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An alternative view on Elder Scrolls

DalekFlay

Arcane
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New Vegas
Fucking hilarious.

Bethesda has truly helped lead us toward the wonderful racialist future we are destined to have.
 

Sceptic

Arcane
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Joined
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Messages
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Divinity: Original Sin
Other role-playing games are also significant tools in the battle for young minds. Games like the Final Fantasy series, Secret of Mana, World of Warcraft, Chrono Trigger, Neverwinter Nights, and Warhammer are saturated with ancient, medieval, and archaeo-futuristic themes of European inspiration. In playing such games our youth might very well take an interest in the racial and cultural history of their people, then put down the in-game books and pick up some real ones about who we are.
Starting from the bottom up is always useful. It gives you a pretty good idea whether the rest of the article is worth reading.
 

Erzherzog

Magister
Joined
Jul 16, 2007
Messages
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Mid-Atlantic
Very interesting article.

The thing I took most from it is understanding a bit of Oblivion's popularity. For us more hardcore RPG fans, Oblivion simply the next (but also poor) entry to a good series. To the masses that ended up buying it, it was their first experience with a very interesting game world and more importantly, the lore. Whereas to us the lore in Oblivion is a failure because it didn't build at all upon Morrowind, but to new fans it has all the lore Morrowind had that many of us enjoyed Morrowind for.
 

oscar

Arcane
Joined
Aug 30, 2008
Messages
8,038
Location
NZ
Among the Elven peoples come the Altmer, or “High Elves,” who are a tall, golden-skinned, Aryan-like race that sees itself as superior to the other races; the Dunmer, or “Dark Elves,” a xenophobic and deeply religious group that reminds one of the ancient Hebrews (in no small reason because they were said to have departed from their proto-Elven kin under the leadership of a prophet who felt that they needed the guidance of different gods); the green-skinned and monstrous Orsimer (Orcs); and the Bosmer, or “Wood Elves,” who live in tree-top villages and embrace a pantheistic way of life.


Enemies at later points in the game will also hurl racial insults at the player: “All you Elves/Humans are the same: all flash and no fury!” If the player is in combat with an enemy of the same race, the latter will sometimes cry “You’re a traitor to your own race!” One would turn a lot of heads for uttering those words in the real world, especially if one is white. Nevertheless, such barrages constantly remind the player of racial differences, which is significant even if the message comes from a fictional universe.


Maybe I am just a nerd who gives too much credit to a form of modern entertainment. Be that as it may, one cannot deny the value that TES holds for white racialism. Of critical importance is that this game appeals predominantly to intelligent white people (with a few Asians thrown in). Being young myself, I have had a chance to observe the habits of American youth. One thing I have noticed is that the plebeian-minded simpletons always contented themselves with sports games and shoot’em ups, whereas the truly intelligent kids always go for role-playing games. Even if you went back in time to the 80s, before video games were as prevalent, you would see the student council members, chess club chairmen, math geniuses, and other future leaders of society spending their Friday nights slaying goblins and casting lightning bolts in the board game Dungeons and Dragons.


Now, with TES games, bright white youth are being overtly and covertly bombarded with racial concepts and Indo-European cultural themes. From the first five minutes of the game to the very end, they are exposed to a steady barrage of racial differences, physical anthropology, medieval Gothic architecture, feudalism, Indo-Aryan myths, and Greek and Nordic myths — a subliminal course in Indo-European humanities. For whites who care about our cultural legacy and genetic future, perhaps TES games will prove a useful weapon in our occult war against the Daedra of our world, that is, multiculturalism and decadent modernism.

Someone get this man a copy of Arcanum.
 

bhlaab

Erudite
Joined
Nov 19, 2008
Messages
1,787
I can't pinpoint the exact moment when this article goes from "Hmm! Interesting!" to "Heyy wait a minute"
 

Tycn

Savant
Joined
Sep 11, 2009
Messages
1,852
Location
Prosper Land
Be that as it may, one cannot deny the value that TES holds for white racialism. Of critical importance is that this game appeals predominantly to intelligent white people (with a few Asians thrown in).
 

oscar

Arcane
Joined
Aug 30, 2008
Messages
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NZ
He was sort of wrong about Orcs though. Orcs are shown to be sort of accepted and capable of civilized life, though this is a fairly recent development (a hundred years ago they were your typical fantasy Orc savage dudes).
 

StrangeCase

Educated
Joined
Apr 9, 2010
Messages
252
Location
A trite metaphor near you
Erzherzog said:
Very interesting article.

The thing I took most from it is understanding a bit of Oblivion's popularity. For us more hardcore RPG fans, Oblivion simply the next (but also poor) entry to a good series. To the masses that ended up buying it, it was their first experience with a very interesting game world and more importantly, the lore. Whereas to us the lore in Oblivion is a failure because it didn't build at all upon Morrowind, but to new fans it has all the lore Morrowind had that many of us enjoyed Morrowind for.

Yes, but just barely. There aren't enough LARPers to justify Oblivion's popularity on that merit alone. The game is popular because it's streamlined, accessible, and casual-friendly. It "opened up" the RPG to the mass market. Most of that demographic has moved on to FO3/Fable/similar games, and more or less think Oblivion is obsolete. Most of them don't know the first thing about Elder Scrolls lore, and most of them don't care.

