dedicated team and it will take years. You can see this with the new DLC, they've been working on it since at least Shadows of Change's release date, so they needed 8 months to tackle 3 factions. On top of...
  10. Lacrymas

    Eternity Pillars of Eternity + The White March Expansion Thread

    But again, building characters for "tanking" isn't the best move in general. The first of your problems if you are intent on going that route will be that the AI tends to ignore characters with high defenses and beeline towards your squishies, so so much for the tanking bit. The second problem...
  11. Lacrymas

    Warhammer Total War: Warhammer III

    Oh, yeah, you have to micro like crazy, otherwise just a few spearmen and archers will wipe out your entire army.
  12. Lacrymas

    Eternity Pillars of Eternity + The White March Expansion Thread

    It depends on what you mean by "unmatched in tanking". Paladins have the potential to have much higher defensive stats than Fighters.
  13. Lacrymas

    Warhammer Total War: Warhammer III

    I played this today a bit after installing a bunch of AI and gameplay mods that should theoretically make it more bearable (like disabling the red line skills and most campaign buffs to units, bringing balance closer to the PvP one) and I didn't hate the 7 turns I played. However, it was with...
  14. Lacrymas

    Eternity Pillars of Eternity + The White March Expansion Thread

    It's useless for basically anyone, except maaaaybe a Barbarian "tank" build (funnily enough).
  15. Lacrymas

    Eternity Pillars of Eternity + The White March Expansion Thread

    I don't understand this obsession with "tanks", it's not a good choice.

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