MisterStone
Arcane
- Joined
- Apr 1, 2006
- Messages
- 9,422
Fuck yeahr, did they finally add some content using non-standard models (not hacked bullshit), such as wargs and trolls?
villain of the story said:Oh, another skin mod for a bland shit game, how interesting and deep. LOL.
Pelvis Knot said:YOU DONT AGREE WITH ME HOW THIS CAN BE MUST BE TROLL FREEDOM GO TO HELL
That's because the previous version has been out for years, and if you're so curious you can just download M&B .808 and see everything for yourself.Shannow said:I've been looking and I've found zero info on actual gameplay or design. I hate it when modders don't tell you what the whole thing is about and what design philosophy went in.
Shannow said:Oh, and Mastermind is a far worse troll than skyway or vots. In fact, I wouldn't call skyway or vots trolls at all...
villain of the story said:Pelvis Knot said:YOU DONT AGREE WITH ME HOW THIS CAN BE MUST BE TROLL FREEDOM GO TO HELL
The sad thing is when I did of playthrough of Brytenwalda earlier this year, it was not really any more fun than playing The Last Days three or four years ago.mondblut said:1.011 became history the moment Warband was released. Releasing an 1.011 mod today is retarded. I won't bother when there are Brytenwalda and Pendor anyway.
Q: Why aren’t there any spider-riding orcs?
A: Because punch yourself.
Pelvis Knot said:Kodex Kritikal Konsensus reached in given thread
villain of the story said:Pelvis Knot said:Kodex Kritikal Konsensus reached in given thread
lolwut. "OMG OMG <some shitty skin mod coming out> FAP FAP FAP.
Kodeks Kritikal Konsensus, indeed.
Fuck you. That adresses none of my general/specific complaints. And why would I want to download an old version when the new one is out today (will be out very soon)? Still has the problem of having to invest a few hours to answer even the rudimentary questions.Korgan said:That's because the previous version has been out for years, and if you're so curious you can just download M&B .808 and see everything for yourself.Shannow said:I've been looking and I've found zero info on actual gameplay or design. I hate it when modders don't tell you what the whole thing is about and what design philosophy went in.
hoverdog said:Pelvis Knot said:Satan said:Alexandros said:Metro said:Not for Warband?!?!
Raapys said:Were there really any significant improvements except the whole multiplayer aspect?
The trolls just take a long time to spawn; same with the good guys' quest to kill a roaming wild troll. The other bugs are avoidable by not camping out in the field and not going to Fangorn as an orc or Moria as an enemy of goblins. What really needs to be balanced is the cost and rarity of elven troops; I quickly got a 40-strong unit that can destroy a goblin host without a single *wound*. Also, not enough gear in shops, damnit! Earning the best elven armor and weapons is really quick, and then you'll have to grind a lot of influence and rank for the unique items. The game needs much slower progression in general, like it used to be.Raapys said:Gods this is buggy. Already found at least one quest that couldn't be completed( ambush in city not spawning enemies despite 'ambush' message) and another one I can't seem to solve( capture troll, but no trolls to be found where saruman says they are). Then there's the Fangorn battle maps which are almost all bugged, with enemies spawning outside of the map borders. Then there's a bug which makes you stuck in a press-button-loop after 'dying', forcing you to alt-f4. Also some camp ambushes which can't be won since they don't register as complete, forcing you to surrender instead. And that's just from 3 hours of playing and deliberately trying to avoid bugs.