I'm not at all impressed by his article. The whole white supremacy thing is :roll: enough as it is, but his conclusions are so inane and pointless they're almost comical. Nomask's idealogy might be repulsive, but at least he can make a point. This guy's a creep and a moron.
 

UserNamer

Cipher
Joined
Nov 6, 2010
Messages
692
Dire Roach said:
A superior article written by the same author: http://www.counter-currents.com/2010/07 ... e-to-game/

Just which Codexer is this Michael Bell? Is it nomask?

You have to think very little of yourself if you think you have to resort to mind games to mate with women.

Not saying that game doesn't work, of course.

But it is much better to work on yourself and attract women just with the sheer power of your looks and personality, without resorting to seducing, chasing after women or playing mind games.
 

Erzherzog

Magister
Joined
Jul 16, 2007
Messages
2,887
Location
Mid-Atlantic
StrangeCase said:
Erzherzog said:
Very interesting article.

The thing I took most from it is understanding a bit of Oblivion's popularity. For us more hardcore RPG fans, Oblivion simply the next (but also poor) entry to a good series. To the masses that ended up buying it, it was their first experience with a very interesting game world and more importantly, the lore. Whereas to us the lore in Oblivion is a failure because it didn't build at all upon Morrowind, but to new fans it has all the lore Morrowind had that many of us enjoyed Morrowind for.

Yes, but just barely. There aren't enough LARPers to justify Oblivion's popularity on that merit alone. The game is popular because it's streamlined, accessible, and casual-friendly. It "opened up" the RPG to the mass market. Most of that demographic has moved on to FO3/Fable/similar games, and more or less think Oblivion is obsolete. Most of them don't know the first thing about Elder Scrolls lore, and most of them don't care.

I'm not at all impressed by his article. The whole white supremacy thing is :roll: enough as it is, but his conclusions are so inane and pointless they're almost comical. Nomask's idealogy might be repulsive, but at least he can make a point. This guy's a creep and a moron.

Guess that's true. Wishful thinking on my part perhaps.
 
Joined
Oct 19, 2010
Messages
3,524
The whole article is pointless drivel from a rabid fanboy. It is clear he loves the Elder Scrolls so much that he is merely projecting himself into the lore. Boring and irritating
 

DraQ

Arcane
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Oct 24, 2007
Messages
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Chrząszczyżewoszyce, powiat Łękołody
How ironic.

If anything, TES provides a lot of inspiration for critically examining any claims of racial and cultural superiority.

In the setting almost everyone is racist towards everyone else and almost everyone provides some justification, however, this also means that the claims presented are mutually exclusive. Additionally, you also get ample background of both historical and mythical nature helping you understand the underlying causes.

And so:

-Elves got beaten up by the combined forces of human invaders and their own revolting slaves, who later crafted themselves their own empire without having to relive most of the elven troubles thanks to being more flexible and tolerant. The vestiges of the elven empire were later annexed by humans and are currently occupied by highly codified and rigid culture that is evidently dying out thanks to its obsession regarding racial purity.

-Dunmer are being slowly dominated by imperial influences, while still considering everyone else inferior. Argonians they consider the lowliest of low actually turn out to be a really smart and capable race although decentralized and technologically impaired which may correlate with them living in the swamps. :roll:

-Orcs were considered dumb, aggressive, subhuman brutes, until they won themselves recognition through skillful political maneuvering against overwhelming odds and seemingly insurmountable bias. Oh, they are awesome smiths too.

-On superficial level you have Redguards and Nords, except neither race seems to have a definite edge over the other in cultural terms. If you were hard pressed, you could probably try to accuse Redguards of destroying their homeland (damn niggers!!!1), and I imagine that the fact that they lack common ancestry with the rest of the human races in game suffices to give any "racialist" a permanent trollface. It's still pretty sad, though.

Sure, TES games may desensitize the player to racist slurs (but elevating the butthurt threshold is actually stabilizing as it eliminates potential flashpoints and sources of alienation). They also provide examples of dangers brought by mismanaged MVLTIKVLT (along with benefits of well managed one... oh wai-). However, above all else they encourage looking for the bigger picture.

The article actually doesn't go off the derp end until the conclusion, which leads me to thinking that "new right" cannot into conclusions, bigger picture or situational irony, which is actually nothing new.
:smug:

Then again, almost complete lack of screenshots and references to pre-oblivious TES, along with mention of saving your character on a memory card, should have tipped me off - the author, if we are to keep with the racist theme of this thread, is definitely one on the left:

:smug:
 

Sceptic

Arcane
Patron
Joined
Mar 2, 2010
Messages
10,872
Divinity: Original Sin
Dire Roach said:
Just which Codexer is this Michael Bell? Is it nomask?
Doubtful. Nomask doesn't like Oblivion and thinks Arena is the high point of the series.
 

Eyeball

Arcane
Joined
Sep 3, 2010
Messages
2,541
Awesome article. I bet the author hated Morrowind because of all the nigger elves telling his glorious Aryan imperial character what to do.
 

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