Jasede said:
I don't understand why you
a) believe I had to look up the puzzle solutions
b) think the game had "entirely new" mechanics
c) believe this game demonstrates the potential of 2D graphics
This is a game for the iPod and iPad generation, stylish, simple, forgettable.
a) I don't, I was just guessing at what might have prompted such a harsh reaction to a game you seem to consider completely insignificant.
b) Did you even play it? Yes, time manipulation in some form has been used in several games but not at the same level. Things like using the past to change the present in the zelda's and bullet time in shooters are not comparable to braid at all, and going back in time to undo twitching mistakes is only a minor feature in that game. Blinx for xbox 180 apparently incorporated extremely basic puzzle solving through time manipulation, so you're right, but it sucked and it's still idiotic to claim that braid tries to be retro.
c) how many other 2D games use modern technology as well as braid?