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Recent content by Zerth

  1. Zerth

    Baldur's Gate Baldur's Gate 3 RELEASE THREAD

    I rolled a Seldarine drow intended to play as a swashbuckler with rapier in hand and dueling feat, I want to multiclass into rogue but Im finding hard to justify it since battlemaster fighter lvling has been pretty good so far. Hence im basically distancing from the intended archetype and end up...
  2. Zerth

    Monster Hunter 6th generation - speculations, launch date probably march 2024

    Good overall, with some flawed ideas that dont hold back the core gameplay loop. I'd recommend mhw, but the story progression is westernized popamole shit. I dont think the average codexer would stand it as a newcomer, you have dig it in order to stand the campaign imo. However, in monster...
  3. Zerth

    Monster Hunter 6th generation - speculations, launch date probably march 2024

    Lightning Rod pangolins :shredder: Please, I hope this is a sign we going back to disruptive non boss monsters. In worldrise they practically dont have presence, well, pretty much that's been true since past 2nd gen.
  4. Zerth

    Sonic the Hedgehog Appreciation Thread

    Why Amy can glide? Isnt that Knuckle's schtick?
  5. Zerth

    Ho Tu Lo Shu: The book of dragons (Or how I want my CRPGs to be made)

    Stumble across this game is 50% off atm. I might get it, for 7$ seems to be quite the bargain.
  6. Zerth

    Game News Demon Lord Reincarnation released

    Pretty cool, the butcher's sprite looks like Leatherface, and trailer soundtrack reminds me of usual megaten combat music.
  7. Zerth

    Pick a JRPG for me to play.

    xenoblade 3? Hard pass
  8. Zerth

    Sonic the Hedgehog Appreciation Thread

    It's funny how they have Flynn on board, and still repeating the same writing habit from old sonic post adventure games in being cringe everytime a character tries to sound smart and technical. For instance, when Tails refers the ARK as the first "Bernoulli spherical space colony" in SA2. what...
  9. Zerth

    Wasteland Wasteland 3 + Battle of Steeltown and Cult of the Holy Detonation Expansions Thread

    A character gets one shotted easily even in wastelander difficulty. Even behind full coverage and concealed by a smoke grenade, you can't 100% avoid a squishy character to not survive next turn. Either you kill before get a chance to shoot or hard cripple your enemies with status, or build a...
  10. Zerth

    Sonic the Hedgehog Appreciation Thread

    That's what the vocal target audience desired, the ones that buy the games,merch, watch the retarded vtuber series, the unfunny twitter takeovers,etc.... A vocal major portion of the fandom screeched for Sonic Team define what the hell is really canon. So as result now, regardless how bland...
  11. Zerth

    Sonic the Hedgehog Appreciation Thread

    What you have against soylent flynn ?. I don't like his writing but at least he cares to be consistent on a franchise where every writer that stepped up fucked around with random crap.
  12. Zerth

    Starfield Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

    Enemies no taking advantages of low G as the player. Boring... Also "Body type", gotta keep that ESG score in check.
  13. Zerth

    Nioh 2

    Im progressing through Dream of the Strong and swapped my Splitstaf/SwitchGlaive for Hatchets/tonfas now. I really didnt dig hatchets until I unlocked some really nifty mobility options. I also finally managed to achieve A/A in agility/toughness rating with around 40 stamina and a mixed divine...
  14. Zerth

    Wasteland Wasteland 3 + Battle of Steeltown and Cult of the Holy Detonation Expansions Thread

    Keep playing and you'll find truly embarrasing writing stuffs instead of this futile attempt to nitpick the very beginning lmao.
  15. Zerth

    Wasteland Wasteland 3 + Battle of Steeltown and Cult of the Holy Detonation Expansions Thread

    Talking about "perfect", I got 2 subquests bugged and Saul claimed I destroyed Steeltown despite saving it twice, first after main questline and 2nd time from Liberty's raid party...

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