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Recent content by Lorica

  1. Lorica

    ToEE: New player

    The Arena of Heroes was interesting mostly for getting you to use some of the underutilised spells in the game. The secret? encounter that they add is the high level challenge that really makes the NC worthwhile, IMO.
  2. Lorica

    The Errant Signal Thread

    You could suggest him some reading: http://futurismic.com/2011/03/02/seeing-like-a-state-why-strategy-games-make-us-think-and-behave-like-brutal-psychopaths/ http://delong.typepad.com/sdj/2007/10/james-scott-and.html
  3. Lorica

    X-COM Firaxis - XCOM: Enemy Unknown + Enemy Within Expansion

    Yeah, I think one of the major complaints was that the teleporting glitch wasn't actually fixed, must mitigated a bit. It only really gets annoying for me when a patrol teleports past your zone of control to an already cleared area. On the other hand, the only truly challenging fights I've had...
  4. Lorica

    Information Got some shit in the mail today

    Yay, we're games journalists now!
  5. Lorica

    Fun with Pierre Begue, creator of Knights of the Chalice

    Is it entitlement to expect that a product in a mature market costs less than when that market was new? That it needs to be priced competitively? Perhaps risk should be scaled to reasonable expectations of return, rather than return manipulated to reward risk.
  6. Lorica

    KickStarter Darkest Dungeon Pre-Release Thread

    Cool to see stress levels taken into account in a game. The FAQ is pretty light on how exactly affliction levels are managed. It kind of seems like it's based on build and tied to character actions, systems that aren't described yet. I'm a little disappointed that there's no mention of...
  7. Lorica

    Decline Bethesda Appreciation Thread

    Sorry if that sounded too much like "you shouldn't enjoy these games!" Let me put it this way: If you have fun with Oblivion, then I envy you, because it seems like you still have a world of better-crafted and as-of-yet unexperienced games before you. I encourage you to go forth and enjoy.
  8. Lorica

    Baldur's Gate The Baldur's Gate Series Thread

    Of those, I've only played KotOR and NWN OC. I think both of those were a definite step down--made worse what was bad, removed some of the good. I don't really buy the argument about NWN getting a free pass because it was only there to show off the toolkit, nor do I think KotORII should cast a...
  9. Lorica

    Decline Bethesda Appreciation Thread

    Jagged Alliance 2, mostly. Wish there were a cRPG that fit all those criteria, but I'm drawing a blank. I think in your post you're ignoring that Oblivion attempts those things (other than the lack of level-scaling) or at least includes them (the crime system, rudimentary reactive world), but...
  10. Lorica

    ToEE: New player

    Just posting something written by Sitra Achara on the Co8 forum, actually. Co8 has put some weird items into the game (and for the most part removed them) over the years, but there's no FF sword.
  11. Lorica

    ToEE: New player

    FWIW:
  12. Lorica

    X-COM Firaxis - XCOM: Enemy Unknown + Enemy Within Expansion

    The parts are in place and you can play without running into too many "under construction signs", yes. AI, UI and some pacing issues mean that I've never gone more than a couple of months in, though. From the Xenonauts thread:
  13. Lorica

    Company News Stardock sexual harassment lawsuit dropped

    :lol: Please tell me more about how the CEO of a company penning message-board level, hypersensitive butthurt drivel to an employee is totally not ridiculous and really manfully taking a stand. The more you do it, the more I understand where you're coming from. You're right, no one like that...
  14. Lorica

    Baldur's Gate The Baldur's Gate Series Thread

    You wrote it correctly. I think the things that make modern Bioware games so unenjoyable were already present in BG2. It's by no means the worst offender in games, but BG2 was already headed towards a more linear, theme-park style, with weird romances and spotty, often annoying companions, and...

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