Merkwürdigliebe
Arcane
Part I
I'm guessing that many Codexers alreayd have played this one, but what the hell might as well give it a try.
Can't End up badly can it?
: Yes it can, I could die.
: Who are you any way?
: I'm the nameless hero.
: Right, what happened to your beard any way?
: The Jewood people said it was copyrighted and took it.
Naturally as we're doing an LP we will chose No here and enjoy the title screen, and some 16th century poetry along with it.
: Get on with the LP! :evil:
: Oh Alright then, some intro first.
Didn't capture the intro video, but the story goes along somewhat like this.
The Gods used to rule the world, however mankind banished the gods from the world. However in doing so they released something far greater, ancient temples rose from the ground (the title Risen).
And in the intro movie the the Inquisitor is seen fighting great creature and chickening out. On the ship we see the hero...
: Thats me!
: Yes we know, now please don't interrupt the
story.
: Sorry.
... and some chick and the monster sinks the ship and we end up on some beach.
Here watch the movie for your self.
Here we are shipwrecked on some island, with only some corpses for company.
In the true spirit of all RPG heroes everywhere we naturally start looting those dead guys.
Well it seems one of the corpses wasn't dead, incidentally the chick from the intro video. Sorry no necro love for you buddy.
: Hey you don't think I would?
I just loot them! I leave the loving to others, honest.
Well she tells us to see if we can find us a weapon of some sort on the beach, and then this screen pops up. Seems it's in chapters same as Gothic I and II, even the music that plays at the same time is similar to the music from those games.
We find us a sturdy branch, can never go wrong with one of these!
Decent enough for killing a couple of birds any way, and some more corpses to loot.
: Sweet loot! :D
: Don't get too excited it's only scraps.
: Better than nothing! :D
We talk to the chick again and proced with her up the path inland.
Ye gods were trying to find some shelter after being shipwrecked and she wants to stop for a chat! ... women.
Well flower picking is in, sure looks like a Gothic game!
Loot in every corner, everything seems in order here.
: Loot!
After a little while we reach a house, well some civilazation atleast!
Mmm water, with water with healing capabilities like this why would people even need hospitals?
She asks us to search through the house and see if we can find anything usefull. The house is a complete mess and with blood stains in some places.
She asks, us if any one has been here.
[Intelligence]: Looks like no one has been here for a while.
Then she gives us a very hard and epic quest, fry some meat.
The crafting screen looks like this, and we are even able to make batches of items in one go, no frying 50 pieces of meat one at a time like in Gothic 2 yay!
Doing all this stuff we've gained a level.
: I are a mighty hero! :D
Heres the character stat screen.
We are a level 1 castaway(you start at level zero), essentially classless.
Strenght: Improves melee damage
Dexterity: Improves ranged Damage
Wisdom: Higher wisdom alows you to use better magic Runes.
Unlike the Gothic games magic is split into three categories, Runemagic these are mostly utility spells, these spells are only available to mages.
Next is crystal magic, which is damaging magic, available to mages and warriors of the order (sort of paladins).
The third is scrolls they are the same as runes but have only one use each, but all can use them.
Well get more into magic later, as I plan to try the game as a mage.
Mana: Casting spells drain these.
Learning Points: Used to train skills and stats at a trainer. You get 10 each level. Every step in combat skill or crystal magic skill requires 10 of them. And for the rest it's 5 per level.
Also attributes are purchased at 1 pt per level, so 1 strength for 1 LP.
Rest should be self explanatory.
Well we continue on the path inland.
Ah it's one of those ruins, lets go explore!
Inside, nothing very exciting.
Ah a trap! We fell through to the room underneath anf face a dangerous moth!
We loot the room and continue out.
: Wait, how does a moth get into a thousands of years old ruin that been underground for centuries?
: Maybe it came in the same way as we?
: Perhaps maybe but they can fly.
: Hmm... a wizard did it! :D
On our way back out again, well not falling for that trap again!.
: Ohh look over there, a pig! It looks tasty.
: No! Don't!
Too late!
