Grunker
RPG Codex Ghost
Rockstar's gonna drown the consoletards? Alright if you ask me!
So much fail... I think half my brain cells just died on me.CommandoNikomer
51 minutes ago
@Blitzkitchen
first of all, if the C&C games were in 2D, your computer would crash of memory overload. There would be wwaayy too much graphics in one window for the memory to handle it, espically on the old systems like 95, which averaged about 256KB of RAM. second of all, it would literally take years to design a game with so many units from so many different angles and perspectives.
BlitzKitchen said:Kind of banal shit boring but this kid has me through a loop. I need a third party to come and stomp his crotch.
http://www.youtube.com/watch?v=H6u5Qf7H ... ture=email
CommandoNikomer
51 minutes ago
@Blitzkitchen
first of all, if the C&C games were in 2D, your computer would crash of memory overload. There would be wwaayy too much graphics in one window for the memory to handle it, espically on the old systems like 95, which averaged about 256KB of RAM. second of all, it would literally take years to design a game with so many units from so many different angles and perspectives.
never underestimate a 14-yr old... I HACK
JarlFrank said:BlitzKitchen said:Kind of banal shit boring but this kid has me through a loop. I need a third party to come and stomp his crotch.
http://www.youtube.com/watch?v=H6u5Qf7H ... ture=email
CommandoNikomer
51 minutes ago
@Blitzkitchen
first of all, if the C&C games were in 2D, your computer would crash of memory overload. There would be wwaayy too much graphics in one window for the memory to handle it, espically on the old systems like 95, which averaged about 256KB of RAM. second of all, it would literally take years to design a game with so many units from so many different angles and perspectives.
So basically the only game possible on old PCs is this:
http://www.tetris1d.org/
Because they are incapable of 2D.
Why? They didn't have to stay in front of the screen and "play" the game all the time. Just leave a PC on with the page opened.Grunker said:The people on the high-score for that game should be tracked down and shot.
Jim Cojones said:Why? They didn't have to stay in front of the screen and "play" the game all the time. Just leave a PC on with the page opened.Grunker said:The people on the high-score for that game should be tracked down and shot.
At #4 overall, Deus Ex placed far higher than it should have. By any measure. It's also a lot more popular on this website right here than it has any right to be. All this tells us is that the most active people on internet game sites are not represtative of the industry as a whole.
That's not me being the supreme judge. That's me being honest. Something fanboys are incapable of. Or maybe you think you are?
Have you noticed in the last year or so how much the original Deus Ex is being hyped to levels it never achieved when it was a new game? And have you noticed how the industry was silent about Deus Ex between about 2001 and 2009? Seriously, did you ever see anybody comparing a new game with Deus Ex during those years? Did you ever see anyone referring to Deus Ex as a "classic"? Did anyone imitate Deus Ex? Did the people who worked on Deus Ex become industry icons? The one artificially-created industry icon who worked on Deus Ex faded into obscurity shortly thereafter, and the company that developed the game went out of business.
And what happened to change all that? Nothing, except that a new Deus Ex game went into development and needed to be promoted and marketed. Gratz on being part of the problem you love to complain about, fanboys. I can understand how industry insiders allow themselves to be used by game companies, but I can't understand at all how consumers become willing participants in that type of fraud. Are people really that gullible that they'll decide they actually do think a mediocre product was the best thing ever, just because somebody who works in the industry tells them so?
And here I thought this was supposed to be an indie website dedicated to RPGs… I feel like I'm over at PC Lamer's place, with some of the crap being shoveled around here.
you blew it, your bullying, so i'm gonna go tell youtube that you did not stop when i asked you. this goes for all that made a word of fun of me, and i hope if was fun for you.
m afriad your comments about my stupidity is a little thing called "bullying". i am sick and tired of your bitching about this and that. if i think it was made in 3d let me think that way, and you think your way. one more reply to me by any of you and then ill get authorities.
bioware games have had consistently great writing since the mid 1990s. the only company i can think of with a better record for writing is black isle.
You're going to sit there and call two of the bestselling games of the 90s (BG 1/2), games that, i might add, were story-driven from start to finish and couldn't have held together without strong writing and memorable characters.
arcanum's writing style draws extremely heavily from bg2 (seriously if you look at me with a straight face and tell arcanum's Big Bad had nothing in common with irenicus you're hilariously insane). in fact in many ways you could argue that it's just bg2 with steampunk.
you could argue that it's just bg2 with steampunk.