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Recent content by Twinfalls

  1. Skyrim - Bethesda, you should be very, very proud.

    Level 27. 1H + shield, heavy armour, fast heal and conjure fire atronarch spells. Unlike Oblivion, I can't find a more powerful summon spell than fire atronarch. This is incline, because in that abomination of a game I could summon a Daedroth from early on and have every dungeon cleared for me...
  2. Skyrim - Bethesda, you should be very, very proud.

    Sorry Krazsu I just don't agree. When enemies surround you, you can't block them all away. And 'potion spamming' is an utterly simplistic dismissal of combat in this game. The reality is that potions will not make you a god in this game. You will still die, plenty. Perhaps you will be...
  3. Skyrim - Bethesda, you should be very, very proud.

    Right. 95 hours in. Yes, Vault Dweller and others have given a solid list of shortcomings. But you know what? If the damn thing could provide a fucking challenge, it could still be great. And now, it finally has. Either there was a glitch and my difficulty was not actually Master, or the...
  4. Skyrim - Bethesda, you should be very, very proud.

    Thanks ed123. It's reassuring to hear that's it not all one big easy downslide from that point.
  5. Skyrim - Bethesda, you should be very, very proud.

    Ok what the heck is with this game. When I started the thread, I was level 12. (not 21, no actual god-damn stats screen is the only interface issue I could care about). Still though. I start on expert. The game looks terrific, unlike Oblivion. There are tons of caves, forts, dungeons. And...
  6. Skyrim - Bethesda, you should be very, very proud.

    Can't argue, and this is what it boils down to. We differ to this extent: I think the world is better than you do, and the dungeons and numbers are not as bad as you do. Part of the reason is quite obviously that I'm a lot more fond of TES than you are - a personal preference thing so it's moot...
  7. Skyrim - Bethesda, you should be very, very proud.

    No. You mean the way you were the only person in all of Vvardenfell who could levitate? So you could float above your enemies and destroy them at your leisure while they all clunked about below with their awesome animation? Anyway - wasn't trolling with the OP. But it seems I was too...
  8. Skyrim - Bethesda, you should be very, very proud.

    Dear God that is really fucking terrible. They really did that? Ok, I spoke too soon. I admit I assumed they wouldn't be pulling absolutely dumb shit like that across the classes, given the hiding I was getting at lower levels with a basic warrior class. So it seems it's not a great game after...
  9. Skyrim - Bethesda, you should be very, very proud.

    Jasede's put it better than I could.
  10. Skyrim - Bethesda, you should be very, very proud.

    Why would you say that? You're one of the most knowledgeable posters on RPGs this board's ever seen.
  11. Skyrim - Bethesda, you should be very, very proud.

    Just one more comment on why I think this game deserves high praise, despite all the flaws (and flaws have always been in Bethesda games, right from the start): It's the context. Stand out at the top of Dragonsreach in Whiterun. Look out at the gorgeous town below you, the vast and...
  12. Skyrim - Bethesda, you should be very, very proud.

    VD, there's a misunderstanding of why I'm praising this game, and there's a double-standard in the lens through which you're viewing Skyrim. I'll try to explain: For that very reason in Skyrim it amounts to fluff. It's a game-breaker, so treat it as such. I agree it's done badly, exactly as...
  13. Skyrim - Bethesda, you should be very, very proud.

    :lol: The Codex is a broad church - VD's always had respect here because he's got clear views on what he likes and he backs them up. The TES world itself isn't his thing, whereas Daggerfall's tremendous variables and multiple action paths they produced, were. But he doesn't engage in the...
  14. Skyrim - Bethesda, you should be very, very proud.

    Folks, It's not hard. Just do what I did from the outset - ignore smithing and crafting. It struck me as a bit of fluff to attract the mainstream, and LARPY silliness - like that other great series which had LARPY silliness - Ultima. I didn't spend much time baking bread in that one either. I...

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