: Ouch! I'll make bacon out of your later for that!. :evil:
Well this is like the gothics got to watch your step or your dead in a heartbeat. Luckily I had just saved before.
Well another house. Looks empty, lets loot!
Ah we are ambushed by a man wielding a knife inside, gotta watch out where you go.
Well turn out he's a decent guy and just a bit jumpy. After explaining about the shipwreck he says that I should watch out for the inquisitors men, since they will haul off any one they catch outside of the town to the monastery .
Also he says that we should join up with the Don instead over in the swamp camp, but he can show us the way to the town if we want to.
We accept the offer and follow.
He stops after a little while and we make our own way to a small farm where some novices from the monastery work the fields.
The guy here tells us that the Inquisitor and his men are trying to solve the problems caused after the gods where banished.
Asking for some advice, he says that we should perhaps become a warrior of the order, and absolutely stay away from the Don's gang since they are a disorderly lot. And he also mentions higher magic.
: Kewl, I want to throw fireballs and all that! :twisted:
he also offers to trade with us. This is the trade screen. The gold balance is automatically solved when you do the transaction, and all vendors have infinite gold.
In order for one of them to show me the way to town I have to help them at the farm a bit.
One of the guys has a wolf problem. Apperantly the good news it that since they are wolves they atleast don't have swords!
We go a hunting wolves.
Shiny shiny loot!
: My own, my.... precious!
They appear to be in a cave.
And this is where we remember that sword we found in the house earlier, nothing great but better than s stick.
Well thats the last of them, now back to the farm!
Were warned by the guy with the wolf problem that a warrior of the order is at the farm, and would haul us off to the monastery if he catches us! And since we want to be a Mage and not a warrior of the order we don't want that.
You need a recomendation in order to become an apprectince, and not just get hauled there, in which case you become an order recuit.
Well he tells us we can sleep for a few hours in the barn till he goes away.
Here you can see the sleep options aswell, looks just like Gothic :D
Well everything done, and one of the novices lead us to the town!
Finally there!
We meet the gate guard, and toalk to him a bit. He seems to be off the opinion that they brain wash people at the monastery with magic.
Though he will only let us in for 100 gold. Having no other option we gladly pay him ...
: Speak for your self! Thats my hard earned gold! :evil:
: Well maybe not gladley, but we do it any way.
: Hmmp, well I guess so, take my money you blood sucker! :evil:
And we're in!
So thats end off part one.
Does this have any potential and is it worth continuing, or should I just scrap the whole thing?
Also if I go on (which I plan), any requests on what I should do? Well apart from class since I played the game as a fighter, and wanted to try it as a mage when replaying the game for this LP.
Also is the screen resolution alright? I could convert future images into a higher/lower resolution if wanted.
I'm guessing that many Codexers alreayd have played this one, but what the hell might as well give it a try.
Can't End up badly can it?
Naturally as we're doing an LP we will chose No here and enjoy the title screen, and some 16th century poetry along with it.
Didn't capture the intro video, but the story goes along somewhat like this.
The Gods used to rule the world, however mankind banished the gods from the world. However in doing so they released something far greater, ancient temples rose from the ground (the title Risen).
And in the intro movie the the Inquisitor is seen fighting great creature and chickening out. On the ship we see the hero...
story.
... and some chick and the monster sinks the ship and we end up on some beach.
Here watch the movie for your self.
Here we are shipwrecked on some island, with only some corpses for company.
In the true spirit of all RPG heroes everywhere we naturally start looting those dead guys.
Well it seems one of the corpses wasn't dead, incidentally the chick from the intro video. Sorry no necro love for you buddy.
I just loot them! I leave the loving to others, honest.
Well she tells us to see if we can find us a weapon of some sort on the beach, and then this screen pops up. Seems it's in chapters same as Gothic I and II, even the music that plays at the same time is similar to the music from those games.
We find us a sturdy branch, can never go wrong with one of these!
Decent enough for killing a couple of birds any way, and some more corpses to loot.
We talk to the chick again and proced with her up the path inland.
Ye gods were trying to find some shelter after being shipwrecked and she wants to stop for a chat! ... women.
