Jaime Lannister
Arbiter
- Joined
- Jun 15, 2007
- Messages
- 7,183
i will orgasm to the great rimjob in the skyway
multiple times
multiple times
denizsi said:Duh, don't you know that he's hanging here only because he was banned at ESF?
In retrospect, the final straw that led to my banning was some idiot reporting my casually flirtatious sarcasm towards an underage member, whom I already had contact with outside ESF, as pedophilic sexual harassment. And the admins didn't care because they just wanted to boot me for good.
Blackadder said:Well, Bethesda certainly hasn't dumbed down their games, one after the other, in succession...oh wait, yes they have. Well, I can certainly see why Crispy thinks this new iteration will suddenly change everything for the better.
Mastermind said:Blackadder said:Well, Bethesda certainly hasn't dumbed down their games, one after the other, in succession...oh wait, yes they have. Well, I can certainly see why Crispy thinks this new iteration will suddenly change everything for the better.
The addition of perks is a huge step forward.
Blackadder said:"But...Fallout 3 was so much better than Oblibion..."
Good luck with all that. You be sure to let me know how everything turns out.
*sound of Castle gates swinging shut*
Only if you were a mouthbreathing retard.Gord said:At least the magic system in Oblivion was better than in Morrowind...
DraQ said:Only if you were a mouthbreathing retard.Gord said:At least the magic system in Oblivion was better than in Morrowind...
DraQ said:Only if you were a monocled intellectual.Gord said:At least the magic system in Oblivion was better than in Morrowind...
Don't be a doom and gloom emo fuck. Sure, Fallout 3 was shit but there were hints here and there that Bethesda is (slowly) improving from Oblivion days. Will Skyrim be something the codex praises? No. Will the codex bitch about stupid shit in the game? Most certainly. Will the codex at least think it's mediocre? I believe so.
DragoFireheart said:I think the addition of perks is kinda blending the two game series together too much, but w/e.
Blackadder said:Don't be a doom and gloom emo fuck. Sure, Fallout 3 was shit but there were hints here and there that Bethesda is (slowly) improving from Oblivion days. Will Skyrim be something the codex praises? No. Will the codex bitch about stupid shit in the game? Most certainly. Will the codex at least think it's mediocre? I believe so.
Says the man who, up until Dragon Age 2, thought Bioware was creating good CRPG's.
As for doom and gloom...that is laughable. I enjoy what I enjoy. Why on earth should I give any credence to the possibility that one or two aspects may or may not be improved? The excrement may have real chocolate in it this time? Well, am I ever ready to wear the brown grin now!
While we are here, perhaps you could let me in on all those 'hints' that they were improving, apart from slightly easing the level scaling. I don't classify getting rid of a total game breaker (able to win the game at level 1) as improvement, merely something that should have been the case in the Alpha version.
I never said they created GOOD RPGs up until DA2. The last good one was BG2. The rest were decent or meh, but nothing along the shityness of DA2.
The addition of more dialog choices in Fallout 3 . Shill shit but better than Oblivions "Town topic, Rumor, random choice" dialog option.
Improved dungeons. You could tell that Fallout 3 had more hand-crafted dungeons.
The fact they even considered letting OE make Fallout: New Vegas shows they at least appreciate real RPGs to some degree to the point they would let another company work on it (one that consist of some of the original Fallout team).
Blackadder said:Just for the record, I haven't enjoyed anything of Biowares after the BG series.
Gord said:Blackadder said:Just for the record, I haven't enjoyed anything of Biowares after the BG series.
You deeply impress me with your highly refined tastes, dear sir!
Blackadder said:I never said they created GOOD RPGs up until DA2. The last good one was BG2. The rest were decent or meh, but nothing along the shityness of DA2.
Very well.
Just for the record, I haven't enjoyed anything of Biowares after the BG series.
Very minor, especially since Fallout was known for the dialogue system, while TES never has been.
Well, they finally did something others have been doing..including themselves..for years.
Well, are they giving Skyrim to Obsidian to do?
denizsi said:This explains the "40+ and still a virgin" thing: he played and still is playing POS games his entire life.
DraQ said:Only if you were a mouthbreathing retard.Gord said:At least the magic system in Oblivion was better than in Morrowind...
I rest my case.Gord said:No, because it was actually playable without exploiting enchantment or alchemy.
Not fault of the system, but economy. Trivial to quick-fix by making custom potions have 0 sale value.DragoFireheart said:Alchemy and Enchanting broke Morrowind to the point you could make (w/ Alchemy) millions of $ at the start of the game
Again, not fault of the magic system, but a logical consequence of the way stat system worked. Easy to quick-fix by allowing no alchemical component or potion augment luck or intelligence.and make potions that gave you 1000 strength
Again, merely a product of how skill affected charges use and of no casting delay. Both could be precision fixed easily without touching anything else. Instead of this, oblivious castrated the system by completely removing freedom to enchant stuff in various ways, made CE enchantments common, and removed skill altogether.while enchanting allowed you to create missile launchers of death.
Actually, I feel validated, with only morons disagreeing with me so far.Cmon DraQ, I thought you were a quality poster. Getting owned by a newfag? Shame on you.
Trololo.Mastermind said:The SYSTEM is better, period. Morrowind's spellcasting was bloody awful. Worst TES game in that regard.
Crispy said:denizsi said:This explains the "40+ and still a virgin" thing: he played and still is playing POS games his entire life.
I make it a point to rarely fight women, but you, madame, have gone too far.
DraQ said:In what way was it awful?
No, this isn't a bad thing, but I never said that MW system was complete and utter shit, now did I?In that it required skill to succeed at casting spells?
Offset by spamming enchanted items instead...In that it had 3s casting delay disallowing mindless fireball spam?
You can easily and quickly change between weapons by the press of a button, no issue either way.In that it required *gasp* free hands to use magic gestures?
It did have more, yes, but not necessarily all of them useful.In that it used far more diverse collection of effects?
Hm, maybe I don't get what you try to say here, but you could build spells with multiple effects in Oblivion, too.In that it allowed to daisy-chain effects in a single spell making combinations of effects more worthwhile and not resulting spellbook clutter?
Again one thing were I admit that Oblivion's system is a bit stupid.In that there wasn't miraculous "can't cast" - "can spam" transition at arbitrary levels?
Subjective/tasteIn that it was visually more impressive and actually displaying each of the effects used in casting and projectile animations?
Oblivion should have had this out of the box, but to quote you again: can be easily fixed (by a mod)In that it allowed deletion of unwanted spells?
Only useful if you want to switch to the one adjacent.In that it allowed switching between adjacent spells without having them explicitly hotkeyed?