Grunker
RPG Codex Ghost
DarkUnderlord said:Which in short means developers are lazy.Slylandro said:While I was reading this I thought about roguelikes, I think part of the reason they're much more popular than a casual observer would think is because of the rich D&D/Tolkien/etc background lore that revolves around most of the bestiary in a typical roguelike. Nobody in the game has to explain to you what the big D is or how it looks like, you already know from preexisting media.
Both developers and users are fucking lazy and fear change as much as a Codexian. Whenever some new fantasy game gets announced the forums are filled with "WILL THEIR BE ELVES?!? I REALLY HOPE THERE WILL BE ELVES!!!"
Laziness from the developers is not only accepted by the players; it's fucking encouraged by them