Well flower picking is in, sure looks like a Gothic game!
Loot in every corner, everything seems in order here.
After a little while we reach a house, well some civilazation atleast!
Mmm water, with water with healing capabilities like this why would people even need hospitals?
She asks us to search through the house and see if we can find anything usefull. The house is a complete mess and with blood stains in some places.
She asks, us if any one has been here.
Then she gives us a very hard and epic quest, fry some meat.
The crafting screen looks like this, and we are even able to make batches of items in one go, no frying 50 pieces of meat one at a time like in Gothic 2 yay!
Doing all this stuff we've gained a level.
Heres the character stat screen.
We are a level 1 castaway(you start at level zero), essentially classless.
Strenght: Improves melee damage
Dexterity: Improves ranged Damage
Wisdom: Higher wisdom alows you to use better magic Runes.
Unlike the Gothic games magic is split into three categories, Runemagic these are mostly utility spells, these spells are only available to mages.
Next is crystal magic, which is damaging magic, available to mages and warriors of the order (sort of paladins).
The third is scrolls they are the same as runes but have only one use each, but all can use them.
Well get more into magic later, as I plan to try the game as a mage.
Mana: Casting spells drain these.
Learning Points: Used to train skills and stats at a trainer. You get 10 each level. Every step in combat skill or crystal magic skill requires 10 of them. And for the rest it's 5 per level.
Also attributes are purchased at 1 pt per level, so 1 strength for 1 LP.
Rest should be self explanatory.
Well we continue on the path inland.
Ah it's one of those ruins, lets go explore!
Inside, nothing very exciting.
We loot the room and continue out.
On our way back out again, well not falling for that trap again!.
Too late!
Well this is like the gothics got to watch your step or your dead in a heartbeat. Luckily I had just saved before.
Well another house. Looks empty, lets loot!
Ah we are ambushed by a man wielding a knife inside, gotta watch out where you go.
Well turn out he's a decent guy and just a bit jumpy. After explaining about the shipwreck he says that I should watch out for the inquisitors men, since they will haul off any one they catch outside of the town to the monastery .
Also he says that we should join up with the Don instead over in the swamp camp, but he can show us the way to the town if we want to.
We accept the offer and follow.
He stops after a little while and we make our own way to a small farm where some novices from the monastery work the fields.
The guy here tells us that the Inquisitor and his men are trying to solve the problems caused after the gods where banished.
Asking for some advice, he says that we should perhaps become a warrior of the order, and absolutely stay away from the Don's gang since they are a disorderly lot. And he also mentions higher magic.
he also offers to trade with us. This is the trade screen. The gold balance is automatically solved when you do the transaction, and all vendors have infinite gold.
In order for one of them to show me the way to town I have to help them at the farm a bit.
One of the guys has a wolf problem. Apperantly the good news it that since they are wolves they atleast don't have swords!
We go a hunting wolves.
Shiny shiny loot!
They appear to be in a cave.
And this is where we remember that sword we found in the house earlier, nothing great but better than s stick.
Well thats the last of them, now back to the farm!
Were warned by the guy with the wolf problem that a warrior of the order is at the farm, and would haul us off to the monastery if he catches us! And since we want to be a Mage and not a warrior of the order we don't want that.
You need a recomendation in order to become an apprectince, and not just get hauled there, in which case you become an order recuit.
Well he tells us we can sleep for a few hours in the barn till he goes away.
Here you can see the sleep options aswell, looks just like Gothic :D
Well everything done, and one of the novices lead us to the town!
Finally there!
We meet the gate guard, and toalk to him a bit. He seems to be off the opinion that they brain wash people at the monastery with magic.
Though he will only let us in for 100 gold. Having no other option we gladly pay him ...
And we're in!
So thats end off part one.
Does this have any potential and is it worth continuing, or should I just scrap the whole thing?
Also if I go on (which I plan), any requests on what I should do? Well apart from class since I played the game as a fighter, and wanted to try it as a mage when replaying the game for this LP.
Also is the screen resolution alright? I could convert future images into a higher/lower resolution if wanted.