Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Recent content by Sammael

  1. Sammael

    Torment Beamdog's Planescape: Torment Enhanced Edition

    Atmospheric contamination was likely removed for performance reasons, just like the anti-aliased fog of war in IWD2 (which was present in the Press Preview release).
  2. Sammael

    Why Planescape Torment is not a great game (In Depth)

    This is not Volourn's alt, is it?
  3. Sammael

    Pillars of Eternity Beta Discussion [GAME RELEASED, GO TO NEW THREAD]

    So, what's the Codex verdict on PoE? ... I kid. I played the beta (yeah, right, it's nowhere near beta stage yet) for a bit, decided to wait until the worst bugs get squished. I dislike the system and I think it will be a major turn-off to those expecting a D&D-like experience, but I think...
  4. Sammael

    New exclusive The Black Hound info released!

    In case anyone gives a damn, I've started updating the news on my TBH FAQ page on a semi-regular basis. I will get around to updating the FAQ itself one of these days. http://theblackhound.googlepages.com
  5. Sammael

    Mod News Vampire Masquerade unofficial patch 3.3 released

    I just tried the 3.3 and I can no longer fight in the tutorial (i.e. the game is not giving me the option to equip any melee weapon, not even fists).
  6. Sammael

    Mod News Vampire Masquerade unofficial patch 3.3 released

    I just completed a game of Bloodlines a few weeks ago. Once I am done with NWN2, I am going to play through for the third time - this time as a Malkavian and with the fan patch installed. It looks and plays awesome, until I hit Chinatown. Then it just looks awesome, but the gameplay sucks.
  7. Sammael

    Development Info The Black Hound lives!

    Just to make things clear, that wasn't Josh's quote. The whole intro text was written by me.
  8. Sammael

    Development Info The Black Hound lives!

    http://theblackhound.googlepages.com
  9. Sammael

    Game News Wyvern Crown of Cormyr - Bioware premium module

    The Crown has a 500+ year long history, and was originally made by a cabal of wizards to control wyverns and use them for war. You wondered about the dragon, I replied. Really, you can say whatever you want about FR, but it has the most detailed lore of any game world ever conceived.
  10. Sammael

    Game News Wyvern Crown of Cormyr - Bioware premium module

    The Wyvern Crown of Cormyr is an artifact currently (AFAIK) in possession of a mist dragon Wyvernvapor. He is quite insane because of the Crown's curse. The party in my game ran into him and fought for a round or two (which resulted in one party member being sent to another plane). Party wizard...
  11. Sammael

    Game News NWN2: DnD redefined - I live ... again!

    Re: Huh? You are retarded. If the campaign is meant to cap at 8th level and is well-designed, it means the progression will be slower and level 8 will feel like an accomplishment, unlike with the current NWN insta-power system where levels mean NOTHING. Even though BG1 is a sort of a bad...
  12. Sammael

    Interview J.E. Sawyer on RPGs at NWN2News

    Torment had nonlinear character development, and the story was indeed slightly different depending on character choices. If you did not, for example, pick up the Bronze Sphere from Pharod's corpse, the ending was different than if you did. The ultimate ending is always the same, of course, but...
  13. Sammael

    Preview Refundable skills points in Gothic 3

    In related news, D&D Player's Handbook II (available now) also includes actual rules for re-writing characters. Looks like a trend to me.
  14. Sammael

    Interview Feargus talks TVG ear off

    Gah. Sawyer must have written that synopsis just to irk me. I had to fix all references of "abyss" and "demon" connected to Belhifet to the proper "Nine Hells" and "devil."
  15. Sammael

    Interview NWN2 Q&A at GameSpot

    Make note that Sawyer joined (and took over) the project at the moment where the story had been mostly finalized.

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom