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Recent content by Monocause

  1. Monocause

    IXION - space station sim by Warhammer 40k: Mechanicus developer

    The hull doesn't rot, it's a huge ship that's contantly being peppered with all sorts of small debris and other space hazards, also strains under a lot of self-generated pressure (after all there's hundreds or thousands of people living there). And then there's the magic factor of the VOHLE...
  2. Monocause

    Dragon Age Dragon Age: Dreadwolf - full reveal in Summer 2024, Solas fangirls rejoice

    Your post sounds reasoned but there's a lot of things you say that stick to your perception of the writing/lore or never explain and wave away as obvious. But let's agree that it's not a "good RPG" - I'd argue that it's not an RPG at all. It's an action with some RPG elements that add flavour...
  3. Monocause

    IXION - space station sim by Warhammer 40k: Mechanicus developer

    You're missing the point of the game I think (which is quite possibly not your fault but a problem with the game's pacing). Play a bit more and go on to chapter 2 and certain mechanics should start to be more apparent, as well as what works as the external pressure point. Chapter 1 is sort of an...
  4. Monocause

    Age of Wonders 3

    This. It's funny how AoW3 and 4 are compared negatively to 1 and 2&SM, or rather: it's funny WHY they're compared negatively. If you want to compare stuff like writing, charm, flavour then yeah, it's a competition. And 1 and 2 I think feel better in this department because each race choice...
  5. Monocause

    Age of Wonders 4

    This is the Codex so this is to be expected. About a half of this thread appears to be people shitting on the game, they contradict themselves a fair few times along the way. Some of the criticism sounds like part of these peeps haven't actually played the game but watched a few videos and...
  6. Monocause

    Roundtable interview with AAA RPG devs at PC Gamer: 'We're running at a f**king wall, and we're gonna crash'

    - No, people aren't playing every game that comes out. Not sure where did you get that from. - No, I don't think people play one game. I think - and can prove this with numerous data points - that people play a game and then stop playing it, and most of them never ever revisit the title. - No...
  7. Monocause

    Roundtable interview with AAA RPG devs at PC Gamer: 'We're running at a f**king wall, and we're gonna crash'

    Yes and no. SaaS is an option for certain kinds of products, or (in the case of straight-to-gamepass) products with a limited budget. And straight-to-gamepass development is a niche that exists mainly because owners of GoD platforms need to expand their library and boost subscriptions...
  8. Monocause

    Roundtable interview with AAA RPG devs at PC Gamer: 'We're running at a f**king wall, and we're gonna crash'

    The answer's pretty simple, actually - this argument was always correct but was offset by market growth. Up to a certain point you could offset growing the budget by pushing more sales, and pushing more sales became an option as going multiplatform got easier and the PC market got dominated by...
  9. Monocause

    Dragon Age Dragon Age: Dreadwolf - full reveal in Summer 2024, Solas fangirls rejoice

    "Not even" the first one? ME1 was basically cool ideas with very poor execution. Pretty much everything about the game, be it the writing or different gameplay elements, was either shallow or hollow. Or both. In ME2 they refined it a lot and delivered a tighter, much better game in pretty much...
  10. Monocause

    IXION - space station sim by Warhammer 40k: Mechanicus developer

    Ixion is a very good game with some problems. First and obvious one is the lack of replayability. The second major flaw is how the game's design struggles against itself - it's like on one hand the game wants you to progress and jump from disaster to disaster and go on an adventure where you're...
  11. Monocause

    Spiderweb Software Exile series thread

    Try a mac emulator instead and emulate MacOS8 or something. Years ago I successfully played through the Mac version of Exile 2 using Basilisk running on a then-modern Win7 machine and don't remember any issues! https://basilisk.cebix.net/ I think you can find entire distributions of Basilisk...
  12. Monocause

    Card-Based Marvel's Midnight Suns - Marvel universe card-based tactical RPG from Firaxis

    This is clearly the problem. I really dig and follow strategy titles and didn't even know this was Firaxis or worth looking into. Thing is I don't care for the Marvel universe. Worse yet, it started to piss me off as past decade there's been a ridiculous amount of movies and other crap...
  13. Monocause

    KickStarter Terra Invicta - sci-fi grand strategy from Long War mod creators - now available on Early Access

    Sure. Go ahead being apparently the only person around who complains how the game magically fucks you over despite your "perfect runs" and flawless gameplay. Whatever floats your boat.
  14. Monocause

    KickStarter Terra Invicta - sci-fi grand strategy from Long War mod creators - now available on Early Access

    Your post (and your other posts in this thread about the AI magically fucking you over) sounds either like bullshit or like you're doing something horribly wrong and are painfully unaware (like going massively over your CP limit or some such). I think it might be the latter as if you claim that...
  15. Monocause

    Why do so many GREAT RPG's worsen in late game?

    This is true in most cases where you have a proper pipeline setup and work in a non-agile environment (and last I checked agile was really not working out for game development and in cases of most RPGs I played it would be definitely a straight up foolish choice to go agile). A situation where...

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