J1M
Arcane
- Joined
- May 14, 2008
- Messages
- 14,616
Not completely true. Some abilities are worth putting a few points in, but 20 would be a waste.MMXI said:I haven't read this thread and I haven't read anything about Diablo III's character customisation system, but I just wanted to chime in by saying that Diablo II's skill tree system was absolutely fucking shit.
Why have a skill trees where you can put 20 points into each skill? That's just under 20% of the total skills you'll ever get in the game (110 if I remember correctly) to max out a skill. Now, it might not suck if you could actually comfortably play as a "jack of all trades, master of none" type character, but Diablo II is all about maxing out the few skills you want to use then spamming them like mad. Therefore its skill tree system was just completely retarded. You end up with 1, 1, 1, 1, 1, 1, 1, 20, 20 in a tree. It's never advantageous to put anything between 1 and 20 in a skill. Retarded.
So basically, how's Diablo III looking, guys?
Examples from just the Necromancer:
-Amplify Damage
-Decrepify
-Revive